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New maps in progress.

Started by Kokojo, August 18, 2010, 02:17:47 am

Kokojo

August 18, 2010, 02:17:47 am Last Edit: February 21, 2011, 10:57:44 pm by Kokojo
Road and moutains.
Still needs :
Color tweeks. Adjustements.





Modifed Bar
Still needs :
More drinks.

I keep leaving, I keep coming back. Boomerang boy.

Argy

Most impressive,

You should be well pleased with those results. I totally love the indoor one!! Keep up the great work!!

 :)
  • Modding version: PSX
Kotetsu Quad Killer!!

Kagebunji

Koko this is awesome! Tell me is doing such things very hard? I would love to try it too.
  • Modding version: Other/Unknown

Dome


"Be wise today so you don't cry tomorrow"

Tigerspike

Very nice.  I can't wait to see them when you are finished with them.
Oh come now. That doesn't even make sense. How can flimsy paper possibly beat the raw density of stone?

Archael


MiKeMiTchi

Do you have an in-game screenshot of it, Kokojo?
Those look pretty interesting.
Jot5 GFX Designer :: Spriter :: Mitchi


Kokojo

I keep leaving, I keep coming back. Boomerang boy.

Cheetah

The map is looking pretty decent Kokojo. That carriage must have taken forever to make.
Current Projects:

dbp

Waow, you can already custom maps that much ?
I thought that map customization would be a big plus for my project but now........

The big question is, should i spend much time creating a map editor if maps can already be custom  that much in the real game ?

Forget my babbling, good job Kokojo !
Final Fantasy Flashtics v0.6 --->

Dome

Quote from: dbp on February 22, 2011, 07:43:26 am
Waow, you can already custom maps that much ?
I thought that map customization would be a big plus for my project but now........

The big question is, should i spend much time creating a map editor if maps can already be custom  that much in the real game ?

Forget my babbling, good job Kokojo !

Yeah
Even if someone (awesome like Koko) can edit maps, a tool that allows everyone a better, easier customization is always worth the effort
ALWAYS! xD

"Be wise today so you don't cry tomorrow"

Cheetah

Our current map editor is quite excellent. It is time consuming, but that is because of the high level of detail. If dbp made a map editor they would likely be simpler and more streamline, so that would be one plus. The map that I have been "working on" is completely from scrap. The polygons are quite easy, applying textures just takes forever and that is where I am stuck.

http://ffhacktics.com/smf/index.php?topic=2479.180

Here is the link for those who do not know.


Current Projects:

GeneralStrife

Koko, that is looking pretty sweet. Very impressive.

Kokojo

Started working on this yesterday during a white night.

The map that was destroyed to make place for this one was zeklaus desert.
The dark part are what's walkable.

I will add more columns.
I keep leaving, I keep coming back. Boomerang boy.

Dome

Epic and awesome as always
Good job

"Be wise today so you don't cry tomorrow"

Kagebunji

I have no idea what this is supposed to be though. Any explanations?
  • Modding version: Other/Unknown

Kokojo

A underground wine cave. And a secret passage, also.
I keep leaving, I keep coming back. Boomerang boy.