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Messages - Celdia

1881
Spriting /
March 05, 2009, 07:30:00 am
Lyn for the win!! ^_^ She looks awesome! SB, use that for my sprite in SoR (assuming its a finished sprite).
1882
Symbols of Rage /
March 05, 2009, 03:21:07 am
This hurts my eyes to look at it. The menu text is nice and clear and the image looks blurry, the image text is huge and looks like it about to fall off at the edges making my brain think its both really really close and also far enough away that I can't focus on it and the menu text at the same time. >_<

*reads above posts*
Yeah, what Asmo and Zodiac said. Asmo Zodiac. AZmodiac. Hm. ^.^
1883
Spam /
March 04, 2009, 04:04:43 pm
Piercewise, that looks like SCAian garb. That a coincedence?
1884
Spriting /
March 03, 2009, 01:49:05 am
Jimmy, if I'm understanding your question then http://www.ffhacktics.com/forum/viewtop ... =307#18139 is what you're looking for. A lot of Lydyn's Guides will answer some pretty common questions. I used them constantly working out my first skill patch. Also, questions like this should really go in the General FFT Hacking section. ^.^
1885
Spam /
March 03, 2009, 01:18:22 am
You should mirror the villain half of that so they're back to back, LD.
1886
Spam /
March 03, 2009, 01:16:53 am
Am I the only one worried about the fridge still having power and the water sound being an electrical hazard?
1887
Spam /
March 02, 2009, 08:01:36 am
I knew I wanted to use this for my desktop when I found out my laptop was going to come with Vista. Certainly not my favorite OS but she is a pretty OS-tan. ^.^
1888
Spam /
February 28, 2009, 02:14:35 pm
Put the BLACK DRAIN somewhere and climb through it.
1889
Archives /
February 27, 2009, 11:32:14 pm
Especially the bad ones. ^.^ They're the most entertaining.
1890
Mercenaries /
February 27, 2009, 11:44:41 am
What about a charge-breaker? Make a series of skills that do more damage the closer you get, say starting out at like 8-9 range, single target, that do 12-24 damage, moving closer and getting more powerful so that the adjacent range skills do a heavy amount of damage (like maybe late-game Swordskill damages) that all have Cancel: Charging. And put in maybe one mid-short range Area 2 AOE skill.
1891
Spam /
February 26, 2009, 07:11:12 pm
Manga style, read from Right to Left or else it will make slightly less sense.

1892
PSX FFT Hacking /
February 26, 2009, 05:38:16 pm
..transMOGRIfication...

Just sayin'.
1893
Spam /
February 26, 2009, 05:36:10 pm
Why do all you people see a need to waste perfectly good food???
1894
Spam /
February 26, 2009, 05:34:55 pm
Oh great glorious mother of fuck, Asmo. *facepalms and tries to find a way to block Asmo's avatar from showing up*

EDIT: There we go. Much better.
1895
Spriting /
February 26, 2009, 09:38:52 am
The arcade game was vastly superior.
1896
Spriting /
February 26, 2009, 02:44:13 am
Hadn't seen this before. I really like the helmet-less one.
1897
Spam /
February 25, 2009, 10:35:19 am
Quote from: "ph33rb0t"Wow! This made my year!
Slow year so far?
1898
Mercenaries /
February 24, 2009, 05:01:00 pm
As much as I do like Oracle for Vanilla and 1.3, does it really fit in anymore with all these other unique/new classes? Drop your last vanilla entry and go with a full set of new.

Also, if you want to see ranged status effects, toy around with my patch I finished. It replaces Mediator and not Archer but it'll give you a feel maybe for how powerful that can be...and I limited mine with fairly high MP costs on the best ones.
1899
Old Project Ideas /
February 24, 2009, 04:39:35 pm
While I'm sure that would be very interesting, that's definitely more than a simple little patch. Though one patch that leads to another then to another...well, building it once functioning piece at a time certainly wouldn't be a bad way to start.
1900
Old Project Ideas /
February 24, 2009, 02:38:22 pm
I'll think about it, Doku.