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Future PHP Website design

Started by Xifanie, March 01, 2008, 03:13:10 pm

Xifanie

March 05, 2008, 11:06:56 am #20 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I can't really. It will look bad in one resolution and good with the other so instead I'd rather keep the logo there.

After looking a second time at it, I'll shrink the image in height enough that it will fit perfectly in 1024x768 because that's what most people use.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Kuraudo Sutoraifu

March 05, 2008, 10:37:22 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by Kuraudo Sutoraifu
Zodiac, if you think the second one will slow things down then, I won't bother with it.  However for the .gif links they would definitely be smaller, but that image was big size for showcasing purposes.

Anyway, here is a cleaner version of the edit FFT logo, should you need it:

Xifanie

March 06, 2008, 07:22:06 am #22 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Oh yeah baby that saves me lotsa trouble.  :D
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

March 06, 2008, 08:55:22 am #23 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Last version?

If no one is against it, I'll start coding it into a real web page in a few hours.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

karsten

March 06, 2008, 11:14:01 am #24 Last Edit: December 31, 1969, 07:00:00 pm by karsten
i would make the ffHacktics logo smaller and move it to the right of delita, close to alma, so that the pic is clearer

Xifanie

March 06, 2008, 12:47:57 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I'll try to do what I can but I can't move it too much nor resize it too much.

By the way, that's Ovelia; not Alma. >_>'
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Austin

March 06, 2008, 04:08:45 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by Austin
Looks good to me, also I was wondering what kind of stuff you were going to put in the walkthrough sections. Maps? Enemy info? Or just strategiez?
  • Modding version: PSX

Xifanie

March 07, 2008, 11:36:37 am #27 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
All of that and even more... but I'm not sure for strategies; everyone has their own way to win a battle.

Well, time for a beta test. It works perfectly fine on my computer in Firefox/IE but I don't know how it would be handled for you guys.

http://auritech.byethost13.com/ffhackticks/
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

March 07, 2008, 12:15:28 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Ok well I found out about the image taking not enough space, therefore the image is created again but for only 3-4 pixels. I'll fix that soon.

Please report ANY graphical bug. Try resizing the window too.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Kheldarn

March 07, 2008, 01:53:17 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by Kheldarn
I run in 1280x1024, and it looks pretty good. The only graphical problem I see is that it looks like the logo starts to repeat itself before becoming a blank black square. It's only a couple of pixels wide, so I'm guessing it's the problem you mentioned in your post.

Austin

March 07, 2008, 03:53:17 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by Austin
I'm not having any problems with it.
  • Modding version: PSX

gomtuu

March 07, 2008, 04:07:35 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by gomtuu
Be sure to leave room for the scroll bar. If you're designing for 1024x768, then your page should really only be about 980 pixels wide.

Edit: Nevermind, I am a retard and was talking about the image, not the beta link.

-Don

Xifanie

March 07, 2008, 04:59:44 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I had quite a few problems because I had not the good size for the border of the sketch image (which was previously Ovelia). I lowered it by 11 pixels in width and now it's good.

Everything should work properly now so next thing I hit are random images which I surprisingly haven't been able to do yet. -_-'

http://auritech.byethost13.com/ffhackticks/
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Sen

March 07, 2008, 06:56:06 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by Sen
Goblin:      gobu!
Chocobo:  wark!
Lilipea:      pwa.
Dudbear:   dub!

Bastard Poetry

March 08, 2008, 02:35:07 am #34 Last Edit: December 31, 1969, 07:00:00 pm by Bastard Poetry
Looks good with Opera here.

Great work, Zodiac!
Final Fantasy Tactics - Thief SSCC:

http://www.youtube.com/playlist?list=PL73FB72C01D917FD6&feature=viewall

(Fully recorded LP; successes, failures, and most things inbetween)

Kheldarn

March 08, 2008, 03:27:59 pm #35 Last Edit: December 31, 1969, 07:00:00 pm by Kheldarn
I still get the pixel error. Need a screenshot?

As for the random image thing, do this:

<?php

$files
=array&#40;"ImageName1&#46;gif",
"ImageName2&#46;gif",
"ImageName3&#46;gif",
"ImageName4&#46;jpg",
"ImageName5&#46;png"&#41;;

$baseurl="http://path_to_your_images_folder";

$random=rand&#40;0,count&#40;$files&#41;-1&#41;;

if&#40;substr&#40;$files[$random&#93;,-3&#41;=="png"&#41; Header&#40;"Content-type&#58;image/png"&#41;;
if&#40;substr&#40;$files[$random&#93;,-3&#41;=="gif"&#41; Header&#40;"Content-type&#58;image/gif"&#41;;
if&#40;substr&#40;$files[$random&#93;,-3&#41;=="jpg"&#41; Header&#40;"Content-type&#58;image/jpeg"&#41;;
readfile&#40;$baseurl&#46;$files[$random&#93;&#41;;

?>

Of course, you can add as many images as you want. Just put each on its own line. Save it as something like rightimg.php and then use this tag to call it:
<img src=rightimg.php>
That will cause the page to load a random image in that spot every time it's viewed.

Xifanie

March 08, 2008, 04:13:24 pm #36 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Well, that's odd... I suppose I forgot to save or something.

As for the random image it's already working. Although Firefox handles it in a strange way since if I press refresh it will only load a new image about every 5 times I refresh. Works well in IE though.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

trickstardude7

March 08, 2008, 04:35:37 pm #37 Last Edit: December 31, 1969, 07:00:00 pm by trickstardude7
looks good on my computer but on my psp its all squished together in the logo but its not a huge problem

Kuraudo Sutoraifu

March 09, 2008, 02:39:24 pm #38 Last Edit: December 31, 1969, 07:00:00 pm by Kuraudo Sutoraifu
Looks wonderful!  When might we see this incarnation of the site appear?

Xifanie

March 09, 2008, 04:30:12 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I still need the content! Plus right now I'm wondering how the user will be able to hotlking PSP or PSX pages without giving me the trouble of making a copy of each page for each version.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful