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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Map Discussion

Started by PX_Timefordeath, July 21, 2010, 11:24:21 pm

Should we lower the map pool into 3 groups with 15-20 maps?

Lower the map pool
9 (69.2%)
Use as many maps as possible
4 (30.8%)

Total Members Voted: 11

Voting closed: October 10, 2010, 11:30:13 pm


FFMaster

Ok. I can now change when units move arrangement.

But now we need to decide on which one we use, or if we should mix them up in maps.
So far, our best one is(1 = player 1 unit, 2 = player 2 unit)
1-2-2-1-1-2-2-1
1-2-2-1-2-1-1-2
1-2-1-2-1-2-1-2
1-2-1-2-2-1-1-2

Of course, 1/2 can be swapped around. Give your opinions on this, or suggest your own.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

philsov

imo 1-2-2-1-1-2-2-1 is the best scheme.

The 2nd option gives p2 too much of an advantage, while 3 and 4 keep it within p1's court too much.
Just another rebel plotting rebellion.

Skip Sandwich

I agree with philsov, 1-2-2-1-1-2-2-1 is the best arrangement
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

FFMaster

Maps are all done with the 1/2/2/1/1/2/2/1 format.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