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 on: September 20, 2017, 11:22:47 PM 
Started by Cherovox - Last post by nyzer
The PSP's artifical slowdown can be removed. That's about it.

 on: September 20, 2017, 02:53:32 PM 
Started by RayKamiya - Last post by Elric
Post was made over a year and a half ago.

If you can't read tutorials you'll learn nothing.

 on: September 20, 2017, 02:28:00 PM 
Started by Cherovox - Last post by Xifanie
You can't. The only way to achieve that is speeding up the whole game with my frame skipper or your emulator's turbo function.

 on: September 20, 2017, 01:03:43 PM 
Started by Cherovox - Last post by Cherovox
How do I speed up skill animation?

For example a faster animation of bolt2.

 on: September 20, 2017, 07:42:04 AM 
Started by RayKamiya - Last post by fame89
I am interested.
I also do not have too much experience here.
I do not have adhd, and reading tutorials is a problem.
Maybe in two we can manage to embrace it.

 on: September 19, 2017, 06:22:22 PM 
Started by johnmyster - Last post by johnmyster
Will give that a try. I finally bought parallels as well as a cheap copy of Windows 10 last night so maybe I'll just give it a try on the Windows side if I can't get it to work.

Any luck?

 on: September 19, 2017, 02:09:42 PM 
Started by AGodDangMoose - Last post by AGodDangMoose
I've uploaded it to mediafire, and changed to link.  I've also added in a few things I missed last minute

 on: September 19, 2017, 01:41:44 PM 
Started by AGodDangMoose - Last post by nitwit
Can you upload that to mediafire or mega?  I don't want to give you my gmail address.

 on: September 19, 2017, 04:48:43 AM 
Started by izlud3 - Last post by btmarcher
Near as I can tell, there is no way to successfully restore the FFTSAVE.bin to your iOS device with the new FFTWotL update Square released. I thought at first it was just with the Clear Game status but with a fresh install it still didn't work. If anyone can figure out a way around this it would be appreciated. I'm using iBackupBot for file browsing, no issues there.

*edit* Also, my device is not jailbroken and I don't intend to go that route, at least for now. I'm looking for a non-jailbroken method if one exists. If not...well, cheating was fun while it lasted.

 on: September 19, 2017, 01:07:00 AM 
Started by Julian - Last post by Julian
Table starts at 0x053FFEA2

These are the values according to Edea:

12 bytes:
Byte 00: Index/order the job will appear in
Byte 01: Job ID
Bytes 02 and 03: Unique Sprite ID, one in each byte (see below)
Bytes 04-09: A-Ability mastery requirements (up to 3 jobs - didn't look too much into it, should be able to reverse it from known classes)
Bytes 0A-0B: Quest completion prerequisite (did not look into this at all as I'm not very interested in it)

Theoretically I suppose you could assign a class to more than 2 people by just repeating the entry.

Sprite ID's: (didn't double check all of them but should be it)
01 Luso
02 Cid
03 Adelle
04 Hurdy
05 Vaan
06 Penelo
07 Al-Cid
08 Montblanc
3A Frimelda

The table fits every job assignment perfectly, and ends with Heritor. Since there was no space, I used the 00 job assignment, since it's unused. Could potentially use Keeper's as well, I suppose. No issues seen from testing.

Anywho, I spent like 4 hours looking for that offset I was looking for to no avail. I'm starting to think the game just has a hardcoded check for Reconnaissance when playing around in the menu. It probably wouldn't be too difficult to find it if I had a proper debugger.

So, the solution I came up with was to swap skillsets with Nightshade. (I tried skillset 00, didn't work.) Agent gets the Guile skillset, Nightshade gets Reconnaissance. I then swapped the skills in each skillset, then swapped the pointers for the skillset name and description. So effectively, I just rearranged the skillset ID: 5E is now Guile (which the game has some hardcoded check to gimp, I believe) and 5D is now a fully functioning Reconnaissance.

Screenshots:  - Using Frimelda as a test subject since she has skills learned, to show how everything works properly.

I just tested the final battle really quick.... and Illua lost all her skills XD oops. Not entirely too sure why. So this isn't perfect but it's the least damaging solution I can come up with for now, and not an issue for me since I beat the game already. Attached a ups patch for anyone who may be interested. (Agent Frimelda not included!)

edit: Apparently fat fingered one of the bytes on the new Guile skillset, fixed it, didn't change anything. D: Oh well.
edit2: Eyy, I fixed it! Updated patch attached. Should work flawlessly with no issues now. About to load up onto my 3ds to play a bit and test.
edit3: If you're loading a save with Al-Cid already on it, he'll have Guile equipped. Change jobs and it'll go away forever.
edit4: So... Went into a fight with Soldier Al-Cid. Went to hit an enemy, game crashed XD no animation I guess. All this for nothing lol. Oh well I was just about done with this game I guess, had some fun figuring this out anyway. :)

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