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Official FFT v1.2 Bugs listing

Started by Xifanie, September 25, 2007, 06:50:37 pm

Xifanie

September 25, 2007, 06:50:37 pm Last Edit: September 30, 2007, 07:44:02 pm by Xifanie
Let's face it, 1.2 is not perfect. If you see anything unusual, please tell us so we can fix for the next version.
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Fiska

September 25, 2007, 07:36:27 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Fiska
Never finished 1.1 (didn't feel like cheesing Zalera to death, maybe should have), but I'll start up with 1.2 right now, ignoring the current bugs with Ninja/Calc (I'll just not use them, and the fix hasn't been uploaded to my knowledge.

I'll check back if anything makes me say "hmm... interesting."

EDIT: Currently in Sand Rat Cellar. Not sure of the cause, but an enemy Knight (he, another critical Knight, and a critical Archer are alive) elected not to move next to one of my units, even though Ramza was in range and critical. Not sure if this is somehow caused by a bug in the patch, more than the fact that there were several units in the area (recently revived and cowardly Delita, a friendly Knight, a Chemist).

Regardless, that tipped the scale on this battle, I might have had to reset had he killed somebody (other than Delita). Lots of cat and, uh, mouse in that battle.

Other notes: No resets at Mandalia, 2 resets at Sweegy (rushed in for the Self Destruct and wave of kills afterwards, stupid me), none at Dorter, one at Sand Rat Cellar.

Argg0

October 01, 2007, 01:43:30 am #2 Last Edit: December 31, 1969, 07:00:00 pm by Argg0
- Double Strike doesn't work how it should (Slasher).
- Ancient Sword sprite is now a Cursed Ring.
- Coral Sword palette is now whitish.
- Diamond Armor gives Always Berserker.

and no, this D armor berserker wasn't meant by phil...

Diamond Armor now protects against Petrification and Darkness.

This is what he wanted.

Xifanie

October 01, 2007, 07:03:04 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
No PA bonus either I suppose?
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Argg0

October 01, 2007, 12:51:09 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Argg0
PA bonus on what?

Pixy

October 01, 2007, 01:01:20 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Pixy
I think the Diamond Armor was supposed to have a PA boost.
*is FFTRamza*
no, I mean what I said. Perhaps if I said it in Japanese it'd become magically better for you. - philsov

Argg0

October 01, 2007, 04:54:47 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Argg0
If it was supposed to, it wasn't listed.

Xifanie

October 01, 2007, 04:56:17 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
TELL US OH Almighty Phil!
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

philsov

October 01, 2007, 05:02:44 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by philsov
Current bugs include:

- Calcs with CT / Ninjas with cure
- Diamond armor with berserk
- Sprite/Palettes on Coral/Ancient Sword
- Speed on Swordskills (screenshot sent via email O.o) -- dunno if it's a display error or they actually have a CTR now
Just another rebel plotting rebellion.

Xifanie

October 01, 2007, 05:57:55 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I got the pic too. But not only is that amount of Speed is not possible (Speed is calculated 100/Ctr, how the hell can you get 64, 32, 16???), It shows 00 for me in all columns.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

VincentCraven

October 13, 2007, 09:11:38 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Hey, does anyone know if philsov plans to fix the bugs in v1.2 or is he saving the corrections for v1.3? CT in place of Cure is mildly annoying...
I changed jobs and that has made all the difference.

Xifanie

October 13, 2007, 10:52:43 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Who knows? looks like philsov's internet activitity is extremely restricted these days. I suppose he can only upload/post from work.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

VincentCraven

October 21, 2007, 08:52:29 am #12 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
QuoteCurrent bugs include:

- Calcs with CT / Ninjas with cure
- Diamond armor with berserk
- Sprite/Palettes on Coral/Ancient Sword
- Speed on Swordskills (screenshot sent via email O.o) -- dunno if it's a display error or they actually have a CTR now

Ninjas with shuriken (was Cure)
0x55488: FF (was 7F)
0x5548B: 7E (was 01)

Calculator with Cure (was CT)
0x554A1: 00 (was 80)
0x554A4: 01 (was 9E)

Diamond Armor without berserk
0x55253: 00 (was 08)

Changes made to patch using Winhex
I changed jobs and that has made all the difference.

Prinygod

October 30, 2007, 01:26:25 am #13 Last Edit: December 31, 1969, 07:00:00 pm by Prinygod
these are some that i posted on gamefaqs chocobo and goblin do not have counter. some times with chocobo is lists choco ensuna as its reaction, beowulf moves have range of 3 instead of 4 like normal. dryad skills are still caster immune, and while are more useful the terrible speed and move makes them still useless. Grease touch stops not slows.
Check out www.mamehub.info an online emulator that combines MAME and MESS

My youtube channel http://www.youtube.com/user/Prinygod?feature=mhee