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Feedback on Mercenaries

Started by LastingDawn, April 12, 2009, 05:18:42 pm

CT5Holy

April 14, 2009, 01:04:23 pm #20 Last Edit: December 31, 1969, 07:00:00 pm by CT5Holy
In the opening scene, Ramza sometimes has a staff in his hand when he 'attacks' the voices.

Gafgarion can attack from two panels away with a Mythril Sword.

Weapons do much less damage than skills.

HOLY CRAP Gafgarion attacked with Earth Splitter, Titan triggered and did ~230.
Winner of the 1st FFT 1.3 AI Tourney

LastingDawn

April 14, 2009, 02:12:05 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Titan's good, yeah. Probably overpowered at the moment though. The Mythril Sword is supposed to have two range, it's one of it's
"niches" low attack power, but 2 range attack keeps you away from nasty reactions. Yes, Ramza seems to have any weapon he wants at that point, well it his "dream world" so I don't think it's our place to say what he should and shouldn't have, hehe.

Though the one you're playing on... does it have Time Magic, or any screwed up text in battle? I rebalanced weapons, or so I thought...?
EDIT: IF you are playing the right version from the first post, then Algus should be equipped with the "Traitor's Bow" a very simple way to tell if it patched right.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

CT5Holy

April 14, 2009, 04:35:50 pm #22 Last Edit: December 31, 1969, 07:00:00 pm by CT5Holy
Well, it says Night Killer, but it adds Protect and Shell. I haven't read up much on the new abilities and equipment, so not sure if that's the Traitor's Bow.

Oh, if someone is Berserk and you check their status, it says "Bonsonk." XD

Random hiragana are floating around, Cantor has Time Magic primary. I'm using the patch on the first post of the Easter Sunday Surprise topic. And I am patching on a clean ISO.
Winner of the 1st FFT 1.3 AI Tourney

Smitson

April 14, 2009, 04:48:07 pm #23 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
The knight at sweegy woods can attack from two panel's away with a sword( i dont remember which one).

CT5Holy

April 14, 2009, 05:54:29 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by CT5Holy
Never mind, I was using the wrong patch...

Everything's feeling much better now. No random hiragana, melee attacks do better damage compared to before.
Winner of the 1st FFT 1.3 AI Tourney

FFMaster

April 14, 2009, 07:43:19 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by FFMaster


Any way you can make the chemist and squire face the front? It's kind of bugging me. I just like the polished feel from a game.

Sorry for being nitpicky. Will post more stuff if I find something that doesn't feel right.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

LastingDawn

April 14, 2009, 10:22:20 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Haha! Certainly, honestly I haven't touched events since I started tweaking the battle system. The next patch will just be an all around fixes of what I currently have, then probably a description bonanza, getting our descriptions, then it's back to the story drawing boards.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Smitson

April 14, 2009, 10:28:25 pm #27 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Yeah and in the battle after, Lavian turns to Algus. But is this more of a bugs thread or a feedback thread?

LastingDawn

April 14, 2009, 10:34:48 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Feedback, those aren't really bugs... they're just event portions I haven't gotten to yet.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

boomkick

April 15, 2009, 06:06:33 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
O yes, i found a way to train ramza and get some good experience. In mandalia plains, if you come from Igros' side, you might be able to get enough accumulates to get a good PA. Do this while moving all the way to the left of where Ramza faces at first, going to where there is a spike you cant stand on and one space next to it in a corner where only one monster can attack you at a time. Get Auto-Potion and stand there, waiting for them to attack. Hopefully your auto potion may heal up damage for low levels you can do one hit kills (if your a monk). Eventually you may win.

Other then that i don't know how ramza can solo very many (random) battles.

EDIT: Chocobos are stupid.

beawulfx

April 15, 2009, 06:37:30 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by beawulfx
I just finished Zeakden and Gariland. I recorded them too and I'll be uploading them to Youtube soon! They were both very difficult battles. I had to play really defensively. In Gariland I had no healing at all, would have been screwed if not for a couple crystals. They really bailed me out. It was extremely fun though. So different. I had no idea what any skills were, had to spend some time researching on the board here before attempting it.

Algus is tough with Runic... something counter, healing 50 damage and his Traitor Bow absorbs health too! I had to lay back and wait for his protect to run off, then I used my Knight to haste everybody, and a beast rune to put him to sleep. Once he was asleep Ramza took him down with two blows. Took a few tries to come up with this plan, before that I got my butt kicked trying to rush him.

Gariland was also very exciting. The Scryer enemies were interesting to fight against with distance attacks. Not very damaging, but added up. And the Knight in the back was strong once she got into the fray. She must have had slow on though cause she hardly got any turns, luckily. With no healing I would have been dead meat if she wasn't slowed.

