Please login or register.

Login with username, password and session length
Advanced search  


Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

Playable judges in FFTA  (Read 553 times)
Pages: [1]
kar0s [Posts: 1]
  • View Profile
  • share
  • [December 03, 2017, 07:28:58 PM]
Playable judges in FFTA
« on: December 03, 2017, 07:28:58 PM »
Could the regular judges that overlook engagements be made playable, with their law enforcing abilities or are they like coded differently than other characters?
Blunderpusse [Posts: 26]
  • View Profile
  • share
  • [December 03, 2017, 11:40:12 PM]
Re: Playable judges in FFTA
« Reply #1 on: December 03, 2017, 11:40:12 PM »
Pretty sure they're coded differently. However, using the A.I.O. Editor, I believe you can make a "Judge" class with law related abilities, or any other class, for that matter. For example, giving the "Paladin" class judge abilities to master.

    • Modding version: Other/Unknown
  • "You sure are a keen observer of the obvious, kupo!"
    Pages: [1]