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WOTL PSP Trap System

Started by Archael, August 08, 2008, 10:15:14 am

Archael

August 08, 2008, 10:15:14 am Last Edit: December 31, 1969, 07:00:00 pm by Archael
Any clue where the trap system in WOTL is stored / how it functions?

Sentinal Blade successfully hex edited 1.3 PSX's battle.bin to kill Degenerator traps, however this method does not work for PSP battle.bin, becase the traps are still functioning properly in PSP even when hex edited out.

This lead us to believe they changed how the traps function completely in WOTL.

Any clue how they work now / where they are stored?

Any info is appreciated.

Archael

January 19, 2009, 09:17:46 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Quote from: "vg262946"Your view  is awesome!





thank you!!!

Zalge

January 19, 2009, 09:53:48 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Zalge
Quote from: "vg262946"Your view is awesome! and I'm a gaybot!

Wow! I never knew!

DarthPaul

January 19, 2009, 09:58:20 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Nice.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die