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Where is the fonts?

Started by plastik, October 27, 2007, 02:15:45 pm

plastik

October 27, 2007, 02:15:45 pm Last Edit: December 31, 1969, 07:00:00 pm by plastik
Hello,
I'm working on the french translation of this beautiful game.
I have one problem: I don't know where the font is. I want to add the special caracters (é, è, ê, ô, à ,î) but I didn't find it.
Can anyone help me??
Thanks

Xifanie

October 27, 2007, 03:13:06 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Trying to... I thought it was 4bit but failed to find anything. The only thing I have at hand is the width of characters.

I tried to find the palette I'm not sure how I can extract a color. I tried Screen/Paste in mspaint and took the R/B/G values and my hex search gave me no results.

I'm clueless right now.

I have to find it too. I need to create a one byte " ' " and one byte " ... "
D9B6D9B6D9B6 (6 bytes) displaying " ... " could then be compressed from 6 to 1 byte. :)
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

plastik

October 27, 2007, 03:47:29 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by plastik
Hum ok.
If I find anything I'll tell you what.
Here all I have:
01=1
02=2
03=3
04=4
05=5
06=6
07=7
08=8
09=9
0A=A
0B=B
0C=C
0D=D
0E=E
0F=F
10=G
11=H
12=I
13=J
14=K
15=L
16=M
17=N
18=O
19=P
1A=Q
1B=R
1C=S
1D=T
1E=U
1F=V
20=W
21=X
22=Y
23=Z
24=a
25=b
26=c
27=d
28=e
29=f
2A=g
2B=h
2C=i
2D=j
2E=k
2F=l
30=m
31=n
32=o
33=p
34=q
35=r
36=s
37=t
38=u
39=v
3A=w
3B=x
3C=y
3D=z
5F=.
3E=!
DA74=,
E308=[CR]
E300=[CN]
E20F=[SP][015]
E205=[SP][005]
E23C=[SP][060]
E201=[SPN]
E0=<Hero>
93='
95=
40=?
D11D=-
91="
F8=\n
44=/
8D=(
8E=)
46=:
DA62=é
DA63=è
DA61=à
DA66=ù
DA71=§
FE=[ptr]
42=+
DA65=ú
DA72==
DA75=;
D9C7=[Triangle]
D9C8=[SQUARE]

Christopher Robin

October 27, 2007, 04:07:05 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Christopher Robin
Aren't fonts in PSX games a TIM file?  You can extract those, at least, although I dunno how to insert them.

plastik

October 27, 2007, 04:09:39 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by plastik
I extracted the TIM files but i found nothing. No fonts.

Xifanie

October 27, 2007, 04:54:34 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I found it. If you want to save space you will HAVE TO create 1 byte characters.

They are not in a image format, which is pretty weird.

SCUS_942.21
0xFF8FC
This is the table which contains the width of all characters.

0xE7E14
As for the graphics

35 Byte long
2bit Palette

11 Peach
10 Dark
01 Black
00 Invisible

Basically 5 nibble per line, since a character stores 10 pixels per line.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

October 27, 2007, 05:13:49 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Here some info on game text if you need.

D11A = ! = 3E
D9B6 = . = 5F
DA74 = , = (missing)

Message box related:

F4   WAIT FOR BUTTON PRESS (continue)
F8   LINE BREAK
FA   SPACE
FD   KEEP OPEN
FE   WAIT FOR BUTTON PRESS (close window)/End
FF   AUTOMATICALLY CLOSE
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

plastik

October 27, 2007, 05:58:48 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by plastik
ok thank you.
But I forgot: I'm working on the PSP version  :roll:

Xifanie

October 27, 2007, 06:20:51 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
:P
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Xifanie

October 27, 2007, 06:50:26 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
About 38kb of Kanji

Mmm, yummy free space!
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

plastik

October 27, 2007, 06:57:19 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by plastik
Ok thank you very much.
But I don't understand why 0x0000000000D5C007F4007070070700707007070073700D5F000FC00000000000000000 is the caracter "0"??
Can you explain me please?

Xifanie

October 27, 2007, 08:05:40 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Uhhh. because it's its graphical structure?

It's 2bit, so 4 pixels displayed per byte. And 2.5 bytes for a line.

Kay?
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Argg0

October 27, 2007, 09:41:22 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by Argg0
So you can draw characters?

 :o

Xifanie

October 27, 2007, 10:59:55 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Yep, since age 3 or 4 (can't remember)
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

VincentCraven

October 27, 2007, 11:19:13 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
>_> :roll:
I changed jobs and that has made all the difference.

plastik

October 28, 2007, 06:05:20 am #15 Last Edit: December 31, 1969, 07:00:00 pm by plastik
lol.
I Try to modify one.

Edit: I found them in the PSP version but I don't know how to modify them.
Is there a method to export them in a graphical file format??

Xifanie

October 28, 2007, 09:14:20 am #16 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Code a program?

I did make something in Excel but it can only display 1/10 of all characters at the same time so its rather unpractical. Stupid excel limitations.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

plastik

October 28, 2007, 09:29:26 am #17 Last Edit: December 31, 1969, 07:00:00 pm by plastik
Can you please give me your excel program?? I'm not very good in programmation.  :roll:

Xifanie

October 28, 2007, 12:32:59 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
If you can't get the Analyst toolkit from your Excel CD, a version is available on the site (downloads).

As for the program, I'm uploading it as typing, so I'll tell when it's done.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

plastik

October 28, 2007, 12:40:03 pm #19 Last Edit: December 31, 1969, 07:00:00 pm by plastik
Ok cool thanks. :D