Final Fantasy Hacktics

General => Mercenaries => Archives => Mercenaries Spriting Forum => Topic started by: Effephoenix on November 26, 2008, 08:58:49 pm

Title: EsperBlades: The solution to Summoners! (First Page Update)
Post by: Effephoenix on November 26, 2008, 08:58:49 pm
I'm not too confident in it, and if you DO like it, I won't start it till' I'm finished the warder, but when I think of a Summoner with swords, this is what I think of.
(http://img155.imageshack.us/img155/5543/esperbladecr1.png)
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Post by: Archael on November 27, 2008, 09:08:29 am
Quote from: "Effephoenix"I'm not too confident in it, and if you DO like it, I won't start it till' I'm finished the warder, but when I think of a Summoner with swords, this is what I think of.
(http://img155.imageshack.us/img155/5543/esperbladecr1.png)

wow

I like this alot better than warder
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Post by: 6divide9 on November 27, 2008, 12:14:47 pm
Thats hawt
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Post by: Archael on November 28, 2008, 10:46:42 am
ya

Im really loving that sprite

suits the job very well

when the hell did you work on it?

also if thats the prelim I can't wwait to see the finished
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Post by: AuraDragon on November 29, 2008, 12:18:32 am
Nice, wouldn't mind swinging one of those around, expecially the 2nd one.
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Post by: Zaen on November 29, 2008, 12:25:56 am
Veryvery naaaiiiiice.
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Post by: Archael on November 29, 2008, 12:25:58 am
LD, Edit / Add this to main topic when you get the chance.
Feel free to make any changes to names and descriptions later.



THE 5 SPELL BLADES
WP: TRASH.

(http://img141.imageshack.us/img141/9976/parallelsdesktopscreensqa3.jpg) Earthsplitter - Earth - 50% Summon Titan on Hit

(http://img224.imageshack.us/img224/7137/parallelsdesktopscreensen4.jpg) Glacial Edge  - Ice - 50% Summon Cyclops on Hit

(http://img155.imageshack.us/img155/2325/parallelsdesktopscreensxk7.jpg) Magma Brand - Fire - 50% Summon Salamander on Hit

(http://img141.imageshack.us/img141/8313/parallelsdesktopscreensmq6.jpg) Umbra - Dark - 50% Cast Dark Matter on Hit

(http://img224.imageshack.us/img224/3825/parallelsdesktopscreenslf6.jpg)  Magi-Sword - ??? - ???
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Post by: dwib on November 29, 2008, 12:46:50 am
Ice.... Shank?  :|
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Post by: Archael on November 29, 2008, 01:16:21 am
Quote from: "dwib"Ice.... Shank?  :|

ok ok edited

names are all placeholder
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Post by: Zaen on November 29, 2008, 01:21:52 am
Volcano for the fire sword?

And.. Glacier for the Ice sword.
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Post by: Archael on November 29, 2008, 01:35:17 am
thanks to Wareya, Zaen, ShadedOne, Asmo, Zozma, AuraDragon for helping with names
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Post by: Archael on November 30, 2008, 06:24:06 pm
Reminder: LD Move the swords post and edit them to original post
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Post by: Effephoenix on February 08, 2009, 04:23:14 pm
(http://img4.imageshack.us/img4/8415/esperbladerp4.png)
Far superior new on the bottom. Old on the top.
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Post by: LastingDawn on February 09, 2009, 05:53:03 pm
Wow, the new one looks so much more refined... looking good EffePhoenix!
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Post by: MiKeMiTchi on August 06, 2009, 08:24:10 am
Quote(http://img4.imageshack.us/img4/8415/esperbladerp4.png)

