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FFT Arena Beta 139c

Started by FFMaster, August 04, 2010, 06:11:37 pm

dw6561

Yeah mimes have a lot of issues, probably because they were never meant to be used that way in the first place. Perhaps they can be fixed in the future though.
  • Modding version: PSX
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Shintroy

Read The Damned's post if you want to know more about mime.
http://ffhacktics.com/smf/index.php?topic=7896.0

Mime positioning is crucial for most abilities to be mimicked correctly. Have your mime and other units abilities have about the same range.

70 Brave Mime - Will use attack when in range
Secret Fist


Talk Skill - Has 3 range so the AI will easily use the mime's position.
Steal - Steal Heart, Speed Ruin also have 3 range.
Draw Out - Koutetsu
Snipe - Cover Fire


Having the  mime go before the units you want it to mimic is best. You can get a mime to 9-10 speed easily with equip shield for zephyr shield with sprint shoes. Also yes mimes can use shields without unequipping.
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