was wondering if there was a way to make an skill always have crit animation? im trying to make the skill
"Sidewinder" and i want the skill to be High Dmg / Low Acc and when it does hit to have critical hit animation..
is this possible to do w/out ASM hacking? maybe and option im overlooking in fftpatcher?
How does the Critical Hit animation and sound effect differ from the normal attack animation and sound effect?
Maybe Second Advent disassembled something on it, and it's on the wiki.