Final Fantasy Hacktics

General => Archives => Old Project Ideas => Topic started by: Dome on August 15, 2009, 07:47:27 am

Title: FFT another tale
Post by: Dome on August 15, 2009, 07:47:27 am
Project closed
Hi everyone!
In this patch, different special characters join you, along with new skills for them

Stats of the special characters!
(http://img32.imageshack.us/img32/3946/statszy.png)
Skillsets of special characters:
Princess Ovelia:
Song of life - Raise 2 - Wall - Cure - Cure 4 - Reraise - Fairy - Golem
Regenerator - Caution - Defense up - Short charge - Move hp-up - Teleport

Olan
Galaxy stop - Haste - Haste 2 - Slow - Slow 2 - Stop
Critical quick - Counter flood - Maintenance - Fly

Alma
Magic Barrier - Wish - Cheer up - Esuna
Absorb used mp - Counter magic - Magic def. up - Short charge

Izlude
Shellbust stab - Blastar punch - Hellcry punch - Icewolf bite - Crush punch
Hp restore - Arrow guard - Concentrate - Attack up - Ignore height

Gaffgarion
Night sword - Dark sword - Dark holy - Unholy rage - Souleater
Meatbone slash - Hp restore - Concentrate - Attack up - Maintenance - Move hp-up

Zalmo
Cure 2 - Cure 3 - Raise - Regen - Holy - Deathspell 2 - Sleep - Confuse - Wall 2
Meatbone slash - Damage split - Attack up - Magic attack up - Teleport - Move mp-up

Kletian
Quake - Tornado - Melt - Flare - Death - quick - Halt
MA save - Counter magic - Short  charge - MA up - Teleport - Move mp-up

Zalbag
Stasis sword - Split punch - Crush punch - Lighting stab - Holy explosion - Magic ruin - Speed ruin - Power ruin - Mind ruin - Blood suck
Counter - Speed save - Concentrate - Maintenance - Attack up - Move mp-up

Dome the ultima demon
Ultima - Giga flare - Hurricane - Lifebreak - Poison frog

Custom-unique skills
Ovelia: Song of life (Like life song but it restores both hp and mp)
Olan: Galaxy stop (Now it costs 50 mp)
Alma: Magic barrier
Gaffgarion: Unholy rage (auto instant haste shell protect innocent berserk) and Souleater (Draw out skill dark elemental)
Zalmo: Wall 2 (Leviathan aoe 100% Protect shell 40 mp charge like tier 3 spell)
Kletian: Halt (100% stop slow dont move dont act 30 mp charge time like tier 2 spell)
Zalbag: Blood suck (Like the elmdor one...it sucks hp and inflict blood suck status)
Dome the ultima demon: Ultima (More damaging non-faith based)

Patch progression
15/8/09
Thread started
16/8/09
Created the starting point of the patch FFT 1.3 with vanilla fight (http://www.ffhacktics.com/forum/viewtopic.php?t=3514)
22/9/09
Finished the skillsets - stats - custom skills decisions
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Post by: boomkick on August 15, 2009, 12:10:55 pm
You need to know how to make sprites since the formation screen for many of them don't have the sprites needed. Especially the battle setup, where they dont show up at all.

Cloud--->Serpentauris* Zodiac

this is all i can come up with since im kinda tired right now.
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Post by: Sephirot24 on August 15, 2009, 04:23:58 pm
Cloud --> Elmdor or an Assassin..

Too bad I don't know ANYTHING about hacking DX
There probably are helpful topics in the HELP section.. check it out. Good luck on this one!
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Post by: Bloodthirster0 on August 15, 2009, 07:36:39 pm
Cloud --> Chapter 1 Wiegraf w/ Holy Swordskill

I think I read something about changing the formation sprites

another suggestion Holy Dragon --> Black Dragon

and lol I just though a nice storyline from this
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Post by: Dome on August 15, 2009, 07:42:52 pm
Assassin would be nice, but I will need to change the skillset in order to make the ability not 100% effective...
The serpentarius...I dont know...
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Post by: SilvasRuin on August 15, 2009, 08:02:34 pm
Well, instead of the Lucavi, why not Elidibs the wizard?
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Post by: Bloodthirster0 on August 15, 2009, 08:20:12 pm
I think its a good idea,since you are using the time machine to bring him back,its going to be logical even if you killed him,but its not going to be good for the strategy variety since it is going to be the 7th spellcaster on your team
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Post by: Dome on August 15, 2009, 08:27:57 pm
Princess ovelia --->caster
Olan---------------->caster
Alma--------------->caster
Izlude-------------->divine knight
Gaffgarion--------->dark knight
Zalmo-------------->caster
Kletian-------------->caster
Zalbag-------------->holy knight
Apanda--------------->Special monster
Ultima demon --------->Special monster

