Looking forward to 1.0.
I will start my FFTA2 run with the current mod and update once you manage to release 1.0!
I just "finished" my FFTA run, so logically 2 is next. Normally i wouldnt play FFTA2 right now, cuz im not actually done with FFTA, but the mod im using (Extended) makes me unable to 100% FFTA; so its kinda on hiatus until thats fixed (and i have no idea how to do it myself
Really loved my previous run through of A2, they always felt easy later on, when you got the level ups rolling. Hard mode made a fine early challenge though. (Friggen monster stats)
Personally i think that broken combos arent even a problem (Job/2nd Job combinations, etc). The problem in FFTA series is the broken stat scaling. Doesnt really matter if you dual wield or dual hand, if suddenly a normal attack deals 250+ dmg, the challenge is gone. If i were to mod the game, i would seriously tone down all offensive stat scalings (this will also keep magick relevant end game/higher levels) while keeping HP ratios. Also half all weapon stats or something...
To post something relevant to this topic:
Is the first post updated with all current changes/additions? With all i mean all!