Axes & Flail damage becomes (Rdm{0..PA-1}+PA)*WP , does this mean axe damage is still random? or constant? im
looking for a hack that makes axe/flail constant damage instead of random.
With Raven Worbooks you can edit this formula. For example you can turn de formula in to PA*WP
Yes that formula is still random but it is much stronger since it adds your normal PA to the normal damage.
so 1 through your PA then it adds your PA again to that total then multiplies by WP. There's a handful of ASMs that point it to the PA * WP instead. Just search for them.