• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 19, 2024, 07:16:09 pm

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


FFT: Newtype (Playable Demo in One Week, Armor Posted)

Started by Eternal248, April 19, 2010, 12:18:19 am

Dome

Quote from: "Eternal248"Yep. The Tonberry and Werewolf will be on your side for the first battle.
THIS IS TEH AWEZUM!

"Be wise today so you don't cry tomorrow"

Eternal

I'm waiting for FFTA707 to send over what armor ideas he's come up with, so this list is far from final. I also need to consult with FFMaster on balancing them. Anyhow, here's what I have so far. Thoughts?

Buckler 30% EVD
Aegis Shield 30% M-EVD
Mythril Shield 15% EVD, 15% M-EVD
Heavy Shield 45% EVD, Auto-Slow
Venetian Shield 45% M-EVD, Auto-Slow
Spiked Shield 20% EVD, PA +1
Thief's Buckler 10% EVD, 5% M-EVD, Speed +1
Mirror Shield 15% EVD, Auto-Reflect
Shell Shield 5% EVD, 10% M-EVD, Auto-Shell
Dragoon's Shield 5% EVD, 15% M-EVD, +2 Jump
Ensanguined Shield 50% EVD, Auto-Haste, Doom, Undead
Genji Shield 20% M-EVD, Immune: All Buffs/Debuffs
Thor's Aegis 10% EVD, 15% M-EVD, Halve: Thunder
Angel's Crest 10% M-EVD, Start: Reraise
La Reverie 10% EVD, Halve: All Elements, Weak: All Elements
Zodiac Escutcheon 40% EVD, 10% M-EVD

Combat Helmet HP +70, PA +1
Winged Helmet HP +80, MP +20 Auto-Float
Valkyrie's Helm HP +75, Halve: Thunder, Water
Vanguard Helmet HP +150, Auto-Slow
Magepower Shishak HP +70, MP +40 MA +1
Brawler's Helm HP +150, Immune: All Buffs
Hanya Helm HP +90, HP +20 Half: Dark
Thornlet HP +150, HP +50 Auto-Poison
Crystal Helmet HP +40, Halve: Fire, Water, Wind, Earth
Parade Helmet HP +100, MP +50
Harbinger's Visor HP +50, MP +50, Immune: Immobilize, Disable, Stop
Grand Helmet HP +100, Auto-Regen
Genji Helmet HP +80, MA +2

Werewolf Head HP +70, Auto-Berserk
Master's Hood HP +80
Assassin Hood HP +60, Speed +1
Lamia's Tiara HP +50, MP +20, Immune: Confuse, Charm
Wizard's Cap HP +30, MP +30, MA +2
Red Mage's Cap HP +60, MP +30, MA +1, PA +1
Sage's Miter MP +80, Immune: Silence
Cultist Hood HP +60, MP +40, Auto-Undead
Titanium HP +70, Move +1
Druid's Hood MP +20, Strengthen: All Elements, Weak: All Elements
Scholarly Cap HP +40, MP +20, MA +1, Immune: Buffs, Debuffs
Thief's Cap HP +20, Auto-Haste

Maximilian HP +200
Shielded Mail HP +100, Auto-Protect
Reflect Mail HP +125, Auto-Reflect
Odin's Armor HP +150, Halve: Thunder
Aquarian Armor HP +150, Halve: Water
Paladin's Mail HP +160, Auto-Defend
Adamantine Armor HP +250, Auto-Slow
Eternal Armor HP +100, Immune: Crystal, Treasure
Battlemage Gear HP +125, MP +30
Bone Plate HP +225, Halve: Dark, Earth, Weak: Fire, Holy
Lusterous Armor HP +150, Immune: Blind, Petrify, Confuse
Griffon Armor HP +140, Speed +1
Grand Armor HP +170, MA +1
Genji Armor HP +150, PA +2

