• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 25, 2024, 12:42:05 am

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - FeatherPool

1
I see. I figured at least that particular part they may be able to help with. I'll ask anyway, you never know what comes up. I'll complete the mod I'm working on before I pursue this again. I want to focus on at least getting that right.

Thanks for your insight.
2
It appears he might have gotten close to it. Not sure if he achieved it, but it's still progress. Maybe I'll message someone from the Lion War team and inquire further. Thanks for sharing.
3
Ah I had no idea. I went through Shishi Sprite Manager and only found those 4 priests specifically in the UNIT.BIN. I just wish I knew what sprites they were tied to if at all. Maybe some random male squire or something I don't know.

If I knew that I feel like it would a simple task to just go into the ENTD and find them. Maybe the sprites just don't exist outside the UNIT.BIN and WLDFACE.BIN.  :cry:

I actually looked up a tutorial on YouTube for hex editing. It's simple enough once you know where to look. I just have no idea and am too scared to mess up the game screwing around in there.
4
Forgive me if I'm new to this, but I have at the very least switched the look of certain generic jobs using the tutorials  on this site. So I figured in terms of the spritesheet I would be fine as long as I used bmp to import them.

I'll be messing around with Simon to see if I can create a custom job through him. I know this has worked for the PSX version at the very least.

In terms of the hex edit, I don't mind trying that at all! Do you know of any tutorials that can get me started on that? I've never used hex editing but I'm definitely willing to learn to accomplish this goal.
5
Hey guys, new kid on the block, but I've actually been working on a mod for quite some time that I'll be releasing very soon here. This is for WOTL mind you.

So the original version of the mod I wanted to add 4 custom jobs to the game by freeing up space in the sprite sets and using the 4 "Priests" in the UNIT.BIN AND WLDFACE.BIN (09-12). However, after much research I had to settle for one since Simon was the only free slot available and had a presence in the sprite sets and ENTD.

With the release of Lion War (fantastic mod, I wish I started developing on PSX first...uugh) I noticed those same slots I wanted to use were actually utilized to bring Balthier, Ashley and the Male and Female Dark Knight into the game.

So my question is, is this only possible through special editing? Or perhaps only the PSX version is capable of using these slots? Also, If it IS possible for WOTL, how would I go about implementing them into the ENTD? Where could I find them?

Any help would be greatly appreciated. I'm gonna keep developing the mod as is but it would be great to learn that dreams can come true.

Thanks! :D