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April 24, 2024, 11:36:03 pm

Add New Job

Started by Areli Azumi, February 01, 2015, 10:11:00 pm

Areli Azumi

February 01, 2015, 10:11:00 pm Last Edit: February 02, 2015, 03:36:24 am by Areli Azumi
Hi guys I'm a noob at modding since I just start this morning, I don't have any problems with sprite modding but I still doesn't have any idea on how to make a new learnable new job  :( Thank You :)

Xifanie

You can't; you have to replace an existing one. Mime is not really an option either because it doesn't have space for learning abilities, but otherwise there is a hack to make them like the other generic jobs.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Areli Azumi

Well that's too bad :( but I can insert new recruitable character with their own unique skill right?

Xifanie

Oh yes definitely, there are a bunch of unused job slots, and a few formation sprites slots left as well.

Use FFTPatcher to edit the jobs as you like, Shishi for the sprites, EVTGRP for the formation sprites.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

DARKANGELUXZ

I wondered the same thing  ;)

Areli Azumi

Thanks :D Already download all those tool from ffhacktics :D I will ask about how to make new skill like transformation (I look at ffhacktics sprite and find wolf knight + werewolf and I want to make that knight can transform :D ) etc but I will post it in different post :)