A lot of casters...I will need to change some skill/skillset in order to make them different...
Anyway, I think that I need a fighter as last character or a mixed one...I dunno
Ps:500 POSTS!!!!
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Post by: SilvasRuin on August 15, 2009, 08:40:45 pm
Drop Apanda altogether since a Byblos is just a modified Apanda and make that one and the remaining one fighter types.  That would even the sides.
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Post by: Bloodthirster0 on August 15, 2009, 08:42:54 pm
still a lot of casters since Ultima Demon and Apanda are casters too,plus that the game dont have many special magics.

Cloud must be replaced by some kind of ultimate unit,I suggested Chapter 1 Wiegraf(he is nice) with Holy Swordskill,cuz its the ultimate skillset of the game,Silvas suggestion is also very interesting human Elidibs as the ultimate caster,tons of MP and tons of powerful magics with Short Charge/Non-Charge and both characters respect the game logic,since you kill wiegraf on Chapter 3 and then brings he back(bringing him back from the dead with the power of a lucavi) and have Elidibs to join would explain why he disppeared from 50 Year War(but the boss from DD must be changed)
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Post by: Dome on August 15, 2009, 09:01:00 pm
Princess ovelia --->caster
Olan---------------->caster
Alma--------------->caster
Izlude-------------->divine knight
Gaffgarion--------->dark knight
Zalmo-------------->caster
Kletian-------------->caster
Zalbag-------------->holy knight
????? (From worker 8 )
Ultima demon --------->Special monster
???? (From cloud)

So there are 2 ??? at the moment...
Suggestion? (I dont like to have elidibs because there are already enough casters...and the one that replaces cloud must be an outsider...maybe someone like lu-bu or Sigfried...some uber fighter...I dont know)
Maybe I should nerf special in order to make them unable to change job (Like in FFTA)...but it's possible?
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Post by: Bloodthirster0 on August 15, 2009, 09:06:39 pm
there is Sain,Kain,Firion,Sephirot,Basch,Balthier,Luso,Barret,Zack and Vincent sprites available,and nerfing the specials that way isnt a good idea,it would kill many strategies
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Post by: Dome on August 15, 2009, 09:09:51 pm
Maybe Barret, he would be a ranged fighter...what do you guy think about him?
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Post by: Bloodthirster0 on August 15, 2009, 09:14:36 pm
Barret is a nice character,he can be very useful,but how do you plan to make his skillset and item set?

still thinking on Worker 8 replacement,nothing eles grows from steel balls

EDIT: Olan can be used as a fighter too
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Post by: SilvasRuin on August 15, 2009, 09:24:46 pm
Vincent is awesome, but he's more of a caster than a fighter.  Barret is more of a fighter type than him, but would still have caster leanings by nature, considering most Materia he'd load his best gun with would likely be magic.  While Sephiroth does have the biggest-ass sword in the series, he'd also be more magically oriented considering the spells he is capable of in the flashback and the final boss fight.

Basch is awesome.  Use him after he replaces his brother as a Judge.

I haven't played that new FFIV game, but if Kain hasn't changed any, he's a one-trick-pony, as much as people love him.  For that same reason, I wouldn't recommend Cecil unless you plan on some expansion to his abilities.

In FFTA2, the only real shining gems the humans have over the other two races are the Seer and the Blue Mage... and they are both casters.  Oh, wait, there ARE the Parivir, but you might as well just slap elements on the swordskills.


Edit:  Barret could be made a physical fighter if you ignore the Materia and his ultimate weapon stuff and just go with his limit breaks for a skillset.
Title: Re: FFT another tale
Post by: Clementine on August 15, 2009, 09:31:30 pm
Cloud------> Aeris. Change SOLDIER job and Limit skill to some kind of mage class/ability. I could come up with one, if you'd like. Or Yuffie, and give her the Assassin job. But someone would have to make a Yuffie sprite.

Getting Elidibs/Serpentarius would be cheap. And then the game wouldn't be fun after that. Way too over powered. You'd be like "LOLZODIAC" and you'd win.
I dislike Elmdor, but I do like Celia and Lede. I wouldn't mind it if one of them betrayed Elmdor and joined you or something. 8D

Instead of Kletian, perhaps Balmafula? Better sprite.
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Post by: Bloodthirster0 on August 15, 2009, 09:49:07 pm
Having Aeris on the party will cause conflicts on the storyline,since Aeris is already in the game as a minor character and event unlocker,there is a Yuffie sprite somewhere,Assassins are good fighters,but they are as cheap as Serpentarius,Dome discarded Elidibs(human) cuz he is also a caster.

