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Arbalist Job Thread (Rad/Ramza Skillset Update!)

Started by Archael, November 20, 2008, 09:02:13 am

nerdy mcgee

January 15, 2009, 11:52:22 am #60 Last Edit: December 31, 1969, 07:00:00 pm by nerdy mcgee
as for the whole "rapid fire" thing, why not just have it like a ranged blade flurry?

Archael

January 24, 2009, 06:22:13 pm #61 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Arbalist needs atleast 1 more skill

any ideas?

Dokurider

January 24, 2009, 06:28:04 pm #62 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
What if you had a skill that was so powerful, that it would destroy the crossbow you were using?

PX_Timefordeath

January 24, 2009, 06:37:56 pm #63 Last Edit: December 31, 1969, 07:00:00 pm by PX_Timefordeath
Wrath of the Arbalist
Shatters the Arbalist xbow(s), deals high damage with a very low chance of death.

Dokurider

January 24, 2009, 06:48:47 pm #64 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
What I was thinking was, that either it would be similar to Draw Out or it could have a 100% chance of casting Weapon Break on the Caster. That way, the higher your PA/WP, the more likely it would break your weapon.

Archael

January 24, 2009, 07:00:35 pm #65 Last Edit: December 31, 1969, 07:00:00 pm by Archael
no, something else

(reason: impossible to make 100% break user weapon without ASM right now, attack would have to be so powerful on borderline broken to make up for the unit's weapon being broken)

no

Dokurider

January 24, 2009, 07:08:13 pm #66 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
Somebody already suggest an HP Slicer effect? Or maybe a Dark Knight/Worker 8-like skill.

Dokurider

January 24, 2009, 07:24:01 pm #67 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
Got it! How about a Climhazzard-esque skill?

Archael

January 24, 2009, 07:50:12 pm #68 Last Edit: December 31, 1969, 07:00:00 pm by Archael
hmm

damage based on damage sustained by the target?

good idea

but might conflict with all it's other damage skills

Dokurider

January 24, 2009, 08:01:45 pm #69 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
Would making it inaccurate help?

Archael

January 24, 2009, 08:07:54 pm #70 Last Edit: December 31, 1969, 07:00:00 pm by Archael
sure

but it still conflicts with an otherwise 100% damage based skillset

Dokurider

January 24, 2009, 08:19:45 pm #71 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
Arrgh. I bite my thumb at it.

My only other suggestions are an Accumulate-type skill, an attack based on Reverse Faith Machanic of Malak's Hell Skill, an attack that poaches monsters, or an attack that does more damage to the undead. S'all I got.

boomkick

January 25, 2009, 01:17:49 am #72 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
Stop Break-
100% 1 Panel AOE auto-target himself (hit himself too) Stop/Petrify.

tithin

January 25, 2009, 04:05:53 am #73 Last Edit: December 31, 1969, 07:00:00 pm by tithin
Arbalists Desperation

The Arbalist summons a last, desperate burst of energy in an attempt to finish off a wounded target (50% or below)

Has a chance to backfire and deal the same damage to the Arbalist. Can only be used at below 25% HP.
14:45  @SilentB         ò "Hey, Cosgrove, how come you never married?"
14:45  @SilentB         ò "Because I eat too much meat."
14:46  @Celdia          ò Heresy. No such thing as 'too much meat'
14:47  @Celdia          ò One night with tithin would teach you that.

dwib

January 25, 2009, 04:38:01 am #74 Last Edit: December 31, 1969, 07:00:00 pm by dwib
Point Blank - range = 1, high damage
Exeter - powerful, heavy bolt's recoil damages arbalist as well, but travels through walls etc., high charge time

Dokurider

January 25, 2009, 01:51:57 pm #75 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider
How about a Difference like attack? Or an attack that deals MP damage?

dwib

January 25, 2009, 02:34:50 pm #76 Last Edit: December 31, 1969, 07:00:00 pm by dwib
Quote from: "Dokurider"How about a Difference like attack? Or an attack that deals MP damage?

from what i've gathered, attacks with a set amount of damage (climhazzard, difference, etc.) are too distracting from the rest of his damage based skills. i think that's what arch was saying.

Archael

January 25, 2009, 03:20:01 pm #77 Last Edit: December 31, 1969, 07:00:00 pm by Archael
yeah... he has tons of ways to deal damage with current skills

ANOTHER damage skill would become redundant

we need something ELSER!!!!!

Redux

January 25, 2009, 03:51:30 pm #78 Last Edit: December 31, 1969, 07:00:00 pm by Redux
So no buff or Debuffs, huh? I was thinking an 1.3 accumulate type set-up with lower speed? Could even give it +2 PA. A slower gather power. I think it would give the arbalist something to do if they are out of range.

Archael

January 25, 2009, 03:52:26 pm #79 Last Edit: December 31, 1969, 07:00:00 pm by Archael
no + stats

I don't think LD is having + stat stuff in here

hmmm

I wish there was a way to make a "Boost" ability like FFTA

that would be nice