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Messages - Blandation

1
I don't know, ask my game why it crashed until I changed it back, lol.   I saw it posted somewhere too about having less QTY of skills for guest characters, it may have even been here.
2
I did not edit any animations.  Only Luso's skillset.  Problem is, I did not add the same amount of abilities that he normally has (qty) that is known to cause the AI to act odd.     For example, if I edit Algus' skillset and only give him one ability, he won't function properly or potentially cause a crash because the game will probably try to cycle through something that isn't there anymore.
3
I realized editing Luso's skillset caused Delita as an AI to freeze.   Might have been because I didn't add enough abilities and made the AI go wonky since they share similar skills even though they're technically not in the same table?  lolIdunno.   I just left my move/find item % and shop edits in for now.
4
Hello, wanted to thank the contributors here, long time user of some of the tools here for the original FFT.  Now I'm moving onto PSP stuff.

My issue is that if I apply the slowdown patch + the patch I created with the editor, the game will crash when Delita in the first battle takes a turn (haven't tested elsewhere).  I've used a fresh game and tried both patches separately and they will definitely work alone, just not together.   Any ideas?