Balmafula is too overpowered compared to Kletian,she dont wear pants
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Post by: Clementine on August 15, 2009, 10:00:04 pm
I didn't think about that one. Having Kletian on the party would also cause conflicts though, wouldn't it? I mean, he IS a bad guy. But I suppose you could just replace him with someone else in all the battles he's in. He doesn't really do much in the storyline...
You could mod Balmafula's stats, though. Change the MP/HP/Speed/PA/MA growths in FFTPatcher to be about equal to Kletian's stuff. Just make her the female equivalent of Kletian.

The Assassin job command could also be modified in FFTPatcher to be different from Celia's and Lede's. It's not that difficult. You'd just have to edit an already existing command, like the Magic command that Teta has, even though she dies without using it.
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Post by: Bloodthirster0 on August 15, 2009, 10:19:49 pm
but it would require a copy for each Use Hand skill which isnt possible I think,changing some enemies wouldnt make conflicts,for example,Vormav kill Izlude and kidnap Alma,but both joins you and Rafa and Malak dies,you can make Vormav kill Rafa and Malak will die normally but he isnt revived,its different from Aeris event.

Kletian is preferable over Balmafula,having Balmafula to join would require a lot of story changes,while Kletian can be easily replaced by someone else
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Post by: Clementine on August 15, 2009, 10:46:53 pm
Quote from: "Bloodthirster0"Vormav kill Izlude and kidnap Alma,but both joins you and Rafa and Malak dies,you can make Vormav kill Rafa and Malak will die normally but he isnt revived,its different from Aeris event.

Kletian is preferable over Balmafula,having Balmafula to join would require a lot of story changes,while Kletian can be easily replaced by someone else

Vormav is the main villain, and that would completely kill the story line. And no, I don't believe that having Balmafula join your party is favorable over Kletian. You can do the same thing with her as Kletian. Just have a generic or a custom sprite take her place after she's introduced to you. Not much of a storyline edit. The only thing that'd need replacing is a little bit of text. She only appears when you meet her, when Delita "kills" her, and at the end. Not a whole lot there.


Anyway, Dome, I'd be glad to help you work on this patch if you need someone to help you. I really like this idea. I have all the necessary programs, I think. If not, I'm sure I can find the ones I'm missing.
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Post by: Bloodthirster0 on August 15, 2009, 10:59:05 pm
that was just an example,Dome is going to write the story and I still think that Kletian is preferable than Balmafula,but lets let Dome decide,its his patch,idk why we started to discuss that =p
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Post by: Dome on August 16, 2009, 04:03:05 am
First of all, I'd like to thank everyone that posted here
Every idea is truly appreciate, as I already stated
Don't worry about the storyline, or the characters that shouldn't join...I already have ideas about them and why they should join

Princess ovelia: Person swap...we discover that Agrias is the real "Fake princess" and Ovelia is just a Bait...At Bariaus valley we will safe ovelia and she will join
Olan: Easy, he joins instead of his father, because Orlandu is old and he will try to do something about what's happening (He will do what olan was supposed to do in the original)
Alma: Rafa will be the choosen body to awake Altima, so he wont be kidnapped by Vormav and she will join you
Izlude: Malak will die, Meliadoul is the divine knight killed
Gaffgarion: At the gate of lionel castle he will not die, he will escape, and rush into you again inside the castle just to see that the cardinal is a monster...he will fight as a guest for that battle then he will join you (In my patch he will be a little better than in vanilla)
Zalmo: The second time you face him you spare his life, you will make him read the germonik scripture and show him the stones...he will understand and he will join you
Kletian: I think that he will be one of the "many helps" sent from murond to help delita, and he will join you...Maybe in finath river he will be chased by some enemy and you will help him, making him join you
Zalbag: The same as vanilla, but when you face him as a Zombie you will be able to restore him back to normal and he will join you
Ultima demon: In the deep of the deep dungeon he will join instead of the byblos (I was planning to add some dialogue to explain why is here and why he joins you)