Agreed. The NEW one is more refined, and it gives the EsperBlade a more muscular look.
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Post by: Effephoenix on August 08, 2009, 06:21:22 pm
My glorious return from nowhere is brought with... absolutely no work! Even though I've been gone for about two seasons! Sorry about that. I'm gunna start with Esperblades first.
(http://img39.imageshack.us/img39/4791/esperbladeexample.png) Mmm.
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Post by: mav on August 08, 2009, 09:46:10 pm
Is some of his long hair supposed to be tucked between his back and the cape? Cause that would actually look pretty neat...Anyhow, very nice sprite; I can't wait to see the completed version.
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Post by: Effephoenix on August 08, 2009, 10:14:46 pm
That won't be noticable during actual gameplay, Mike. They're not moving at that point, so it doesn't necessarily have to look completely blended.
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Post by: MiKeMiTchi on August 08, 2009, 10:37:39 pm
Haha. You have a point. :)
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Post by: LastingDawn on August 09, 2009, 10:52:59 am
Hmm, that is grand! Always good to see more work on the EsperBlade!
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Post by: Effephoenix on August 10, 2009, 08:50:47 pm
(http://img14.imageshack.us/img14/9835/esperbladeportrait.png)
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Post by: MiKeMiTchi on August 10, 2009, 09:34:54 pm
^ looks good!
My only comment, just fix the jaw.
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Post by: Archael on August 10, 2009, 09:38:20 pm
eyes are too pixely
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Post by: mav on August 11, 2009, 01:01:26 am
He looks very brutish, I like the hair though. It needs some work, so keep at it; there's nothing more fun that working on portraits for Mercenaries.
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Post by: Effephoenix on August 11, 2009, 01:58:35 am
(http://img177.imageshack.us/img177/9835/esperbladeportrait.png)
I made it softer as a whole. How's it now?
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Post by: MiKeMiTchi on August 11, 2009, 02:03:27 am
Quote(http://img177.imageshack.us/img177/9835/esperbladeportrait.png)
Imo, his neck looks fat. :P
It looks better now, though.
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Post by: Archael on August 11, 2009, 03:35:36 am
still too pixely the concept is good but there's something very off with those eyes and neck line
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Post by: MiKeMiTchi on August 11, 2009, 07:47:22 am
I *kinda* edited Effephoenix's portrait work:

(http://i145.photobucket.com/albums/r228/MiKeMiTchi/SpriteWorks/ESPER.png)


changes:
-fixed some shadings to lessen the "pixely part"
-cut down to 16 colors, fixed some coloring
-normalized the eyes, plus made the expression more visible.
-made it more unique by adding scars. :P

-I am planning to change his eye color!
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Post by: Kagebunji on August 11, 2009, 09:16:16 am
Something on this portrait looks odd, but I know not what...
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Post by: boomkick on August 11, 2009, 12:58:33 pm
He looks like a guy who would be a tough guy without a care for magic and the like
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Post by: Kagebunji on August 11, 2009, 01:16:07 pm
Yeah I got such feeling too, maybe add something conected to magic? Maybe horn, just like summoners had.
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Post by: LastingDawn on August 11, 2009, 01:24:31 pm
No, no horn... actually... is it possible to give them a very.... Balmafula-like calm look on the portrait? That's what I see these people as. More Warrior-Celtic society, which is how I saw the class from the start.
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Post by: mav on August 11, 2009, 01:30:17 pm
Heh, the scars make him look like a tiger. I'd try my hand on this portrait, but it looks like you have a pretty decent handle on things.
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Post by: Kagebunji on August 11, 2009, 01:45:28 pm
You mean LD that they should be quiet-cool-strong type? Well that wouldn't be bad for that amigo.
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Post by: Archael on August 11, 2009, 01:59:48 pm
TAKE AWAY THOSE SCARS

NOW!!!!
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Post by: Zaen on August 11, 2009, 02:49:48 pm
Quote from: "Voldemort"TAKE AWAY THOSE SCARS

NOW!!!!


This. Pl0x. No scars.
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Post by: MiKeMiTchi on August 11, 2009, 06:55:13 pm
QuoteVoldemort wrote:
QuoteTAKE AWAY THOSE SCARS

NOW!!!!



This. Pl0x. No scars.