Plated Clothes HP +100, MP +50
Mage's Gear HP +50, MP +100
Gentleman's Attire HP +70, MP +10, Immune: Charm, Sleep, Berserk
Academy Uniform HP +60, MP +20, Halve: Wind, Immune: Poison
Flame Eater's Vest HP +50, Absorb: Fire, Weak: Fire, Auto-Oil
Jujitsu Gi HP +80, PA +1
Celebrant's Vest MP +80, MA +1
Brave Suit HP +75, MP +60
Silken Shirt HP +65, MP +120, Weak: Fire
Fur Jacket HP +50, MP +50, Halve: Fire, Ice
Bandit's Wear HP +30, MP +10, Speed +2
Cleric's Garb MP +100, Strengthen: Holy
Bondage Wear HP +70, MP +100, Start: Immobilize, Disable
Reed Cloak MP +50, Absorb: Water, Immune: Frog, Sleep

Magus Robe HP +30, MP +140, Halve: Ice, Earth
Robe of Lords MP +170, Auto-Shell
Reaper's Robe HP +30, MP +140, Halve: Dark, Immune: Death, Undead
Prismatic Robe MP +50, Halve: All Elements
Everrobe HP +100, MP +100, Weak: Water
Cat-Ear Hood HP +50, MP +120, Speed +1
Sorceror's Robe HP +50, MP +90, MA +2
Priest's Robe HP +60, MP +100, Halve: Holy

Bracer PA +2
Magic Gauntlet MA +2
Dragoon Boots 10% EVD, Jump +2
Ring of Renewal Auto-Regen
Band of Elements Halve: All Elements, Weak: All Elements
Hermes Sandals Speed +1, Start: Haste
Elven Mantle 20% M-EVD
Feather Cloak 20% EVD
Ruby Ring Auto-Reflect
Spark Ring Boost: Thunder
Ember Ring Boost: Fire
Frost Ring Boost: Ice
Gaia Ring Boost: Earth
Aqua Ring Boost: Water
Ribbon Immune: All buffs/debuffs
Invisibility Cloak Auto-Vanish
Germonik Scriptures Auto-Innocent
Yggdrasil Mystltainn Start: Reraise
Lilith Statue All Stats +1, Start: All debuffs
Materia MA +3, Auto-Silence
Shoulder Cape 10% EVD, 10% M-EVD
Eau de Malboro 20% EVD, 20% M-EVD, Auto-Poison
Zealot's Armlet Auto-Faith
Pod Bracelet Auto-Protect, Auto-Shell, Auto-Slow
Orb of Minwu Immune: Poison, Silence, Blind, Confuse, Sleep
Mist Crest* Unlocks the Sage's magicks
Genji Gloves* Boosts critical hit rate by 25%
Meager Medal*
Subservient Medal*
Valiant Medal*
Love Medal*
Zodiac Ore* Nullifies zodiac compatability
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

ffta707

I'm almost done eternal. Another thirty minutes to add finishing touches.

ffta707

Armor concepts

Please give suggestions. More concepts for helmets, clothes, and hats on the way.


Bronze armor - This armor is built from a solid alloy of bronze. This armor is a great conductor thus it is weak to lightning.

HP - 15
PA - 0
MA - 0
ADD - Weak: Lightning

Carabini Mail - This armor is very light and flexible, increasing the users attack power.

HP - 20
PA - 1
MA - 0
ADD - 0

Guard Plate - This Plate is common amongst the great paladins of Ivalice due to the magical force field it creates.

HP - 30
PA - 1
MA - 0
ADD - Protect

Spate Mail - This Mail protects its wearer from many harmful diseases.

HP - 35
PA - 0
MA - 0
ADD - Immunity to Poison, Blood suck, frog, death sentence

Salvage Armor - This magical armor regenerates its user with holy ascendancy.

HP - 40
PA - 0
MA - 0
ADD - Regen
Element - Holy

Ensued Breastplate - Breastplate built from solid mythril. The power of this armor is absorbed into its user.

HP - 50
PA - 3
MA - 1
ADD - Shell


Chain Vest - This vest is made of a solid Adaman Alloy, creating a strong, magical, and flexible armor for its wearer.    

HP - 50
PA - 2
MA - 1
ADD - 0

HEAVY ARMOR

Igneous Plate - This armor is built from pure Igneous Rock mined from the depths of Bervinia Volcano. The rock is so solid the substantial weight slows down its user.

