i've tried many setups, i tried izlude sprite with izlude name and Holy Knight job.. it's even worse, even though the name Izlude, the Photo's Izlude, but when i insert him into the battle formation, he turned into Ch. 4 Ramza
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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Quote from: "philsov"how are you setting her sprite in the first place?
Quote from: "Setzer"I think he just changed the sprite and the job in the ENTD, so it'll work just like having a Meliadoul with the Holy Knight job set by Gameshark.
Learning her skillset will open the Holy Swords in battle. Doesnt work so well. If you change her job, she wont be capable of change back to Holy Knight...
Quote from: "Setzer"If you want a Holy Knight with Meliadoul sprite, you have to either change her Divine Knight job to be a Holy Knight (change the skillset and edit the texts) or change the sprite and job of another special character to what you want.
Quote from: "Cheetah"You might be setting her to her Guest job instead of her normal job, that could be the problem. Many of the recruitable characters that also function as guests have two versions of their skillsets.
Quote from: "MiKeMiTchi"possible answer:
First thing, find the real Meliadoul event, which I think is 1CA in the patcher,
and copy the meliadoul there. I think this might work.
Quote from: "Cheetah"Just change them to the job, sprite, and name you want. I don't think you will run into any problems later on as long as you don't change the Unit IDs and leave them the same as the generics you are replacing.
Quote from: "MiKeMiTchi"For me, I think it's better to make a section rule that will be stickied.Quote from: "MiKeMiTchi"Moving it to the right forum would be better.
depends on the mod/admin, personally i think it'll be a pain in the ass for them to move every wrong-placed topics.Quote from: "MiKeMiTchi"I think, it's still fine if members post questions in the General Hacking.
But, would everyone notice\ or have interest in a member's question in that section?
Therefore, it is advisable to post in the Help section.
then they'll make 2 topics of the same name, one at general hacking and another at help. And the main thing is, that topic'll add more messiness (is it even english?) to the General Hacking section.
Quote from: "Cheetah"Just like they said you can change the generics to ever you want under the ENTD tab at instance 188. Just change them to the job, sprite, and name you want. I don't think you will run into any problems later on as long as you don't change the Unit IDs and leave them the same as the generics you are replacing.
Ramza as a mime at the beginning is a bit different, you have to do some hex/asm hacking for that I think.
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