Can I know your reasonings? hehe..
Okay.
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Post by: Archael on August 11, 2009, 07:01:15 pm
my reasoning? they look bad and don't fix the original problems present in the portrait

it just adds more problems
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Post by: Effephoenix on August 11, 2009, 07:13:30 pm
(http://img151.imageshack.us/img151/9835/esperbladeportrait.png)
The shades Mike used were better, so I just used those and calmed down the expression.
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Post by: MiKeMiTchi on August 11, 2009, 07:15:32 pm
^ yeah. Thanks for editing it. :P
That makes it look good..
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Post by: mav on August 11, 2009, 07:19:15 pm
Use softer greens (see attachment), and pick skin tones that aren't so orange. Also his hair looks like it just cuts off at the cape, fix that too. Try an eye swap while you're at it.
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Post by: MiKeMiTchi on August 11, 2009, 07:23:46 pm
Those colors will work. :)
Should we make him more like a calm type?
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Post by: mav on August 11, 2009, 07:29:24 pm
LD mentioned wanting a calmer looking portrait--the current eyes have a certain level of intensity that could be done away with.

Actually...replacing the eyes is gonna be a big task here. See, with long hair the wrong eye choice will immediately make this character look like a woman. And I'm guessing that's not what we want.

But then again, I only noticed this after I did some hair modifications on the portrait...I dunno.
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Post by: Archael on August 11, 2009, 08:08:40 pm
I have a huge problem with the eyes and jaw

there's just something that doesn't look right... I think his jawline might be too high up, actually! the room below his eyes seems too small

compare his face to your portrait of a male squire, mav

more jaw please, the face looks too small compared to that head of hair... that hair + the bandana thing make the upper part of his face WAY too busy.. and then the small jaw line makes the effect even worse

yeah, I think that's it
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Post by: mav on August 11, 2009, 08:13:54 pm
Hmmm, I'm gonna take a little time to rework his face. I have a feeling everything has been pushed down, probably due to the headband. I worked on the hair previously, but it's just so damn feminine...
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Post by: Cheetah on August 11, 2009, 08:14:10 pm
I don't mean to be harsh, but this portrait just really needs to be started over. Effephoenix you seem to be trying to create texture or something, but the pixels are just turning up in random places and his face ends up looking like it was made out of playdough. The design idea is fine though, it just needs a fresh start instead of trying to fix the base.
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Post by: mav on August 11, 2009, 08:29:07 pm
I gotta say, attempt after attempt, I don't feel that I'm doing this portrait justice either. It's gonna be tough...I'll probably go back to working on the other portraits, since I personally don't think I can do this one.

Effe, I think you should take Cheetah's advice and just start from scratch on this one. Or wait till the sprites complete to rework the portrait...

My final attempt is attached.


EDIT: Perhaps I should have said "my final attempt at working on the previous portrait is attached". My first attempt at a new portrait is also attached.
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Post by: LastingDawn on August 11, 2009, 10:15:15 pm
Hmm, the first one sort of looks like a straight cut and paste, the second one looks much better, but he looks too sneaky for my likes.
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Post by: mav on August 11, 2009, 10:35:03 pm
Alright, I tried an eye swap on the one that doesn't look like a Geomancer. I cleaned up some trouble spots, hopefully I can get the hair to look a little less dull (color-wise).

Anyway, feel free to give feedback, or not.
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Post by: MiKeMiTchi on August 11, 2009, 10:37:12 pm
@effephoenix,
I must say, I suggest you should work on the sprite palette first. :P
-change the position of the mouth?

EDIT:
I just saw the latest update,
and the upper one looks nicer.
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Post by: Cheetah on August 11, 2009, 10:43:10 pm
In reference to the new one:
-Cover up that ear with hair
-Neck line around the...thing needs work. Put some more dark skin tones on the right into the shadow and change some on the left for a bit depth/shadow
-His jaw line is wonky
-Right side of his face, nose, needs to be different to allow for better contrast between his face and hair.
-He needs a tuft of hair sticking out out from the top of the head band on the right. No need to cover any more of the headband, just work on the shading/gradient there.
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Post by: mav on August 11, 2009, 10:51:05 pm
Alright, so I scrapped working on the "new" portrait, for the time being in favor of working on the "original" one. I brightened the hair and skin, so he shouldn't have that dirty look anymore.
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Post by: Cheetah on August 11, 2009, 10:58:19 pm
No no the new one is better, I find the hair for this one just beyond repair. At least start over on the hair for the old one.
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Post by: MiKeMiTchi on August 11, 2009, 11:01:03 pm
^ For me, that is good enough. We don't really need a perfect portrait.
We just need one at the moment. :)


