Dear FFH Community, this is a call to arms.
As you may know I've been working hard on my patch for now about 4 years (Counting about 1.5 years of AFK). I’ve since tried multiple times to finish the job quickly, but as always, life got into the mix and forbade me from working adequately, be it job, procrastination or love life. Meanwhile, Call of Power is getting older and not worked on like it should.
Recently I made a promise to try to finish Chapter 3 by September's end, and Chapter 4 by January 24, to have a final version at March 31, 2014 and finally semi-retire from the FFH community, as I spent way too much time here.
After watching the playthroughs of my patch, I’ve seen its main weakness. The main problem people seem to have is that the combat in CoP is very boring. The classes are hard to use, the battles do not follow a difficulty curve and the skills are confusing. However, to fix all of this myself would require more time than someone who is experienced in gameplay mechanics, as I am simply an event/map editor.
Here is what I want from the community, a couple people to help me change this into a very enjoyable patch not just event and story-wise, but also combat-wise. Someone that would help me redesign most battles, the classes, and the general flow of battle.
The team would need to note most of what they dislike, design ways to counteract these problems and change them.
I ask of you to help me, FFH. I’ve been working very hard on CoP... harder than some of you can imagine, I’ve designed maps, I changed the entirety of the mod many times in order to make it better, but there are some things that I cannot do alone. I do think Call of Power deserves to get some major attention and rework in order to make it a community pride, like Journey of the Five.
A main change topic will be started in the CoP section. I encourage anyone who is interested to make themselves known. CoP has been a part of FFH for a long time, so let's work together to end it with a bang!