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March 28, 2024, 05:35:20 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Heisho

1
Oh bummer. Sorry to bother but since I do not know too much of events I would like to know if could it be possible to just keep the New Game+ and dummy out the rest of the stuff?
2
Thanks a lot for this Nyzer, this is pretty much what I was looking for. I hope something like this can be done the Deeps of Murond as well since I'm changing a lot.
3
The Lion War / NG+ (spoilers) / Mod Question
December 28, 2021, 03:20:40 pm
Hello there!

It's been a while since I posted, but I have been busy I my own project. However I been following TLW closely and I must say it's jawdropping.
My question is about the skills and units that you can get with CP at the end of the game. Are you guys going to release a guide or something to help modders using this as a base to change or add more skills that can be bought?
What I saw in a video of the Depths of Murond and also in the patcher file it seems that it calls skills that cannot be learned with JP, the cost however I believe is set by the event itself. Also is it going to be possible to change the items you get on the treasure wheel as well?

Thanks a lot for this massive effort. The result that I saw was way over of my expectations. Awesome job guys.

Regards.
4
The Lion War / Re: The Lion War 2.01 - DOWNLOAD HERE!!
September 24, 2021, 02:47:53 pm
Amazing man!!!

So guys find a solution to increase the roster from 16 to 20 AND added Glain hack for bench units?? Awesome!
I'll wait a few more days to see more about documentation and New Game+.

In the meantime is it possible to give some advertising to this mod on my FB profile by adding a link to this page?

Awesome work as always

Regards
5
PSX FFT Hacking / Re: Pride's ASM Thread
July 22, 2021, 11:39:43 pm
Quote from: Ansehelm on July 22, 2021, 06:56:54 pmI found Emmy's Runic, Arcane Focus, and Mold Breaker hacks will cause crashes when combined with this hack

Aawww that's too bad. I was planning to use those. Perhaps I should stay with the hack from Emmy to add functionality like this one but a little more limited. Regardless I wasn't planning in keeping monster breeding so..
6
PSX FFT Hacking / Re: Pride's ASM Thread
July 22, 2021, 06:10:01 am
Hello there!

The error comes from the hidden tab Maths. The thing is that it uses a function from Excel 2019. I have the same issue since my Office is not on the latest version. Perhaps we will need to think a workaround for older versions.

Regards
7
PSX FFT Hacking / Re: Pride's ASM Thread
June 30, 2021, 05:53:55 am
Hello there!

Hey Pride this is really awesome! About the special effects have you thought about Immortal? I know that with Xif hack for permadeath this might not be requiered but it's an idea.

Regards
8
No worries, that is awesome man!
Keep up the good work.
9
Hello there!

First of all, thanks for all these cool hacks Glain!
Second: Regarding the Geomancy and Jump in one ability slot. In Geomancy the Action menu should be Geomancy right? And about the Jump ability, the range will increase with job level am I right?

Regards
10
I like the Large version. Also this one alongside Rei can be used for an additional class since you will have male and female. Looking good man.
11
Spriting / Re: Zombie/Undead Knight
June 14, 2020, 11:26:49 pm
Added an update for Argath. I didn't like that Terminator look.
I kept the other one if anyone was interested.
12
New Project Ideas / Re: FFTP Consolidation Project
June 12, 2020, 06:04:18 pm
Quote from: Elric on June 12, 2020, 05:37:31 pmIll have to double check that one. I think thats the one monster job that isnt ever called in a event, and was only in the dummy/test data of a ENTD, while still obtainable via breeding. Which would mean that that one job, would not actually be free

IIRC is the only monster that can be obtainable by breeding. It appear in the ENTD 1FE (Tier 3 monsters set) but not on any other random battles. Poaching it is the only way to get the Ribbon and the FS Bag. So I think it would not be a free slot.
13
New Project Ideas / Re: FFTP Consolidation Project
June 12, 2020, 12:56:00 am
Quick question on job slot 7B: Is the Wildbow duplicated somewhere else?
14
Quote from: RetroTypes on May 20, 2020, 07:53:49 pmSquare couldn't just put the word Loading into the Frame.bin for some reason
Dammit Square!

On the other hand what about those XXXXXXXX in the bottom? Are they useful for something, maybe the Now Loading could be placed there, and even with a nicer looking.
15
Quote from: Orkney on May 23, 2020, 12:01:53 pmHi,

Not really sure to post this worksheet here.

This is a little sheet i've done for the Magic evasion by Job hack.

MagicEvByJob.xlsx

Great!, thanks a bunch for making that hack dummy friendly pal.

Keep up the good work!
16
Hey Elric where did you get the sprite for the knight between Balthier and Wiegraf? I'm interested on that one.
17
Spriting / Re: Zombie/Undead Knight
May 04, 2020, 10:24:30 pm
Thanks. In time I'l try to add the rest of the units as a side project when I'm burned out from my main one.
18
Spriting / Re: Zombie/Undead Knight
May 04, 2020, 10:10:21 pm
Sorry for double post
@Timbo There is the archer. I'll try to tackle the rest later.
19
Spriting / Re: Zombie/Undead Knight
May 04, 2020, 08:21:17 pm
Quote from: Timbo on May 04, 2020, 07:27:31 pmI love this thing! Have you ever considered doing the other humanoid undead units from Poeskas Lake and Yuguo Woods?

It sounds interesting. Perhaps I should start with the Archer.
20
Spriting / Re: Zombie/Undead Knight
May 04, 2020, 05:50:42 pm
Udated first post with updated version and new sprite!