• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
April 25, 2024, 12:55:46 pm

News:

Please use .png instead of .bmp when uploading unfinished sprites to the forum!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - stardragoon9

1
Help! / Re: Need explanation to Status CT
June 06, 2022, 12:02:28 pm
Quote from: Orkney on June 06, 2022, 06:57:45 amIn vanilla statuses do not share a timer. So there is no list.

The two first in the list are Poison and regen. But since Poison infliction cancels Regen, and that Regen infliction cancels poison, they are a perfect example of two statuses that can share a timer (since they can not be inflicted at the same time).

Innocent and Faith are another example, as Haste and Slow... etc you can check/set in Patcher which status cancels what.

Thank you very much for the explanation
2
Help! / Re: Need explanation to Status CT
June 05, 2022, 11:00:51 pm
Quote from: Orkney on June 05, 2022, 07:37:24 amHi,

In patcher you can edit the CT value of the statuses that already have a CT. But some statuses are hard coded to not have a CT (for example petrify will never go away).
Every unit has 16 "slots" to manage their status CT :

0x005D Poison CT
0x005E Regen CT
0x005F Protect CT
0x0060 Shell CT
0x0061 Haste CT
0x0062 Slow CT
0x0063 Stop CT
0x0064 Wall CT
0x0065 Faith CT
0x0066 Innocent CT
0x0067 Charm CT
0x0068 Sleep CT
0x0069 Don't Move CT
0x006A Don't Act CT
0x006B Reflect CT
0x006C Death Sentence CT

Every other status CT will just be ignored unless you are using Pride's hack.

I see, so status like Berserk and Silence will go indefinitely even if I edit the CT in FFTP.

One thing Pride mentioned in his hack is
Quote"You are still limited to only 16 timers but they can share CTs. I.E. Poison and Regen can share a CT but will need to cancel and/or not allow them to stack on each other."
He did not exactly give a list of which is shared with which, is there a way to check this information somewhere?
3
Help! / Need explanation to Status CT
June 04, 2022, 08:39:48 pm
I found a hack from Pride

"Status CT Timer Edit

Every Status can now have a CT by setting the time in the FFTPatcher and setting the variable x01 to x0F."

Does this mean that in vanilla FFT status effect CT cannot be manually adjusted in FFTPatcher? But there is a "Tick" option in the Status tab, what is the rule behind it? Are there hardcoding or something?
4
Quote from: RetroTypes on June 02, 2022, 08:57:24 amThe included patcher suite from the TLW resources has everything modified for TLW already, including all the names and the ENTD order
Thank you, Now its working as intended. Best MOD ever
5
I know its wishful thinking, but wouldn't it be great that there is a version of FFTP that had all the text fixed specifically for this mod for easier editing?

The resource thread is amazing, but its kind of difficulty to edit things with normal version of FFTP, where all the ENTD text is not aligned with TLW.
6
PSX FFT Hacking / Re: ASM Requests
May 23, 2022, 11:13:42 pm
I don't know if this is possible with our current knowledge, but I wish to make a character within the player formation (not limited to ENTD) to permanently immune to certain status effect, not tied to job, meaning the character is free to change job but still maintain the immunities.

If this is not possible, I wish to request an ASM, that allow a blank R/S/M ability (specifically ability ID 01FE or 01FF) to be able to grant status immunity of choice, the reason for this instead of using equipment is because I wish to give uniqueness for that character, which only he/she could learn that ability

My thanks
7
PSX FFT Hacking / Re: ASM Requests
May 13, 2022, 01:43:29 pm
Quote from: Orkney on May 13, 2022, 08:18:22 amHi,

Here. Tested only by patching a save state. It should work the same patched to an ISO.

Thank you so much, I shall report to you if I've encounter any problem!
8
PSX FFT Hacking / Re: ASM Requests
May 12, 2022, 11:01:39 am
Request an ASM hack to give Accumulation both PA and MA boost simutanously

Needed a separate ability from Scream

Thanks
9
Help! / Re: Unaligned offset at address xxxx
October 13, 2018, 04:11:09 am
Quote from: Pride on October 12, 2018, 10:56:44 pm
This one should be correct


Thank you!
10
Help! / Re: Unaligned offset at address xxxx
October 13, 2018, 04:10:55 am
Quote from: Glain on October 11, 2018, 04:40:11 pm
This will cause the game to crash on console.  Some emulators may allow it.  Use at your own risk.

EDIT - The hardware doesn't allow doing unaligned loads and stores using lw/lh/lhu and sw/sh.  I wouldn't recommend using any hack that does it.  Any emulator that does allow it is not emulating the hardware correctly.
Unaligned loads/stores of 4-byte values can be done with lwl/lwr/swl/swr but you need to use 2 instructions a shot.

EDIT - Event Instruction Upgrade v1.13 doesn't have unaligned loads/stores.


Got it
11
Help! / Something Weird about AI Learn pattern
October 13, 2018, 04:00:14 am
The AI skipped a 100% learn rate skill even its higher on the skillset list and with enough JP.

For example Delita(Holy Knight) had 1705 JP and i have Lighting Stab 100% learn rate on FFTP,so he learned Stasis sword,Crush punch,Split punch,skipped Lighting stab and go straight for Move+1 where he had 505(705 before learning Move+1 which is enough for Lighting stab) left over JP,wtf?
12
Help! / Re: Unaligned offset at address xxxx
October 11, 2018, 01:47:29 pm
Quote from: xjamxx on October 11, 2018, 12:25:02 pm
Ignore. The warning in this case is cuz:
lw r2,0x004a(r4)
nop
or r2,r2,r3
sw r2,0x004a(r4)

'lw' and 'sw' asm instrucctions load and save 32 bits in memory and if you start from 0000 then aligned address should be xxx0 - xxx4 - xxx8 - xxxc. The author of that hack put xxxa to modify two 32 bits aligned slots in memory with a single instruction (16 bit of one slot and 16 bit of another). It may not be the best practice, but it save code space.


Thanks,i'll ignore it and use the hack!

BTW I tried really hard to understand the "reason" part but failed :oops: I'm a complete idiot when it comes to assembly language  :(
13
Help! / Unaligned offset at address xxxx
October 11, 2018, 11:54:56 am
When i try to use "Equip X Hack" from Razele,i got this error message from FFTorgASM.

What is this error about?Would it mess up the game?Should i ignore it?

Same goes for Pokeytax's "Inherent R/S/M Limitation Hack"
14
Nevermind,i think its determind by the XA and MA in the formula
16
I searched forum for hours,can't find it anywhere,does anyone knows where to search for it?Thanks
17
Is the damage type whether physical or magical determined by the formula itself or by the AI behavior Flag in FFTP?In order to change whether an ability is effected by attack/defense up or magic attack/defense up,do you have to change the formula itself?
18
I definitely got fooled :( Thank you guys
19
But still gains ??? stats in game?
20
Hacking/Patching Tools / Re: FFT Hack Template Spreadsheet
September 27, 2018, 05:22:46 am
Quote from: Xifanie on September 26, 2018, 09:18:46 pm
I think it's a Windows 10 only issue, Windows 10 64-bit only, potentially?

I'm not sure how to make it work, tbh. I just copy/pasted that code back in the day. :v

I do have W10 on my desktop, but what I really lack is the time to look into this to fix it.


My OS is Windows 7-64 Bit with Office 2013 Suite,is there also a specific version of office recommanded?