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April 26, 2024, 04:35:33 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Recreating PSX Sprites in Unity

Started by curryberto, July 05, 2019, 06:54:58 pm

curryberto

Hello - first time posting here so I apologize if this is the wrong forum.

Long ago i found something called fftpatcher which extracted all the sprite assets from an FFT iso and you could view them all.

I modified that program to spit out all the sprite sheets as bmps and animation sequence data as JSON so I could recreate those assets in Unity for a personal project. Things are going pretty well but I am having a ton of trouble getting the weapon (WEP1) sprites to lay nicely on top of the attack animations on the the regular unit sprites (SPR1 I think).

Does anyone know any specific SPR1 WEP1 pairs so that I can try and line them up? I'm happy to share my work in progress if anyone wants it.
  • Modding version: PSX