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Messages - Pedro Henrike

1
PSX FFT Hacking / Re: Steam Job Wheel Discussion
August 14, 2019, 06:00:04 pm
Simple amazing!!!
I was eager to get the job of the Holy Knight and Dark Knight, but I don't want them coming mastered ... it would be interesting to learn their skills at a cost.
2
PSX FFT Hacking / Replacement class
August 14, 2019, 04:58:39 pm
Hello guys, how do I change a class in the game? I would like to exchange Lancer for a Holy Knight. But when I change the skills, the class is already mastered.
I am adding Sprites to some BMP's I found here in the Forum and found it cool to leave the characters as Classes, as it is not possible to add many main characters due to lack of space in FFTEVGRP. How do I upload the changed sprites here in the Forum? I try but they won't T-T
Thanks and good night (Good morning to you on the other side lol)
3
Quote from: Elric on August 08, 2019, 11:55:19 pm
Did you list 3 characters from Jot5 on purpose?

Yes, those are not on the home page


I played Jot5 recently and I must say I loved it, it was just amazing, congratulations on the work! And no, I did not use any Sprites that appeared there, I am referring to Sprites created and posted here http://ffhacktics.com/sprites.php
4
Quote from: Elric on August 08, 2019, 10:07:30 pm
No, its because you are over the sprite limit. Only 9 unique sprites can be in a battle or event at a time, in the PSX version

Main menu? If you mean the home page, then no. Many are in the spritiny section, so you need to look around a bit.


Oh yes, that explains it all, thank you very much!
Yes, I am referring to the sprites you create, class sprites, main characters (like Dante, Zelda, Link, etc ...)
5
Hello, how are you? I'm "New" here and I have a lot of questions, but I'm currently stuck in two and would like to know if they can help me. Here's what, I'm trying to get Celia to appear as an ally in the "Dorter Trade City" Phase (I replaced Simon's Sprite with hers so she could join the team in the end). But when I enter the battle, my characters become blurred and I am aware that it is by the amount of allied character in the game, so to solve this mistake I only take ONE companion in this battle and I can play normally. So I would like to know how I can limit the amount of characters I can take in each phase, so that in this phase, I limit to only one, to avoid this mistake.


The second question is: Are all existing sprites on the main menu? Because I've seen a tutorial on how to create a new sprite, and it's particularly impossible for me right now. Or can I find more sprites over the internet?
6
New Project Ideas / Re: Vanilla
December 25, 2018, 12:32:36 pm
I was in doubt of where to post, sorry, and thank you
7
New Project Ideas / Vanilla
December 24, 2018, 06:43:49 pm
Good night and merry christmas, everyone.
I'm sorry to post so much, I do not understand much about programming and etc ... I'm learning a lot thanks to you and I'm very grateful. And today I'm asking for a little help this time. I found the tutorial on how to create events on PSX and downloaded the necessary programs, but realized that they use a file called "Vanilla" but not the encounter ... how can I get it? I'm interested in starting to do my own "patch" (based on the PSX version of course) and future work with you on some other great project ... Anyway, where can I find this Vanilla so that I can create my own events, speech bubbles and history?

OBS: I do not know if this is the right place for this topic, if not, sorry!
8
PSX FFT Hacking / Re: Text's
December 22, 2018, 11:05:05 am
Quote from: CONMAN on December 21, 2018, 01:20:31 pm
You mean the speech bubbles used during battles and other scenes?