HP - 80
PA - 0
MA - 0
ADD - Slow, cancel: Fire

Peytral - This magical armor is built from blessed Iron. Its magical aptitude enhances many of the wearer's attributes.

HP - 90
MP - 40
PA - 1
MA - 5
ADD - Haste, Protect, shell

Dragon Mail - This armor was popular with dragoon's during the fifty years war due to the weight, and the physical bonus it accrued.

HP - 100
MP - 0
PA - 3
MA - 0
ADD - Jump + 1, Revive

Lich Armor - Dark armor that was stained in Lich blood.  

HP - 120
MP - 0
PA - 0
MA - 0
ADD - Absorb: Darkness, Weak: Holy


Cheetah

FFTA, is now an appropriate time to give feedback on your armor descriptions?
Current Projects:

Eternal

  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

Cheetah

Every sentence describing every piece of equipment starts with some variation of "This armor". The flow of these descriptions just really need to be mixed up a bit. Unless for some reason you are following some prescribed pattern. Though the other details of the descriptions are good.
Current Projects:

ffta707

Quote from: "Cheetah"Every sentence describing every piece of equipment starts with some variation of "This armor". The flow of these descriptions just really need to be mixed up a bit. Unless for some reason you are following some prescribed pattern. Though the other details of the descriptions are good.

I know. I tried not to do that. I was just giving you guys a description of it. Those probably aren't the real descriptions. Eternal can choose the ones he likes.

Skip Sandwich

here's the basic armor ideas i'm currently playing with. I think they make a nice base spread of abilities for store-bought armor. Each armor type has a base form, while each unique region of ivalice also sells it's own variation to the base form that specializes in a particular ability (yes I kind of stole this idea from the now defunct Ivalice Arena project).  Another thing I was playing with was the following equipment pardigm

Clothing - Highest HP, Moderate MP, stat boosts biased towards speed/mobility (balanced to perform adequately in all areas of offense and defense)

Armor - Moderate HP, Low MP, Always: Protect, stat boosts biased towards PA (the lower HP coupled with Always: Protect just emphasizes the PA bias for armor, it's better then clothing for both PA offense and physical defense, but worse then clothing for MA offense and magical defense)

Robes - Low HP, High MP, Always: Shell, stat boosts biased towards MA (Robes have low defense overall, but are better then armor and at least equal to clothing at magical defense, and the flat best at MA offense)

