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FFTA2 Ability Pointers

Started by crazy0pants, January 23, 2016, 07:09:32 am

crazy0pants

Have the ability pointers been figured out in FFTA2 yet? If not, they seem to begin at 053D9AC8 in the hex editor. The first Soldier ability is at 053d9d2c, changing that value to another ability seems to replace that ability completely, provided you change the race index in the Ability editor to correspond to the original ability and it make it learnable in the equipment editor. This should allow for more customization in skillsets. I was unsure if this was known yet.