Those are the idea I have at the moment...Of course if someone can come up with better idea I will use them ^_^
@Clementine Of course you can help, the help of everyone is appreciated...First of all, I need to know what sprite are ready to be used and what sprite aren't (For example Zalmo isn't 100% complete)
Princess ovelia
Olan
Alma
Izlude
Gaffgarion
Zalmo
Kletian
Zalbag
Then I need someone good in the english language to write some line of text, and I also need someone that knows very well the story in order to know which dialogue to change in order to make the whole thing have sense
And ofc, I need someone to explain me how to edit events and in-battle events...
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Post by: Clementine on August 16, 2009, 04:07:47 am
Quote from: "Dome"Then I need someone good in the english language to write some line of text

I have you covered on that too. :D

I'm not sure if Meliadoul has the same sprite as Izlude does for the whole sitting-down-and-being-dead thing... but I'm sure that's nothing a little spriting can't fix.
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Post by: Dome on August 16, 2009, 04:11:12 am
Yeah, this project will require a lot of new sprites, because the people not supposed to be in your party dont have complete sprites...
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Post by: LastingDawn on August 16, 2009, 04:17:03 am
Wait... I don't mean to intrude but so far this just seems a rehash of Zozma's project, Especially with your plans for Ovelia. I'm sorry but you'll need to be a bit more creative with your dealings and not try to take from other's work.
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Post by: Dome on August 16, 2009, 04:33:40 am
Don't worry Lasting-dawn, every idea-criticism-help is welcome
I never wanted to steal-copy the work of someone else...This project just come up in my mind when I saw the FFPatcher, where you could make people join (But they look glitchy because they dont have sprites)
Also, making people join your party creates a lot of plot-hole (If you are going to save Alma, why she joins you?)
This is not meant to create a new game or a complete class-job-item remake (Like FFT:Remix is) it's just a vanilla with 1.3 items and jobs-ability
P.s: You are right, the Ovelia-Agrias thing is a Zozma idea...but That was the first thing that came out of my mind thinking of why Ovelia should join instead of Agrias...Nothing is absolutely sure about this patch, it's just starting right now...
To be completely sincere, at the beginning I didn't want to make Ovelia join (Her skillset is way too similar to Alma, she will need a rework) but if ovelia doesn't join, I don't have any clue on why Agrias shouldn't join you...
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Post by: Clementine on August 16, 2009, 04:50:29 am
I think the only sprite you want to have join you that isn't complete would be Zalmo's. Everyone else's looks complete. I'm pretty sure anyone who appears in an event AND a battle has a complete sprite, except Zalmo. But he looks pretty done.
I'm not certain on Kletian though - I don't have the sprite for him ripped right now, and can't check. :| I replaced it with another sprite for testing and wrote over the old one.
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Post by: Dome on August 16, 2009, 07:34:38 am
@Clementine
To check if the sprites are ok or they need work, use the ffpatcher to make those units join and check if they work right...
P.s: The Starting point of the patch is ready!
FFT 1.3 with vanilla fight (http://www.ffhacktics.com/forum/viewtopic.php?t=3514)
Please someone test if it works right!


Updated the first post
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Post by: Bloodthirster0 on August 16, 2009, 12:11:13 pm
I think I can help you with the storyline,it will require a lot of changes and new sprites,a new enemy is required in order to replace Kletian, and some work with Meliadoul,since she switch places with Izlude and Izlude is brutally murdered by Vorvav leaving that ripped body behind
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Post by: Dome on August 16, 2009, 12:55:59 pm
There are a lot of things to do...
I will upgrade the first post to make some order
-edit-
From the first post
Quote from: "Dome"Things to do:
- Finish the "starting patch" (Still needs testing)
- Check all the sprites of the new special, and make the ones that are missing
- Decide and write the "new" storyline
- Decide and edit the skillsets
- Edit the storyline
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Post by: akwikone on August 16, 2009, 01:14:05 pm
You could do a tribute to the site by replacing Worker 8 and Cloud with Archeal and Zodiac, except how would one balance Zodiac?

