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March 19, 2024, 04:57:02 am

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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


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Messages - Xifanie

4181
The Lounge /
March 05, 2008, 11:06:56 am
I can't really. It will look bad in one resolution and good with the other so instead I'd rather keep the logo there.

After looking a second time at it, I'll shrink the image in height enough that it will fit perfectly in 1024x768 because that's what most people use.
4182
The Lounge /
March 05, 2008, 10:46:19 am
Yeah but in the real thing there will only be 1/21 chance that the pic will be Ovelia.
4183
The Lounge /
March 05, 2008, 08:46:56 am
:O
:O
:O
:O
:O
That's omgwqtfbbqawesome!
4184
The Lounge /
March 05, 2008, 12:01:32 am
I like the idea but, that one is way too big. If the height gets to high compared to the width, it will look ugly considering the width the the navigation bar.

However I simply think it's not worth the trouble about the second one... it would be fancy & all but would end up slowing everything.

He's my latest piece of work before I'm off to sleep:
4185
The Lounge /
March 04, 2008, 09:44:22 pm
I'm hosting this for myself; I use map2gl (mother's comp) while photoshop is on my comp. I should be able to come up with something nice that fits for all resolutions, although lower ones may not be able to see the full width of the map.
4186
The Lounge /
March 04, 2008, 12:11:29 pm
I really don't know what else to put there... any idea? :/
4187
The Lounge /
March 04, 2008, 10:45:13 am
Those should already be much better, I have to admit the blue didn't fit well.
4188
Archives /
March 04, 2008, 08:29:04 am
Good luck getting that status. What it does is 1000%HP/MP.
4189
Old Project Ideas /
March 02, 2008, 08:41:27 pm
Zodiac
Majestic

Equip: Katana, Ninja Sword, Helmet, Clothes, usual accessories.
Innate Two Swords

moderate-low HP
moderate MP
low PA (due to two swords)
moderate-high MP
moderate SP

Wave Fist
Stigma Magic
Bolt
Blind
Reflect

By the way, if you give items in a non-item skillset they will not be required and won't consume any item.
4190
Archives /
March 02, 2008, 10:05:13 am
Oops, my bad. I jumped to conclusions.

The idea behind invite is simple. That will stop people from constantly resetting just because a generic crystallizes. Instead they'll pick up the crystal for teh abilities and go on with the battle then invite a new generic instead of starting with a lvl1 Squire.

And personally, every time I invited generics into my party they were stronger than my current ones. (higher level & more abilities)
Training is boring, what I want is to fight!

But, in the end... are you ever gonna find a master Black mage with mastered summon? nai.

However I haven't tried Sigma yet but I can say crystal hunting humans sounds much more beneficial than inviting them.
4191
Archives /
March 02, 2008, 03:25:58 am
If we give the Knight Counter, any other reaction ability will be rendered useless. We already tried innate Weapon Guard for that matter.

Don't take Hamedo off goblins, that will make them near useless against monsters anyway, and this brings me to my idea below. At most, change the sweegy battle.

Free pet early on: People tend to overlook the usefulness of monster, maybe asking one to join after sweegy woods would result being useful (I'd say a panther).
4192
The Lounge / Site Name
March 01, 2008, 05:34:57 pm
Since we'll be moving in some time (after the next site is decently completed), we'll need a new name.

It's not only for the logo but for the domain name too.

Auritech.eu was temporaly and still did a great job. Too bad it lacked PHP.

I can't make a poll since I seriously have NO IDEA right now and I've been thinking about it a few times during the last month.

So any name is welcome, shout it!
4193
Spriting /
March 01, 2008, 05:27:56 pm
- Normal humans
- Monsters/Lucavi
- Chocobo

I never really did notice that some sprite sheets had a different body parts placement but it's not like I had 2 of them next to each other either.
4194
The Lounge /
March 01, 2008, 05:23:41 pm
Just making modifications yourself you'll probably end up with bugs and the like so that would help the project at the same time.

I may have use later for your writing skills.

You see in teh JP version the skills' quotes sounds poetic (in their own way).

In the US version it just sounds like gibberish.

Since I'm not working on the translation of those right now, it might take a few months. Building the future site should keep me busy for a while.

Seeing your enthousiasm, I suppose you can wait. :P
4195
The Lounge /
March 01, 2008, 05:14:45 pm
Duba?

Pwa

asdf?
4196
Hacking/Patching Tools /
March 01, 2008, 03:33:10 pm
They are used by the game, those are the weapon's formulas.

IIRC that's the formula the Blood(y) Sword/Strings uses so he put it on Night Sword so that it's not as strong. WP*PA*Br
4197
The Lounge / Future PHP Website design
March 01, 2008, 03:13:10 pm
Feedback, Suggestions, Flamewar, omgwtfbbq?
4198
Spriting /
March 01, 2008, 09:09:24 am
omg is this the legendary super stretching kongfu!?

At least 2 things affects the sprite's building in game.

- The placement of body parts.
- The sprite's Type, which are set somewhere

Type 1 is for humans, so if you take a monster sprite and insert it in a Type 1 sprite, that's not gonna be sweet.

With the 4 types, I can't recall which is for what, been a while. But it may be the reason to our problems.

If we study them enough, we could use the Type files to create a complete interface to test all possible animations using 8bit bitmap or spr files.[/i]
4199
Archives /
February 28, 2008, 11:26:44 am
Wrong, it doesn't exist at all.
4200
Archives /
February 24, 2008, 09:33:44 pm
Sadly we don't have the power yet to modify formulas so it's out of the question. But I'm actually surprised, during all my tests it never happened to me that the gfx was not shown because of the formula.