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Monster Stat's and Skill Discussion

Started by Zozma, February 07, 2009, 06:03:10 pm

Zozma

February 07, 2009, 06:03:10 pm Last Edit: December 31, 1969, 07:00:00 pm by Zozma
I will be showing monster setups here and am open to hearing opinions on them bearing in mind that monsters can be recruited as well.

the new Rare encounter monsters will be listed on a different thread.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 08:19:32 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Why the 2nd and 1st tier monsters have the same beastmaster skill?

BloodyBlade

February 07, 2009, 11:03:13 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
OK I think I found a bug.

I went to Mandalia Plains and I saw another Boco unit and it was a guest. After the battle I could have recruited him. ???

Plus, WTF is with Boco MA power? Its 41 when I applied that new patch. He can do a Choco Meteor for heavy damage though it takes like 40MP

Zozma

February 07, 2009, 11:30:52 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yeah if u have an old unit, his stats are fucked, that boco on mandalia was a test of boco's new growth set at the level i had him at at the time to comapre.

monsters now have humanlike MA and choco meteor's damage value is 40 and depends on faith. basically its like a non elemental holy
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 11:32:32 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
LOL! Doing heavy damage. Damn Boco can save his damn self with this amazing MA

AngrySurprisedFace

February 08, 2009, 01:15:17 am #5 Last Edit: December 31, 1969, 07:00:00 pm by AngrySurprisedFace
I have a question:

Are you taking out the Apandas?

'Cause if you weren't I kind of had an idea of what to do with them.

O;

Zozma

February 08, 2009, 01:27:14 am #6 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Biblos is removed but not apandas, what were you thinking about them?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

AngrySurprisedFace

February 08, 2009, 01:32:08 am #7 Last Edit: December 31, 1969, 07:00:00 pm by AngrySurprisedFace
Oh well I was kind of thinking you could include them in a random encounter, and perhaps give them another tier?

Like their second could be the Byblos sprite or something, and you could spread the Byblos skill set out amoung them.

It's just an idea of what to do with them outside of DD.

:o

Zozma

February 08, 2009, 01:45:11 am #8 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
aha, thats not a bad idea, or perhaps have the gravity set
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zozma

February 08, 2009, 07:10:39 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Okay, i wonder how the game would go if all the random humans have lvl8 every job lol
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Archael

February 08, 2009, 07:13:18 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Quote from: "Zozma"Okay, i wonder how the game would go if all the random humans have lvl8 every job lol

alot more fun

Samuraiblackbelt

February 08, 2009, 07:17:27 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Samuraiblackbelt
I think if you put apandas in random encounters you should make them poachable...if that's possible....
<JoZ> I'm not Wiz. Even if I were, I wouldn't be narcissistic enough to go under an alt and comment on my own team.

PGF: "You are ignoring this user. Click to see their post."

ShadowX

February 08, 2009, 07:18:28 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by ShadowX
Quote from: "Voldemort"
Quote from: "Zozma"Okay, i wonder how the game would go if all the random humans have lvl8 every job lol

alot more fun

Agreed!

dwib

February 08, 2009, 07:22:12 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by dwib
poachable apandars would be sick!
lvl8 jobs for all randoms would be sick!

samuchan

February 08, 2009, 09:29:47 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by samuchan
Even better, have all randoms have all lvl8's with 9999jp!

Zozma

February 08, 2009, 10:51:44 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Quote from: "samuchan"Even better, have all randoms have all lvl8's with 9999jp!

thats easy, i can make job lvl8 require 9999 jp
---------

Okay, thanks to Luiakyn Iron giant's will now be an available monster class.
so i ill likely create 3 tiers of that as well.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 09, 2009, 07:50:05 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Edit the Bull Demon's berserk skill. It has a charge time.Unless you wanted it like that...

Please edit Holy Breath. I was thinking making it like those Bracelet moves. Just change the color of one of them 2 white. Probably Ice Bracelet.

Still testing the monsters BTW.

Zozma

February 09, 2009, 07:58:15 pm #17 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
nah i SHOULD be able to use triple bracelet for that.

i guess then i could use holy bracelet's effect file for white wind
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!