Anyway anything happening to Boko?
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Post by: Bloodthirster0 on August 16, 2009, 01:14:26 pm
to begin the project we need to make the item,job and etc changes,but this isnt needed since you will use FFT 1.3 and then we need to write the storyline and how its going to work
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Post by: Dome on August 16, 2009, 04:55:49 pm
Quote from: "Bloodthirster0"to begin the project we need to make the item,job and etc changes,but this isnt needed since you will use FFT 1.3 and then we need to write the storyline and how its going to work
For now I will focus on creating the skillsets of the special characters
Some of them are way too similar...
The items-jobs-etc are from 1.3 so they are well balanced
Yeah, the storyline...we need to know which dialogue change...
I will restart the game giving Ramza uber ability in order to see which dialogue to change...
Quote from: "akwikone"You could do a tribute to the site by replacing Worker 8 and Cloud with Archeal and Zodiac, except how would one balance Zodiac?
Anyway anything happening to Boko?
I hate boco, he is just a random chocobo...he will not join you
I think that there are better patch that can have cameo characters, this is a little project after all...
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Post by: Bloodthirster0 on August 16, 2009, 05:19:19 pm
Chapter 1 wont have many changes at my view,I suggest letting Algus survive Zeakden Fort in order to have him as a later enemy
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Post by: Dome on August 16, 2009, 08:02:06 pm
Yeah, he may replace Kletian as a new member of the divine knight...Nice idea Bloodthirster0!
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Post by: Zozma on August 16, 2009, 08:10:45 pm
what do you mean zalmo incomplete?

all thats missing is his menu sprite and thats easy to fix.

even people like larg and goltana have full sprites (im using larg as a playable too btw.

only ppl that arent complete naturally that have battle sprites are:
Fyuneral
Rudvich
Bariten
Draclau
Teta (has a completed sprite now anyway)
Funeral priest
and the generic townspeople and mourners
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Post by: Bloodthirster0 on August 16, 2009, 08:11:47 pm
Thanks Dome,now he needs skills that are different from Kletian,Rofel and Vormav skills,for the job i suggest Death Knight(WotL)
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Post by: Dome on August 16, 2009, 08:19:06 pm
Quote from: "Zozma"what do you mean zalmo incomplete?

all thats missing is his menu sprite and thats easy to fix.

even people like larg and goltana have full sprites (im using larg as a playable too btw.

only ppl that arent complete naturally that have battle sprites are:
Fyuneral
Rudvich
Bariten
Draclau
Teta (has a completed sprite now anyway)
Funeral priest
and the generic townspeople and mourners
Lol about the complete sprites not used in vanilla
Anyway thanks for the info Zozma...I will need to check which sprite is complete and which not...but one thing...
Quote from: "Zozma"im using larg as a playable too btw
I'm not using Larg as a playable character...I hate him, he is stupid and he deserve to die like a sheep
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Post by: Zozma on August 16, 2009, 08:42:29 pm
larg is different in mine, of course... i hate zalmo lol....
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Post by: Dome on August 17, 2009, 05:51:29 am
Quote from: "Zozma"larg is different in mine, of course... i hate zalmo lol....
Everyone hate someone...
P.s: I noticed Remix is back ^_^
You solved your problems?
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Post by: Dome on August 17, 2009, 03:09:31 pm
I'm trying to decide some skillset
What do you thing guys? (They are like beta, so they may change a lot)

- Princess Ovelia
Song of life (It's like life song and angel song, but it restore hp and mp)
Raise
Raise 2
Wall
Cure
Cure 4
Reraise
Fairy
Golem
- Olan
Galaxy stop
- Alma
Mbarrier
Wish
Cheer up
Esuna
- Izlude
Shellbust stab
Blastar punch
Hellcry punch
Icewolf bite
- Gaffgarion
Dark sword
Night sword
Dark holy
- Zalmo
Cure 2
Cure 3
Raise 2
Regen
Holy
Deathspell 2
Sleep
Confuse
Aspel
- Kletian
Flare
Holy
Dark holy
Quake
Tornado
Melt
Meteor
Bio 3
- Zalbag
Stasis sword
Split punch
Crush punch
Lighting stab
Holy explosion
Power ruin
Mind ruin
Speed ruin
Magic ruin
- Ultima demon
Ultima
Giga flare
Hurricane
Life break
Poison frog

I need suggestion mainly for Olan, but ANY suggestion is appreciated...
P.s: I will need someone to help me, because I dont know how to edit ability...(Song of life)
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Post by: SilvasRuin on August 17, 2009, 06:22:04 pm
I think Olan, Alma, and Gafgarian are a bit lacking in variety.  I think you should also give them some more signature moves that no one else has.

Song of Life should be doable by copying one of the Bard's ability settings and then giving it the Chakra formula.  You would need to weaken it, of course.  A major stumbling block there would be that the formula uses physical power rather than magic.

Olan's Galaxy Stop should have a large charge time and spell cost.  For some variety, another spell he could have could be something that does the opposite, random Quick or Haste on allies (with some chance of missing them of course).

Gafgarian could be given some spells based on traditional abilities of Dark Knights, most specifically Darkness.  Use one of Worker 8's formulas and I think the animation and attack range to mimic would be Koutetsu?  One of those draw outs anyways.

