Hello everyone. I was testing my modifications at FFT using FFTPatcher, FFTTactext and FFTorgASM and everything was going fine until I reached the Adremelek fight, in which the game crashes as soon as Dycedarg gets a turn. I tried ruling out everything and found out that the game only crashes if FFTorgASM ASMs have been applied. I tried checking hack by hack, removing conflicting ASMs and checking free space, but nothing seems to work, as soon as the ISO is patched with FFTorgASM (but not with Patcher or Tactext), it starts crashing at that specific fight. Any ideas on what might be causing it? Thanks for your attention.