Just add some finishing touches and that is good to go.
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Post by: mav on August 11, 2009, 11:33:05 pm
Hmmm...
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Post by: MiKeMiTchi on August 12, 2009, 07:51:32 am
I take back what I said before. :)

For me, I like the manly look for the EsperBlade.
Since they are hard to obtain in the job wheel, they should look very experience.
I can't picture anything, though at the moment..
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Post by: mav on August 12, 2009, 11:44:40 am
Alright, well the last portrait (and subsequently this one) are pretty much an amalgam of the other two portraits: one's hair and eyes, one's face and neck, and a modified skin tone all around. So I cleaned up the shading a bit and continued work on the hair line. It shouldn't look like a Geomancer anymore, nor should it look like Wiegraf. It should look...unique?
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Post by: philsov on August 12, 2009, 12:17:15 pm
the mouth looks... offset on the enlarged one, though on the smaller one it looks fine.
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Post by: Archael on August 12, 2009, 03:21:36 pm
(http://www.ffhacktics.com/forum/files/esperblades_213.png)

this is better, but I still have issues with it

it is hard to make a face for that hair, it seems

or maybe I am just being picky as hell after seeing that Minwu portrait
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Post by: mav on August 12, 2009, 04:15:49 pm
I think it's an issue with the face shape itself, since there really isn't too much of a difference between male faces with long hair and female faces. It might even be the right cheek and jaw that are mucking things up...

I'll keep working on it though.

EDIT: The top attachment is a work in progress--reshaped face, cape has been adjusted, part of the hair has been erased (temporarily?)...Should I go back to how it was before, or should I continue with this?
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Post by: LastingDawn on August 12, 2009, 08:40:35 pm
Hmm, really I think it might be the hair which is the problem, I might be asking too much, but is it even possible to make a male's face from Balmafula's portrait? I see these people as very stoic and always intune with the spirits about them, calm and aloof.
I apologize for the rather bizarre thoughts on this one.
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Post by: mav on August 12, 2009, 08:43:44 pm
Hmm...I'll try my hand at a Balmafula modification, though I won't make any promises. For now here's my EsperBlade portrait.

EDIT: See the top for the Balmafula edit. I need to work on the chin and make the look a bit more unique...anyone wanna help.  :roll:
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Post by: LastingDawn on August 12, 2009, 09:18:12 pm
Wow! I like it! That is actually very well done, I can't help but think something is off on the face though... hmm, I'm sure someone will be able to tell if they say it. The Balmafula transition is nearly perfect!
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Post by: MiKeMiTchi on August 12, 2009, 09:43:41 pm
Quoteow! I like it! That is actually very well done, I can't help but think something is off on the face though... hmm, I'm sure someone will be able to tell if they say it. The Balmafula transition is nearly perfect!

Adjust the hair and the headband's angles, mav!
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Post by: mav on August 12, 2009, 10:59:02 pm
Alright, I'll try and work on it. The thing about Balmafula's portrait is that it's at a bit of an angle--everything is skewed, in comparison to most portraits. So instead of utilizing existing portraits as bases, I have to kinda figure out how everything would look at a different angle. Don't get me wrong, I'm gonna continue working on it, it's just gonna take me a while to get things looking decent.

Another option is to try and mimic Balmafula's look on the other portrait: get those closed eyes without the tilting face...

EDIT: See attachment.
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Post by: Archael on August 13, 2009, 12:47:41 am
it is improving, looks slightly female though
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Post by: mav on August 13, 2009, 12:56:56 am
I agree--even with the chin and body replacement, he's still got a somewhat feminine look about his face. This latest attachment features a bit of changes in terms of shading, but nothing too glaringly obvious.
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Post by: MiKeMiTchi on August 13, 2009, 02:49:31 am
^ looks good.