Like I said I'll be posting the videos soon and I am now on the world map so I have a bit more freedom. I am looking forward to checking out the world of Mercenaries. This is really awesome so far I have to say. I'm very pleased.
My FFT 1.3030 videos can be found at; http://www.youtube.com/view_play_list?p ... 18EFFEA0AD
My FFT: Mercenaries videos can be found at; http://www.youtube.com/view_play_list?p ... 174F169EE5
My FFV Random Class Challenge videos can be found at; http://www.youtube.com/view_play_list?p ... C9F3BD69BF

boomkick

April 15, 2009, 06:59:25 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
You should at least open up Zeklaus Desert lol.

beawulfx

April 15, 2009, 07:03:16 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by beawulfx
Well it will be open after I finish Mandalia, Sweegy and Dorter right? Or are is there something I'm missing here?
My FFT 1.3030 videos can be found at; http://www.youtube.com/view_play_list?p ... 18EFFEA0AD
My FFT: Mercenaries videos can be found at; http://www.youtube.com/view_play_list?p ... 174F169EE5
My FFV Random Class Challenge videos can be found at; http://www.youtube.com/view_play_list?p ... C9F3BD69BF

boomkick

April 15, 2009, 07:08:24 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
It doesnt activate o.O

beawulfx

April 15, 2009, 07:21:59 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by beawulfx
Yeah I see now! I just tried to move from Gariland and screen went dark, Ramza ran around a bit, the Chapter 2 logo came up and now I'm sitting on this map :)

[pt 1] http://www.youtube.com/watch?v=VFNqXWQfDMg
[pt 2] http://www.youtube.com/watch?v=QrmKuCEW ... onse_watch

Even though the map is all messed up it looks like I can still do the fight at Mandalia so that's what I'll be doing next.
My FFT 1.3030 videos can be found at; http://www.youtube.com/view_play_list?p ... 18EFFEA0AD
My FFT: Mercenaries videos can be found at; http://www.youtube.com/view_play_list?p ... 174F169EE5
My FFV Random Class Challenge videos can be found at; http://www.youtube.com/view_play_list?p ... C9F3BD69BF

Smitson

April 15, 2009, 08:42:30 pm #35 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
LD did you make wish like that purposely?

boomkick

April 15, 2009, 09:22:29 pm #36 Last Edit: December 31, 1969, 07:00:00 pm by boomkick
After Dorter 1

ffzman

April 15, 2009, 09:32:27 pm #37 Last Edit: December 31, 1969, 07:00:00 pm by ffzman
Quote from: "Smitson"LD did you make wish like that purposely?

It's a debug tool, I wondered the same.

LastingDawn

April 16, 2009, 12:20:20 pm #38 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Quote from: "beawulfx"Yeah I see now! I just tried to move from Gariland and screen went dark, Ramza ran around a bit, the Chapter 2 logo came up and now I'm sitting on this map :)

[pt 1] http://www.youtube.com/watch?v=VFNqXWQfDMg
[pt 2] http://www.youtube.com/watch?v=QrmKuCEW ... onse_watch

Even though the map is all messed up it looks like I can still do the fight at Mandalia so that's what I'll be doing next.

Thanks for the videos! Sounds and looks like you had quite a time against Algus! Well the maps not really "messed up" per se... the map has a few more open areas, at the time when I was testing, the second event there goes by really fast, but I also used it as a testing event. In the final version it will be Ramza cutting his ponytail and donning the mercenary armor, while Rad, Ramza, and Gafgarion celebrate at a local pub. Currently though it's just a quick placeholder that doubled as testing for me (notice if you go to the Brave Story you'll have the fact section) in the final version of the game it will be Memoir's of a Cadet, with the first chapter unlocked.

Also you just need to load a file past Dorter 1, then the game will be fine. ( I... think, the beta remnants of my Blansch and Bolmna battle might still be at Sand Rat Cellar...)


EDIT: Chocobo's are glitched at the moment, they don't physically attack, they only use Moogle it looks, I think I know why though... also Accumulate, Throw Stone, and Medical Kit are being nerfed next update)
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

beawulfx

April 16, 2009, 12:47:27 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by beawulfx
Thanks for the info! That would be a cool scene to see.

Yeah Medical Kit is very good, perhaps too good for an instant free skill like that. I haven't tried out throw stone yet, now I'm curious. I love Rad's double spells, got lucky and that helped me out in the Mandalia fight which will be up later today. Also, Healing Staff is quite good early on with a decent 5 wp and a chance to add regen, I like that. Oh and are Rods supposed to be a distance healing item? That's an interesting feature. Lavian has some great skills as well, Manastrike helped nerf the creepy Mage perverts. Well the Invoker still tore me a new one because I kept bunching up like a fool. Their skills cost extremely little MP which makes them hard to stop, especially with what seems to be innate move mp up (the Invoker had like 11 mp, and it's Engulf spell was only costing I think 2 MP, which doesn't match their info in the job thread so just want to confirm you are aware of that as well)

I'm already feeling attached to the characters too, Rad is very charming, and I like Gaffy's attitude, he seems a little friendlier (so far anyway!). Great dialogue all around in the Mandalia battle :)

On to Sweegy and the tournament! I'm going to try and get the Longibunne! (if it's still in the demo of course)
My FFT 1.3030 videos can be found at; http://www.youtube.com/view_play_list?p ... 18EFFEA0AD
My FFT: Mercenaries videos can be found at; http://www.youtube.com/view_play_list?p ... 174F169EE5
My FFV Random Class Challenge videos can be found at; http://www.youtube.com/view_play_list?p ... C9F3BD69BF