Helms - Moderate HP, Low MP, stat boosts biased towards PA

Hats - Low HP, Moderate MP, sats boosts biased towards MA

Regional Varients

Different shops sell different versions of equipment

Igros + Gariland Magic City: grants more MP but less HP

Lionel + Zaland Fort City: Grants Extra HP but less MP

Zeltinnia + Zarghidas Trade City: Grants Extra PA but less HP/MP

Riovanes + Yardow Fort City: Grants extra Speed/Move/Jump but less HP/MP

Lesalia + Berviana Free City: Grants extra MA but less HP/MP

--------------------------------------------------------------

Full Plate: +153 HP, +51 MP, Always: Protect

Magic Plate: +102 HP, +102 MP, Always: Protect

Lion Plate: +204 HP, Always: Protect

Carabini Mail: + 102 HP, +1 PA, +1 Move, +1 Jump, Always: Protect

Crystal Armor: +102 HP, +2 PA, Always: Protect

Genji Gear: +102 HP, +1 PA, +1 MA, Always: Protect

-----------------

Black Costume: +204 HP, +102 MP

Brigadine: +255 HP, +51 MP

Wizard Outfit: +153 HP, +153 MP

Secret Clothes: +153 HP, +51 MP, +1 Speed, +1 Move, +1 Jump

Power Sleeve: +153 HP, +51 MP, +1 PA, +1 Move, +1 Jump

Judo Outfit: +153 HP, +51 MP, +1 MA, +1 Move, +1 Jump

-------------------

Silk Robe: +102 HP, +153 MP, Always: Shell

Linen Robe: +153 HP, +102 MP, Always: Shell

Wizard Robe: +51 HP, +204 MP, Always: Shell

White Robe: +51 HP, +102 MP, Always: Shell, +1 PA, +1 MA

Black Robe: +51 HP, +102 MP, Always: Shell, +2 MA

Light Robe: +51 HP, +102 MP, Always: Shell, +1 MA, +1 Move, +1 Jump


----------------------------------------------

Iron Helm: +153 HP, +51 MP

Cross Helm: +102 HP, 102 MP

Lion Helm: +204 HP

Barbuta: +102 HP, +2 PA

Genji Helm: +102 HP, +1 PA, +1 MA

Platina Helm: +102 HP, +1 Speed

-----------------------------------------------

Leather Hat: +102 HP, +102 MP

Triangle Hat: +51 HP, +153 MP

Headgear: +153 HP, +51 MP

Twist Headband: + 51 HP, +51 MP, +1 PA, +1 MA

Golden Hairpin: +51 HP, +51 MP, +2 MA

Thief Hat: +51 HP, +51 MP, +1 Speed

--------------------------------------------

of course, the hp/mp values can be tweeked up/down for the level of toughness you want for units. Mine are high because i'm slashing the stat growth of human units down to the very minimum, also, my MP values are very high because of two things, 1)i'm removing almost all forms of MP recovery and 2) MP Switch is becoming the low-tier mage job reaction ability, making up for the crappy hp modifier of robes compared to armor.
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

Eternal

Bad news. Apparently, when a family member of mine dropped my laptop, the hard drive was damaged. This is bad because it means the latest work I did was destroyed. However, luckily, Pride and Kagebunji have the latest versions of the patch, which means I am only setback a little. However, sadly, if I can't get the hard drive replaced tomorrow, the demo might be setback a day or two. :(
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

MarblesX

I've been enjoying this patch so far. Made it to chapter 2, sitting at Goug right now.

 I like most of the text changes. Some are a little corny but that's ok. Delita riding off on a red chocobo was awesome. Playable guests, onion knights, reworked guest jobs, are all awesome.  Item costs screwed me around a bit, but I restarted my game and didn't have a problem the 2nd time through. The way black mage spells are set up is pretty well done overall. IMO blizzard seemed slightly weak. Fire was easy to use, lightning was FUN to use. The computer is also pretty bad at using blizzard properly.

 I know there was more I wanted to say, but can't recall at the moment. Back to playing for now, looking forward to finished version.

dinosaur

Quote from: "MarblesX"IMO blizzard seemed slightly weak. Fire was easy to use, lightning was FUN to use. The computer is also pretty bad at using blizzard properly.

What? They are all the same strength and AOE. Are you sure you are talking about FFT 1.3?

Pride

He's talking about Eternal's old Newtype, before it was picked up once again.
  • Modding version: PSX
Check out my ASM thread. Who doesn't like hax?

dinosaur

Quote from: "Pride"He's talking about Eternal's old Newtype, before it was picked up once again.

I am stupid. I thought I was in the FFT 1.3 forum. Makes sense now...

Eternal

OK, laptop is fixed. I can continue working on Newtype now, once I reinstall everything. ^_^
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

Kagebunji

Would you like to use this concept for something, Et? I was bored and wrapped this up.
  • Modding version: Other/Unknown

ffta707

Quote from: "Kagebunji"Would you like to use this concept for something, Et? I was bored and wrapped this up.

Kind of looks like the viking.

FFMaster

  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

skiploom188

When I play this patch on psxfin it says that it has encountered a problem and needs to close, on the Orbonne Monastery part when I start the game. I don't know if the problem is the vanilla copy I have (which works on easytype and ASM'd), the patcher or the emulator. Little help, guys?

Also I tried using it on epsxe and it works but it's too laggy. It ruins the fun of the game.
  • Modding version: Other/Unknown
======================================================================
I evolved... into a stick figure. https://www.youtube.com/channel/UCj-yTyoVpYIdcdIPw8SP5rw
------------------------------------------------------------------------------------------
Pokemon Fantasy Tactics - A treat for FFT fans! http://ffhacktics.com/smf/index.php?topic=10984.msg207542
======================================================================

Eternal

Wait until I release the demo. It should be out sometime today, hopefully. :)
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817