Basically this ... I would like to change the lines, so that I could change the story of the game, but without changing the phases or order of events
9
PSX FFT Hacking / Text's
December 20, 2018, 08:28:55 pm
Where do I find the texts of the speech bubbles of the History mode? I would like to change the lines to change the story, but I can not find the lines in FFTacText, can anyone help me?
10
PSX FFT Hacking / Re: PSX Patch Help
December 16, 2018, 08:17:39 pm
Wow!! Many thanks for the link, it was what I was looking for, I found some others but not what I was looking for. And as for duplicating swords ... I just removed the "Two Swords" skill from Ninja and took the "Invite" skill from Mediator (So we did not recruit the enemy to get the items), anyway, it was not a Patch amazing as others have on this site. It was just something personal that I wanted to have existed in the original, so I added it to "mine". Now I will try to understand about this issue of events. Thank you again!
11
Is FFTOrgASM necessary for this process? I do not quite understand how it works. So if it is, I will try to understand it. I found the topic very interesting.
12
PSX FFT Hacking / PSX Patch Help
December 16, 2018, 10:29:55 am
Hello guys! I just finished my first "Patch", leaving the story the same way, changing only the characters recruited, various classes and such skills. Excablibur and Chaos Blade increased the damage and became single swords (impossible to duplicate), etc ... And I'm considering the possibility of doing a second part of this Patch / mod. I already have several ideas to start and end the game. But I would like some help from you. I'm in the mood to make a story this time. Could you tell me a link where you can learn how to change the order of each map (I do not want to start at Orbonne Monastery), I would like to start the chapter elsewhere (Sweegy Woods, for example) and change my enemies to my liking without a colorful square in my characters ... If anyone can help me at least with this beginning, send me a message in private or leave a link where I can find tutorials I need. Thank you!
13
PSX FFT Hacking / Re: Sprites FFTEVGRP
December 15, 2018, 10:15:49 am
Ah, then I get upset. I needed those 4 extra slots so much ... I'll have to dispense with Worker and Byblos to leave the other characters I enlisted on the way.
14
PSX FFT Hacking / Re: Sprites FFTEVGRP
December 14, 2018, 08:37:48 am
I understand ... I would very much like to put characters like Delita (Ch2) and Wiegraf to join the team, but they get bugged sprite, so it does not pay. To increase Slots from 16 to 20, can you help me or should I create a new topic?
15
PSX FFT Hacking / Re: Sprites FFTEVGRP
December 13, 2018, 10:31:10 pm
Quote from: Nyzer on December 13, 2018, 09:09:29 pm
Not easily.

As I told you before:

You can replace their formation sprites in Shishi.



I think I understand, thank you To conclude ... could you get me a question? Whenever I modify the PSX game it gets a bit slower. Is there a way to avoid this slowness or is it because of the modifications? Thank you.

And before I forget, is there any way I can get this unused sprite (Ninja, for example) and put it so we can not release the class? since I will replace it with another character.
16
PSX FFT Hacking / Sprites FFTEVGRP
December 12, 2018, 08:49:19 pm
Hello .. Good night! I would like to know if there is any program that allows us to recruit characters like Delita (Chapter 2) or add new Sprites in characters to recruit in the middle of the story. I'm new to these things and would like some help, if anyone can at least help me with this, thank you. Print Link of an example I want (I can not post print here): https://prnt.sc/lu9ilw
17
Is there any that is up to date? For example, I would like to replace Goltanna and Vormav with other Sprites I downloaded, and then add them to my team. But if I do this using only Shishi, Sprite is wrong in the formation and it shows as if it were the Ramza ... I do not know how to add a character without replacing some one that has in FFTEVGRP, because of this error
18
PSX FFT Hacking / Re: New Character HELP
December 02, 2018, 09:04:09 am
I do not want the character to say anything at the event, just let him join me after the battle. For example, I would like to add Balmafula, but if I fill those empty spaces, I just need to put her Sprite number so that it appears normally in formation and in battle. But if I wanted to add a Sprite I downloaded, I would need to replace someone in Shishi and FFTEVGRP so that it would appear in training without bugar, right? But how would I add it if there are no slots to replace in FFTEVGRP besides the main characters?
19
Does CDmage only open the FFT PSX? Because I try to open WotL to get the folder "Events" but the following error appears: File Length does not match sector boundary. (And I've tried opening it anyway in CDmage ...

I noticed that in FFTEVGRP does not have all the sprites, as in Shishi, this means that if we change some character in the story and recrute him in the future, when we enter the formation, he is with the image of Ramza, and only becomes normal Sprite that we put) during the battle ... What to do about these?
20
Help! / More spaces and new classes (Sprint too)
December 02, 2018, 08:44:05 am
Hello everyone, I would like to know two things about FFT (PSX). First: Is it possible to add the Onion Knight and Dark Knight jobs in it? If yes, how? And second: How do I open more slots to leave the limit at 20? I would like to recruit more characters for my team. I accessed the post from RavenOfRazgriz where he posts some tutorial links, but I did not find anything related to what I need.

I would like to know where I get more Sprites from characters than the ones on the main site, I'm interested in changing the game a little more, can someone show me where to find it?