Final Fantasy Hacktics

Modding => PSX FFT Hacking => Topic started by: C1REX on May 29, 2017, 12:56:20 pm

Title: New job with monster skills?
Post by: C1REX on May 29, 2017, 12:56:20 pm
Hi,

Was thinking about changing mime into a Monster Hunter job. It would use monster skills mostly.
Is it possible? I also want to make most of them learnable on hit only.

Cheers,
Kris
Title: Re: New job with monster skills?
Post by: Emmy on May 29, 2017, 03:57:24 pm
Very easy if you don't care about animations.  Just click "learn on hit" and unclick "learn with jp" for each relevant skill, and make a skillset of them.  Note that if you do care about animations, humanoids using monster skills and vice versa can look kinda funny.
Title: Re: New job with monster skills?
Post by: C1REX on May 29, 2017, 04:32:21 pm
Is there an easy way to make it look OK? Let say Choco Cure, Eusena, Choco ball to look like a spell?
It would be a mime sprite so it looks funny already.
Title: Re: New job with monster skills?
Post by: Emmy on May 29, 2017, 04:54:09 pm
Most of the animations in MT use 01, 2c, 00 on the animations tab.  This is the spell charging animation.
Title: Re: New job with monster skills?
Post by: Xifanie on May 29, 2017, 05:01:30 pm
You cannot give the mime learnable abilities. It's either auto-mastered or you use a different job.
Choto made a hack that makes mime learn abilities in battle, just for that battle. Something like that.
Title: Re: New job with monster skills?
Post by: C1REX on May 29, 2017, 06:01:56 pm
OK cool I may use other sprites then. Probably Mediator or Calculator. I may also give Monk an extra one.

Huge thanks for the animation tip :)
Title: Re: New job with monster skills?
Post by: Quillbeatssword on January 28, 2018, 07:46:11 pm
Quote from: Emmy on May 29, 2017, 04:54:09 pm
Most of the animations in MT use 01, 2c, 00 on the animations tab.  This is the spell charging animation.
I usually just clone and paste monster abilities on the human abilities I'm not using in my patch and its always seemed to work. If you find an oddball you could use a different spell animation like using chakra for Choco cure etc