I don't know who you'd give it to, but a "dark rage" ability or something would be interesting.  Quick (only if it is a self-cast ability), Haste, Berserk, Protect, that unfaith status, Float, and Poison all in one go.  Only allow it to target allies so that it is good for allied warriors and won't cripple enemy mages.  (Float is to try and up their mobility a little so the enemy can't just run away while poison kills them.)
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Post by: Bloodthirster0 on August 17, 2009, 06:30:32 pm
I think Olan must have a reform,Galaxy Stop is the uberest skill ever,having it with you all the time will make the things too easy,he could be like Beowulf,status infliction,the Ultima Demon could have two skillsets and more skills,the patch I play you acquire him instead of Byblos and he is very useful,he has Archaic/Ultima Demon skills as primary(Night Magic) and some Apanda and Byblos skills as secondary (Fell Magic)
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Post by: Clementine on August 17, 2009, 06:53:07 pm
Olan can't have Galaxy Stop, as Bloodthirster said. It's like cheating. Perhaps a similar skill that doesn't stop ALL enemies. Just enemies in a targeted area. Like Stop 2, or Stopga or something.

However, I had an idea for the ninja class. I really like using them for physical attackers, but their skill sucks unless you have like 99 of really strong weapons. I was monkeying around in FFT patcher, and I decided to move Lede's skill set to be the same as Celia's, 36 Use Hand. I then gave the Ninja the 37 Use Hand command, and then modded a few things. I made the Byblos Shock skill into a carpet bomb ability that requires 600 JP to learn and 60 MP to use, dealing high fire damage and inflicting the oil status.
I also changed Mustadio's Seal Evil into a spell that costs 300 JP and 10 MP that gives a transparency status.
I'm still coming up with more ideas for use in my own patches, but I figured I'd just throw that out there if you wanted to use it.

Edit: seal evil doesn't work for the transparency spell. it has a stupid message saying "sealed evil spirit in stone". I'll look for another ability that could be replaced later.
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Post by: Dome on August 18, 2009, 02:57:04 am
Let's see...
- I will give galaxy stop high charge time and I'll make it cost 50 mp
- I will try to create an ability that gives Quick or Haste on allies (with some chance of missing them of course) for Olan
- Dark rage (Unholy rage maybe?): Quick (only if it is a self-cast ability), Haste, Berserk, Protect, that unfaith status, Float, and Poison all in one go seems also good
- Some darkness skill for Gaff (Deals damage to himself and to the enemy)
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Post by: LastingDawn on August 18, 2009, 11:39:22 am
Forewarning... you can't give Quick any status. Quick (according to the game) is Not a status, the formula which gives it will not allow any statuses put on it.
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Post by: SilvasRuin on August 18, 2009, 01:30:39 pm
Ah, whoops.  That would be my bad.  Not sure what Olan could use as an opposite to Galaxy Stop.  Maybe just haste...

Galaxy Stop is Olan's signature move.  He needs to keep it.  If it is too powerful, then just tone it down.  I don't think he should outright lose it.

For the Unholy Rage, just take off Quick then.  Haste will hopefully be enough to keep it appealing.  Maybe remove Poison or add some other beneficial status if it isn't appealing enough to be used from time to time.
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Post by: Bloodthirster0 on August 18, 2009, 02:35:22 pm
Olan can also have a skill called Reset,which hits all enemy for CT00,can miss
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Post by: SilvasRuin on August 18, 2009, 03:14:37 pm
Too similar to Bard's Last Song.  Give it a chance to hit allies too and you'll have an excuse to make it more spammable than Last Song.  Hm... or I wonder what it would do to balance if it couldn't miss and hit  both enemies and allies...?
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Post by: Bloodthirster0 on August 18, 2009, 06:08:38 pm
with all those ideas,I had an idea,Olan can be a unit very similar to the Dancer/Bard,having all its skills to hit all allies/enemies and cause different effects,like Galaxy Stop
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Post by: Clementine on August 18, 2009, 08:48:26 pm
Quote from: "SilvasRuin"Galaxy Stop is Olan's signature move.  He needs to keep it.  If it is too powerful, then just tone it down.  I don't think he should outright lose it.

For the Unholy Rage, just take off Quick then.  Haste will hopefully be enough to keep it appealing.  Maybe remove Poison or add some other beneficial status if it isn't appealing enough to be used from time to time.
High MP cost (50+), reduced to a panel area equivalent to a summon monster.

