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Skill changes + new skills

Started by Zozma, February 07, 2009, 12:28:27 pm

Zozma

February 07, 2009, 12:28:27 pm Last Edit: May 20, 2009, 08:09:12 pm by Zozma
This section is for discussion on skill changes as well as new skills that have been created.
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Changes to existing skills:

Silf now does wind damage with a chance to cause silence.

Leviathan - Removed

Salamander - Removed

Return 2 - Renamed Return, now auto targets all enemies.

Demi - Renamed Gravity, AoE 0, success rate 100%, Darkness elemental

Demi2 - Renamed Gravira, AoE 0, success rate 100%, Darkness elemental

Truth/Un-Truth skills removed

Bio - Damage value equal to lvl 1 black magic, only the green version exists now.

Bio2 - Renamed Biora, Damage value equal to lvl2 black magic, only green version exists now.

Bio3 - Renamed Bioga, Damage value equal to lvl3 black magic, AoE 1, only green version exists.

Toad2 - Removed, Toad 2 is now Bioja, AoE 2, damage equal to lvl4 black magic.

Blind2 - Removed, Now Shadow Flare, AoE 2 Blue Magic

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New Skills:

-Alternate Black Magic/offensive elemental magic-
Aero - Wind lvl1, AoE 1
Aera - Wind lvl2, AoE 1
Aeroga - Wind lvl3, AoE 1
Water - Water lvl1, AoE 1
Watera - Water lvl2, AoE 1
Waterga  - Water lvl3, AoE 1
Quake - Earth lvl1, AoE 1
Quakera - Earth lvl2, AoE 1
Quakega - Earth lvl3, AoE 1
Quasar - Darkness, AoE 2
Griaviga - Darkness, AoE 1
Gravija - Darkness, AoE 2 AkA Gravi2
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Cross Sword skillset:
Venom Blade
Moon Scraper
Delta Petra
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Duelist Skill:
removed
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Barret Skillset:
Big Shot
Hammerblow
Satilite Beam
Angermax
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Aeris Skillset: removed
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Sword Spirit Skillset:
same as "Draw out" except the skills cost mp instead of risking a katana.
also, Bizen Boat does hp damage and the same amount of hp damage as Muramasa, only it also has a chance to case "death".
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Beatrix Skillset:

Thunder Slash - Looks like bolt3 with a sword slash (physical damage)
Stock Break
Climhazzard (red omnislash)
[Shock]
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Cure - alternate cure spell "tainted with darkness". slightly stronger than the normal cure and can also heal undead.
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Evercure - Water elemental, full cure can be cast on 1 target anywhere on the map.

Wrath of Land - Draw out radius, earth damage to all targets in area except caster.

Cyclonic - Draw out radius, wind damage to all targets in area except caster.

Incinerate - Draw out radius, fire damage to all targets in area except caster.
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New "Starry Heaven" skills:

Hasten - Hasten on all allys 50/50 chance success per target

Delay Order - Slowga on all enemies 50/50 chance success per target

Return - Set enemy CT to 0 50/50 chance success per target
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Enemy ONLY:

Fascination - Charm all enemies 50/50 chance success per target

Overcast - Blood Suck all enemies 50/50 chance success per target

Osmosis - regenerate a large amount of MP instantly. target self only

Roulette - 100% chance Death OR Quick global targetting

X-Zone - Using the "dark/evil looking" status in combination with Vanish and Wall. This will render the unit unusable for the rest of the fight. its almost like Petrify except you cannot be recovered from it and it has a death counter
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 03:06:20 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Curious, is Ignis skill set MA or PA? Is it stronger than the original Draw Outs?

Zozma

February 07, 2009, 03:14:38 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
currently MA based like normal draw outs, they are slightly stronger which means Elmdor will be more dangerous as well.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 03:18:19 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Cool but requires MP.

Zozma

February 07, 2009, 03:20:24 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yep, asura will be really cheap, from there they start going up.

but Im gonna post job setups for all characters, youll see that she's well equipped for having high mp
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 03:23:01 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
But I do admire that Bizen Boat animation. Its so pretty.

BloodyBlade

February 07, 2009, 03:24:20 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Now the monster skills are somewhat weird. Like that Quakega that the Sacred do. I was thinking it would be like the Titan animation but just no picture of Titan

Zozma

February 07, 2009, 03:29:28 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
the thing about that is, it looks so ultimate

thats why its not updated yet. a new effect file will have to be created for Quakega and Watera
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 04:00:55 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
I wonder, is it possible to make custom animation...

Zozma

February 07, 2009, 04:22:04 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
ive made a few, but i need a less, extreme quake effect file for lvl3, so ill work on it later.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 04:25:28 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
How did you make that Bizen Boat animation. So lovely!

Zozma

February 07, 2009, 04:36:39 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
any skill that uses effect files can be assigned any other effect file with fft patcher. i could have made accumulate or throw stone look like it if i wanted to lol. Btw im thinking of making them use a different animation than raising their hands since no weapon is there being drawn out.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

February 07, 2009, 04:46:54 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
OK! What animation you had in mind? The Samurai Draw Out?

Zozma

February 07, 2009, 04:50:13 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
that is merely an arm raisng animation as well almost the same as spellcasting. Ill experiment with a few things, like the shadow stitch animation and such.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SydneySoul

February 18, 2009, 04:25:06 am #14 Last Edit: December 31, 1969, 07:00:00 pm by SydneySoul
I found that the animation for Pitfall fits very well into the Demi/Gravi skills. :D Just tossing that out there n' stuff.
Lil' gay soul manipulator lolpatcher.

Zozma

February 18, 2009, 04:45:19 am #15 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
thanks, i think it will look good as a lvl1 gravity spell, bumping demi's effect to lvl2
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SydneySoul

February 18, 2009, 04:48:15 am #16 Last Edit: December 31, 1969, 07:00:00 pm by SydneySoul
That's what I did. ^o^ Hehe.
Lil' gay soul manipulator lolpatcher.

Asmo X

February 18, 2009, 05:11:06 am #17 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
A Quasar is the brightest object in the universe.

Zozma

February 19, 2009, 06:06:21 am #18 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
that doesn't make it good or evil

but since the effect file im using somewhat resembles one anyway plus it looks close enough to be used for this. that is what i have chosen

Edit:
Okay so this is what the "sword spirit" would look like if i gave them the same animation that "shadow stitch" uses, instead of the draw out animation.
the caster here is Ignis of course.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

TRC

February 19, 2009, 06:24:01 am #19 Last Edit: December 31, 1969, 07:00:00 pm by TRC
That looks pretty cool to me.