Want to make him look masculine!?
ADD scars!! bwahaha! or...
try thickening his eyebrows.?
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Post by: boomkick on August 13, 2009, 03:08:39 am
O yeah, his face cant look so narrow to the chin, must be more bulky or... something like that.
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Post by: MiKeMiTchi on August 13, 2009, 06:32:54 am
^ agreed..
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Post by: Archael on August 13, 2009, 08:47:15 am
no more fucking scars dude
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Post by: Asmo X on August 13, 2009, 11:35:08 am
Sorry to chime in so late with this but that sprite looks like total ass. Look at the shading on the cape. What on earth is going on with that? It looks messy, and the light source on the cape is conflicting both with itself and where the light reflects on the rest of the body. Why does the right arm look like that? Its not shaded. It looks like tetris blocks shoved together in a shitty, low-scoring way. And what is that other dark green patch under the cape? Is it more cape? Why is it sticking out like that? I don't mean to be rude, but can we get a better spriter up in here? Is Smash still around?
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Post by: MiKeMiTchi on August 13, 2009, 11:41:36 am
Patience. :)
We can still fix it.
Why don't you help? hehe.
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Post by: Asmo X on August 13, 2009, 11:54:20 am
I would but my computer is fucked. This is someone elses. If no one else has made something better within a few days (when my computer is fixed) I'll have a go.
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Post by: LastingDawn on August 13, 2009, 11:57:34 am
Smash has always been willy-nilly to these projects, I would rather rely on those that I feel comfortable relying on, Smash I fear is simply not dedicated enough (really he has no reason to be dedicated to this project anyhow) his rather aloof attitude towards most things makes him difficult to approach, also I wouldn't want to fill up his plate. So we have to make do with what's available.

All in all I am grateful for any help I receive from the people of this community. There's always room for people to improve, I'd like this to be a testing ground for those people, if possible.
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Post by: mav on August 13, 2009, 12:32:15 pm
Is Smash still around? I haven't seen many of his posts, as of late.

Anyhow, here's an update to the portrait: wider face, thicker eyebrows.
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Post by: MiKeMiTchi on August 13, 2009, 12:40:53 pm
Now he looks more masculine! :)
Well, it's up to Sir LD if he likes it.
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Post by: Zaen on August 13, 2009, 01:21:49 pm
The far side of the face looks a little strange.. kinda like there's a ridge in his face or something.
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Post by: mav on August 13, 2009, 01:26:26 pm
Yeah, I see that, hopefully it's less noticeable or gone on this update:
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Post by: Kagebunji on August 13, 2009, 01:28:48 pm
He looks too much like a girl I think.
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Post by: mav on August 13, 2009, 01:40:51 pm
Let's do a quick comparison--I'll post the latest Esper Blade, the first concept, and Balmfafula.
(http://www.ffhacktics.com/forum/files/esperbladenew_109.png)(http://www.ffhacktics.com/forum/files/esperbladenew_150.png)(http://www.ffhacktics.com/forum/images/avatars/gallery/special/33-0.gif)
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Post by: MiKeMiTchi on August 13, 2009, 01:45:48 pm
@mav,
I like the first one from the left.  :P
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Post by: mav on August 13, 2009, 03:50:22 pm
Once I reduce this to sixteen colors I guess I'll look into modifying the skin tone. In my opinion, he looks less feminine now though there's still a hint of femininity, but I don't foresee him ever looking completely manly: long hair, a headband, and eyes based on a woman's face--those things aren't gonna be removed any time soon, so...
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Post by: LastingDawn on August 13, 2009, 07:16:41 pm
Haha! That's certainly true, great work with that! He looks just as I had hoped!
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Post by: Archael on August 13, 2009, 07:43:44 pm
is the sprite itself finished?
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Post by: mav on August 13, 2009, 09:52:19 pm
I can't speak for effephoenix, but to my knowledge the sprite hasn't been completed yet.
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Post by: Asmo X on August 19, 2009, 09:08:04 am
(http://i426.photobucket.com/albums/pp347/Asmoad/th_esperbladecr1.png)

Sorry, I just had to clean the sprite up. It might not be quite what you were looking for LD but it could be tweaked easily enough.
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Post by: LastingDawn on August 19, 2009, 09:14:58 am
Ah, not sure which one you're basing that off of Asmo (I would guess the one on the front page...) Though there is a newer model he had proposed which does look much cleaner then the first model, of course my poor eyesight is... well poor, and that might be your rendition of the second edition EsperBlade, in any case, if you didn't see it, here it is.