Unholy Rage... instead of poison, confusion?
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Post by: Dome on August 20, 2009, 12:32:50 pm
Or maybe I could just leave galaxy stop as it is, but making every status 25% of connecting (like Parasite or bad breath): Dont move, dont act, stop.
For Unholy rage, I tought:
Slow, Protect, Shell, Reraise, Regen, Poison, Berserk
What do you think?
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Post by: Bloodthirster0 on August 20, 2009, 12:57:35 pm
Regen cancel Poison,Slow is hateful,taking out Regen and Slow and having Haste instead of Regen is better,Darkness instead of Slow
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Post by: Dome on August 20, 2009, 01:12:47 pm
Sorry for poison+regen, it was a typo.
Haste, darkness, protect, shell, poison...and?
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Post by: Bloodthirster0 on August 20, 2009, 01:28:56 pm
Berserk
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Post by: Archael on August 20, 2009, 02:07:59 pm
suggestion:

Quote- Kletian
Flare
Holy
Dark holy
Quake
Tornado
Melt
Meteor
Bio 3

too many high-end magic in the same skillset, the player (and AI) will always spam the most effective one

I would say give him many different multi-purpose spells instead of tons of damage spells

something like:

Quake / Tornado / Melt (for elemental weaknesses and weak AOEage)
Holy or Flare (Single target high)
Cure 4
Raise 2
Mbarrier
Dispel 2

etc
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Post by: Dome on August 20, 2009, 08:44:21 pm
You are right Voldemort
The problem is that Zalmo, Alma and Princess ovelia are just too similar with skills and magic (They are all like priests on steroids)...If I give to Kletian Mbarrier, Raise 2 etc...he will become too much similar to them
I want every special character to be useful...maybe I should create some unique spell
Anyway, this is the idea I have for them
Ovelia: He should help and buff all the other friendly unit on the field (She is a princess, her presence should be like a banner for the team)
Alma: Like an Uber-priest, she should be able to massively buff-heal a single unit
Zalmo: Something like a Warrior-priest (Some buff and some status-attack skill)
Kletian: Ultimate sorceror (But, as you stated, I dont want the AI to just spam the more damage-effective magic...)
Maybe they all need some unique skill...
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Post by: Bloodthirster0 on August 20, 2009, 09:19:04 pm
Kletian said that he has a Time Magic of his own fabrication,it was used to paralyze Ramza at Dorter,that spell can be Kletian unique skill
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Post by: Dome on August 21, 2009, 05:01:14 am
Yeah, I can give kletian some time magic!
Maybe something like 1.3 Ramza "yell" but that inflict 100% stop on the enemy!
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Post by: Sephirot24 on August 21, 2009, 02:18:00 pm
Quote from: "Dome"Yeah, I can give kletian some time magic!
Maybe something like 1.3 Ramza "yell" but that inflict 100% stop on the enemy!

Vanilla Shadow Stitch..
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Post by: Bloodthirster0 on August 21, 2009, 02:31:21 pm
Its a good idea,but it must be unique,Assassins already have 100% Stop and it would be useless against Black Costume

What about: Freeze - 100% Stop,Slow,Dont Move and Dont Act, Stop Animation, Single Target, mid CT, 40 MP

also suggestion for Kletian skillset

Melt
Water
Quake
Tornado
Flare
Midgard Zolom
Freeze
Dispel 2
Quick
Wall 2(Area Protect Shell)
Haste 2
Slot for Zodiac
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Post by: Dome on August 22, 2009, 04:08:06 am
Quake
Tornado
Melt
Flare
Holy
Haste 2
Slow 2
Quick
Freeze (100% Stop dont move dont act slow)
------ (Slot for Zodiac)??
At the moment, this is going to be kletian set-up

Cannot give him white magic spell otherwise the other guys will be useless
Anyway, I decided that every special character must have a unique ability that others will never have!
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Post by: SilvasRuin on August 22, 2009, 04:26:16 am
Freeze makes it sound like an ice spell.  How about borrowing a page from FFTA and call it Stillness?  It is an advanced form of Stop after all.
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Post by: Dome on August 22, 2009, 04:31:48 am
Mmm...Stillness?
I totally agree that freeze makes it sound like an ice spell...but stillness...it doesn't sound that good IMHO xD
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Post by: SilvasRuin on August 22, 2009, 05:09:32 am
Halt and Torpor are two other possibilities.  Halt is similar enough to Stop to be a step up from it.  I personally like Stillness though.  I think it captures the feeling better.
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Post by: Dome on August 22, 2009, 05:37:14 am
Still IMHO, halt and torpor are both better than Stillness...
I will take Halt because it sounds like the evolution of stop.
Now I have to check if it's possible to create such move...
Anyway, signature moves of the special characters atm:

