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Messages - Xifanie

4261
PSX FFT Hacking /
February 03, 2008, 06:41:41 am
I can finally add the poop looking Dark Knight to the PSX version! :D
4262
PSX FFT Hacking /
February 02, 2008, 07:58:29 am
Niiice. :o
4263
PSX FFT Hacking /
January 31, 2008, 07:08:48 pm
Quote from: "Zozma"BUT what id like to do is maybe assign fire 1's effect (just example) so that my new skill looks just like fire 1.

Why don't you just do it if you want to? 1.92 allows it.

Your Tsunami spell would require extending the ISO & editing the Leviathan spell by simply removing Leviathan from it.

Just make sure you don't use any set skill with some assigned Effect. Those after Parasite are OK sine they usually just crash the game. But don't take like Summon Demon and replace it with Fire 3 unless you want every demon born from a ground of fire.
4264
Hacking/Patching Tools /
January 31, 2008, 05:11:27 pm
Quote from: "Zozma"ahh by the way (unrelated except for missing bytes) in the psx version

0 6 80 FE 0
0 C 0 0 8
0 0 4 0

the red one seems to have something to do with the character id. in this example the C represents the value 0C which is ovelia. these are the values for Ovelia at Zirekile Falls. also as you can see the direction value (in blue) throws me off here.

? I don't get the point of your post, those are already there.
4265
PSX FFT Hacking /
January 31, 2008, 04:32:13 pm
Quote from: "karsten"come on, you are better at finding out things and he's better at coding :P
4266
PSX FFT Hacking /
January 31, 2008, 07:04:05 am
>_> I planned on making the editor myself but whatever, it looks like it's more simple to ask melonhead to integrate it I suppose :/

I can't read all of the routine, I can't even decompress a file myself right naw .:(
4267
The Lounge /
January 31, 2008, 06:59:29 am
It looks good on the forum (though I'll have to resize it) but no way I can put that on the side; the height is too high.
4268
PSX FFT Hacking /
January 31, 2008, 06:58:16 am
The sprite you just posted is just a regular sprite sheet generated by FFT Sprite Viewer which doesn't support compression.
4269
The Lounge /
January 31, 2008, 06:47:11 am
Wow, shit. It's pretty big though... whatever ;o
4270
PSX FFT Hacking /
January 31, 2008, 06:43:17 am
ROFL karsten, yes compression has been figure out and that sprite is FAR from being a complete sprite sheet.

Complete sprite sheets are 256x488 and that one you just posted is a regular one without the other stuff (256x288).
4271
The Lounge /
January 23, 2008, 06:18:58 pm
Karsten bought the domain name auritech.eu years ago and lets me use it.

Not any wordplay or anything. ;o

Either Auritech.eu or Auritech.eu + Final fantasy Tactics Hacking Community. whatever looks best.
4272
The Lounge /
January 23, 2008, 06:13:59 pm
I use byethost because auritech.eu's server doesn't support PHP. Basically the host for the forum sucks :/

About 90-95% uptime.
4273
Archives /
January 22, 2008, 06:01:40 am
No.
4274
PSX FFT Hacking /
January 21, 2008, 10:33:47 pm
if we extent the ROM size, we could get a fucking big lot of new effect files.

But I doubt the format (other than the picture) is simple.
4275
Hacking/Patching Tools /
January 21, 2008, 07:17:40 pm
Nifty!  8)

Seeing free space in there gave me ideas.
4276
Archives /
January 21, 2008, 04:36:22 pm
Quote from: "VincentCraven"Wait, so does that mean I'll have to give Boco only 3 skills if I want it to work like a monster?

I never said it had a monster skillset. =O
A normal type skillset assigned the unit should be working perfectly.
I can test it myself though, but I don't perfectly understand what's going on with you.

Quote from: "VincentCraven"but they won't move if a chocobo is in that location.

How come I got ramza on Boco then. >_>
You probably just used the wrong coordinates.
4277
Bugs and Suggestions /
January 21, 2008, 04:20:09 pm
For completed sprites just post in Custom Sprites a new topic and I'll sticky it.

I won't add them to the site until we have a full working editor.

We can't use the full potential of custom sprites right now anyway.
4278
PSX FFT Hacking /
January 21, 2008, 04:16:09 pm
Quote from: "Kuraudo Sutoraifu"Zodiac, does this imply that we are getting closer to editing/creating events?

Been a while that I can edit events...

VincentCraven currently wants to add mounted knights to some story battles.
4279
The Lounge /
January 20, 2008, 07:33:15 pm
Oh Ma Gawd

human eye is teh suckz0r
4280
PSX FFT Hacking /
January 20, 2008, 04:40:20 pm
Among the new sprites, only balthier looks decent.