(http://img39.imageshack.us/img39/4791/esperbladeexample.png)
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Post by: Asmo X on August 19, 2009, 09:17:22 am
Yeah I saw this one. Why is the cape shaded like that? It looks terrible. Theres also a green thing sticking out under cape and the chestplate thing has a black outline which looks awful. It just isn't that good
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Post by: LastingDawn on August 19, 2009, 09:27:56 am
Hmm, as for this one, what would you propose? As for style, I do prefer the second model to the first (the first is just a bit... plain in comparison to this one)

I think the cape is shaded like that (at least at the shoulder) to show he's keeping his other hand hidden under there, an... indentation, so to speak, though I really like the chainmail under the cloak, it truthfully doesn't seem to mesh very well on that, though that could be worked into the actual sprite. So I would like to hear your opinion on how to fix up the second version one, if possible.
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Post by: Asmo X on August 19, 2009, 09:35:27 am
The thing on the head makes no sense. The original one was better. The shading needs to be smoothed out on the cape. The palette also needs to be changed. The lighting on it is much to severe. Let me try and incorporate some things from that version into my version
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Post by: LastingDawn on August 19, 2009, 09:42:16 am
Certainly, sounds like a plan. Thank you Asmo for your assistance.
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Post by: Asmo X on August 19, 2009, 09:56:09 am
(http://i426.photobucket.com/albums/pp347/Asmoad/th_esperbladecr1-1.png)

Thats what I have so far
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Post by: LastingDawn on August 19, 2009, 09:59:10 am
Hmm, this one does look a bit cleaner, as well as a bit fancier, I also noticed you kept his other hand in his cape, which was my favorite part of the new sprite. Looking great thus far!
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Post by: mav on August 19, 2009, 11:44:38 am
Ah! That's much easier on the eyes. Is this headband different than the Geomancer's? If so, I might have to modify the portrait once more...
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Post by: Asmo X on August 19, 2009, 11:53:42 am
Pretty sure its the same as what you have in the portrait
Title: Re: EsperBlades: The solution to Summoners! (First Page Update)
Post by: Twinees on August 11, 2010, 12:56:35 am
(http://img13.imageshack.us/img13/2318/esperbladeb.png)
(http://img706.imageshack.us/img706/5506/walking.gif)

tell me what you guys think. had this sitting in my documents for a while, only LD and i knew about it.
Crits and comments are very helpful ;)
Title: Re: EsperBlades: The solution to Summoners! (First Page Update)
Post by: mav on August 11, 2010, 01:09:30 am
It's an okay start, but it's a little strange, in my opinion. I don't see the point of having a half-cloak. And he looks a little too thin. I feel like he needs to look less like a mage and more like a knight, these guys do technically wield swords, after all.
Title: Re: EsperBlades: The solution to Summoners! (First Page Update)
Post by: Cheetah on August 11, 2010, 02:18:54 am
I don't know if I love it or hate it. I have always hated the geomancer's head and Esperblade version is perhaps even worse. It is a cool test of concept if nothing else Twinees. Maybe change out the design on the cloak a bit more so that it doesn't look quite so much like a mage ripoff. Plus the cut of the cloth could use some more tweaking. I'm not being very helpful. Maybe some inspiration from FFX Auron would be helpful.
Title: Re: EsperBlades: The solution to Summoners! (First Page Update)
Post by: Twinees on August 11, 2010, 03:35:08 am
@mav, the half cloak is supposed to look like it conceals his blade. Hidden blade of sorts. Ill try to fix his thin-ness.

@Cheetah, i completely agree with you about the geomancers head, one of my least favourites. For the cloak, i will see what i can do (it was completely custom btw [mage rip off  :o ]), maybe make it tattered or something. What do u mean by the cut of the cloth?

Anyway, a new design is definitely needed, i was merely revamping the previous. please tell me what you would like to see in the sprite, eg. chestplate, headband etc.
Title: Re: EsperBlades: The solution to Summoners! (First Page Update)
Post by: SilvasRuin on August 17, 2010, 05:13:08 am
I think what bothers me the most is the color scheme.  Though I don't much care for the Geomancer head either.

I think he means where the cloak ends.  The back view just doesn't seem... right.  Maybe if it wasn't just covering half his back?  I don't know.