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March 28, 2024, 06:24:50 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Cheetah

3241
Spriting /
January 11, 2008, 07:05:44 pm
Tada:

http://i212.photobucket.com/albums/cc59 ... eview2.png

Well what do you think of the side/back view of the hat Karoudo? I think it is okay for now, maybe needs some slightly different shading and perhaps the feather needs to be a tad different. I'm going to try some different things with the cape now. I think both of our sprites are looking good, hopefully they can both be implimented as different color schemes or something.

Hey Zodiac, if there is anyways you could set up a sprite viewer for me as well that would be amazing. Though I am running OSX and the only emulator I have is a commercial that runs on an older operating system.

Either way I'm going to continue editing, but first I'm going to post some cape ideas.
3242
Spriting /
January 10, 2008, 08:03:05 pm
I will keep thinking on the triangle cut. I'm going to try a few designs for the cap just for kicks, even a straight white line might do the trick. I should have a few more angles and some cap designs done soon.
3243
Spriting /
January 10, 2008, 07:37:59 pm
Well here is a look at the Red Mage I started yesturday. I am using Weigraf has the model to differentiate it from the Knight more. Though the whole thing is heavely based off of the colors scheme and hat done by Kuraudo. Hopefully you don't mind Kuraudo, you just did such a good job that it would be stupid to not use your's as a basis. Hopefully you like what I did with the rear view of the hat and incorporate it into your design. Then maybe we can work together to figure out those last few angles for the hat.

I do want some advice as to what to do with the cape. Obviously the shading is all off from the rear, but what kind of design should it have and should the cut of it be changed? I like what you did with the Triangle cut at the bottom Kuraudo but I'm not sure it would work as well on this cape. Suggestions?

http://i212.photobucket.com/albums/cc59 ... review.png
3244
PSX FFT Hacking /
January 09, 2008, 07:44:36 pm
Wow yeah that is definitely all of the portraits. Are these in there original resolution, and if not is there some way that I could get them in that form to mess with for use in game?
3245
PSX FFT Hacking /
January 09, 2008, 07:07:22 pm
Sorry Zodiac, I am obvously new and stupid. But where is the image gallary for these?

Thanks
3246
PSX FFT Hacking /
January 09, 2008, 07:00:46 pm
Quote from: "Kuraudo Sutoraifu"Can anyone procure the sprite sheets for Orlandu, Malak, Rafa, Cloud, Reis, Beowulf, and Worker 7/8?

I'm in the mood for sprite tinkering.

I think everything just mentioned is in this file that was link to the Blue Mage custom sprite discussion by huthutchuck.

"huthutchuck (Posts: 38)    Sun Nov 18, 2007 6:40 am
Better yet these are the .PNG files for the sprites from the website.

http://rapidshare.com/files/70498099/FF ... es_PNG.rar
_________________
"Quake with Fear!!!!!!!!!!!""
3247
Spriting /
January 09, 2008, 05:06:19 pm
Hey Vincent I have a few questions about the FFT Palette you posted. So my understanding was that it was a list of all the available colors that could be used in FFT listed in RGB with there respective color balances. However when I made a Palette of all of them the selection looked rather lacking.

http://i212.photobucket.com/albums/cc59 ... 1199925441

What am I doing wrong? I just went down your list and painted them right to left. The blank spot is because the list repeated itself at one point. I just itching to take a crack at some of these sprites and I just want to have the correct colors to be using.

EDIT:So I messed up the colors the first time, but it is fixed now and my questions still hold.