- Princess Ovelia
Song of life (It's like life song and angel song, but it restore hp and mp)
- Olan
Galaxy stop (Needs a bit of rework to dont make it uber imba)
- Alma
Mbarrier
- Izlude
???
- Gaffgarion
Unholy rage (Still have to decide, atm is Haste, protect, shell, innocent, berserk)
- Zalmo
???
- Kletian
Halt (100% Stop dont move dont act slow)
- Zalbag
???
- Ultima demon
Ultima? (Maybe I should remove it from Ramza and make it non-faith based)
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Post by: Bloodthirster0 on August 22, 2009, 10:44:41 am
Zalmo - Wall 2,Summon Mgc AoE Protect and Shell,Wall Anim.

Izlude - Disrupt - Draw Out area,mid dmg skill,chance to add random status,Kikuichimoji Anim,Discrimanates Allies and enemies

Zalbag - Undead Sword - High Damage Sword Skill,chance to Add Blood Suck,Undead or Dead

Gaffgarion - Unholy Rage, Single target Haste, darkness, protect, shell, poison,Berserk

Haste and Berserk will increase speed,attack power

Protect and Shell increases defeat

Poison will cause more dmg due Haste

Darkness will make the strong attacks to miss sometimes
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Post by: SilvasRuin on August 22, 2009, 06:12:18 pm
Seeing as how I'm a fan of the traditional Dark Knight, how about giving Gafgarion Darkness/Souleater as well?

Draw Out area, high damage, either uses one of Worker 8's formulas or hits self as well, and maybe Darkness element.
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Post by: Dome on September 22, 2009, 05:59:17 am
UPDATE!!!
Finally, skillsets and stats for all specials have been decided!
(http://img32.imageshack.us/img32/3946/statszy.png)
Skillsets:
Princess Ovelia:
Song of life - Raise 2 - Wall - Cure - Cure 4 - Reraise - Fairy - Golem
Regenerator - Caution - Defense up - Short charge - Move hp-up - Teleport

Olan
Galaxy stop - Haste - Haste 2 - Slow - Slow 2 - Stop
Critical quick - Counter flood - Maintenance - Fly

Alma
Magic Barrier - Wish - Cheer up - Esuna
Absorb used mp - Counter magic - Magic def. up - Short charge

Izlude
Shellbust stab - Blastar punch - Hellcry punch - Icewolf bite - Crush punch
Hp restore - Arrow guard - Concentrate - Attack up - Ignore height

Gaffgarion
Night sword - Dark sword - Dark holy - Unholy rage - Souleater
Meatbone slash - Hp restore - Concentrate - Attack up - Maintenance - Move hp-up

Zalmo
Cure 2 - Cure 3 - Raise - Regen - Holy - Deathspell 2 - Sleep - Confuse - Wall 2
Meatbone slash - Damage split - Attack up - Magic attack up - Teleport - Move mp-up

Kletian
Quake - Tornado - Melt - Flare - Death - quick - Halt
MA save - Counter magic - Short  charge - MA up - Teleport - Move mp-up

Zalbag
Stasis sword - Split punch - Crush punch - Lighting stab - Holy explosion - Magic ruin - Speed ruin - Power ruin - Mind ruin - Blood suck
Counter - Speed save - Concentrate - Maintenance - Attack up - Move mp-up

Dome the ultima demon
Ultima - Giga flare - Hurricane - Lifebreak - Poison frog

Custom-unique skills
Ovelia: Song of life (Like life song but it restores both hp and mp)
Olan: Galaxy stop (Now it costs 50 mp)
Alma: Magic barrier
Gaffgarion: Unholy rage (auto instant haste shell protect innocent berserk) and Souleater (Draw out skill dark elemental)
Zalmo: Wall 2 (Leviathan aoe 100% Protect shell 40 mp charge like tier 3 spell)
Kletian: Halt (100% stop slow dont move dont act 30 mp charge time like tier 2 spell)
Zalbag: Blood suck (Like the elmdor one...it sucks hp and inflict blood suck status)
Dome the ultima demon: Ultima (More damaging non-faith based)

UPDATED THE FIRST POST
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Post by: Smitson on December 23, 2009, 12:57:24 am
This still alive and kicking Dome?
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Post by: Dome on December 23, 2009, 05:12:36 am
Yes it is, but the project is slowed because of the university exam
I didn't updated the thread because I'm still trying to learn how to edit the events...
But as I already said don't worry, I will complete this project no matter what, it's just a matter of time