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Messages - Fosil

21
Spriting / Re: Tojoe's Sprites
July 18, 2012, 02:15:55 am
Good eye! It is rather manly... Her neck will be thinner. These are just concepts, anyhow.

Update!
Attached below is an attempt to fix the skin tone-hair blend problem. Her main skin tone sort of becomes a custom... jaundice colour. But, hey, it helps it to stick out.
Eeehhh. Its late, and I'm tired. And I don't think it is very good. Someone, save me!

Also, some other minor things were fixed, such as Speech face animation. Oh! Aaaand now her bangs move when she walks! YAY!
I'll be working on this more in the morning when I have more energy...
22
Spriting / Re: Tojoe's Sprites
July 17, 2012, 05:32:22 pm
Thank you for the input!  I'll be working from those suggestions, then.

Bonus! I drew a concept portrait for Phara! She reminds me of the bad-arse spawn of Lightning and Solid Snake. Kinky! That odd little scritch on her face is supposed to be a scar. After all, what's a pirate without a scar or two or other deformity? I know I may not be able to go into that much detail, especially with the headband, but eh.

And as an aside, here are other miscellaneous portraits. Some may be too detailed. (Too many colours would be used/whatever.)
23
Spriting / Re: Tojoe's Sprites
July 14, 2012, 05:01:30 pm
By Gafgarion's nippled-forehead, I was expecting negative reviews. I'll have the alterations done as soon as I'm back to my desktop. Thus, the portrait will have to wait, as well.

Plus, I may go as far as sampling other colour options for her hair, chest and leggings. Not to be misread as 'hairy chest with leggings'.

EDIT:
I tampered with her palette, making sure all colours were true to FFT standards. Also, how does she look with brown skinnies? (Ripped straight from the female Ninja's alternate palette) Using this brown allows the palette to shrink to 14 total colours! (Again, including black.)

So, then, the question is, what can I add in those 2 colour spots?  I was thinking something blue-like or another cool colour to compete with all the warm colours in her sprite. However, now the light boot details look horrid. Perhaps the extra colours could fix her hand-hair blending troubles AND allow me to redo the light boot details?

Thoughts?
24
Spriting / Tojoe's Sprites
July 13, 2012, 09:29:55 pm
(In hopes that I create more sprites, as I often wish to.)

My latest sprite: Phara, the sea-faring Pirate. (Or, you know, whatever you see her as being.
She isn't complete--there are still some... nits... to be... picked... out. As it were. That, and the portrait.
I want her hair to be red. (Gosh, what is it with me and red-heads?) So an alteration will be in order...

I am aware of the funny business with her hands blending into her hair on casting animations. Perhaps the 16th sprite colour can fix that?

Base sprite: Female Ninja; Hair: Female Assassin; Sash: Rapha
Colours may not be to FFT standards. (Did not use entirely existing sprite colours here and there.)
Total colours used: 15 (including black)

In addition, I am toying with the idea of adding white boot... seams? fabric? ... things to spiff it up.

Critiques? Ice cream? Oh please, be ice cream!
25
New Project Ideas / Re: Community Mod
July 13, 2012, 08:51:31 pm
Well spoken, FDC.
I shared the same feelings of mismatched characterization/group affiliations, but thought better to voice personal opinions when the actual story was evolving. I don't see things as set in stone, either.

And I'm just throwing this out there, so it is said: On the topic of characters--specifically the hero--he/she must have a goal, and someone/thing worth fighting for. Victory cannot always occur--but if so, the cost (loss of self/allies/etc, new enemies/etc) of winning is a high price that must be paid.
26
New Project Ideas / Re: Community Mod
July 06, 2012, 02:33:32 pm
For those unaware, The Sable Swords:
Quote from: Game ScriptTo combat the theft and violence prevalent during the Fifty Years' War, the Sal Ghidos Council created an elite guard made of fifteen knights who had proven their worth on the battlefield. This group of black-clad warriors was known as the Sable Swords. It is said they perished after falling prey to a bandit's trap in Death's Gorge, but even today people report sightings of ghostly figures in black.

So as far as using The Sable Swords in story, perhaps one or more members of it did not die to the trap, and could be party members?

And as other party members go, an obvious, if perhaps too cliche, character addition is Balbanes/Barbaneth Beoulve (Ramza's father; If he is included, I'd suggest not as a primary character. Also, wherever Barbaneth goes, Thunder God Cid goes.)

Eldibus as a young mage trained in Magic City Gariland, and ally, yet progressing towards villain as he delves deeper into his ancient tomes?

Zerro, the legendary thief of propositions? Though, his age is unknown...

And even vaguer, how about the mother or father or other relative of Rapha & Marach, giving clues to the origin of their powers?

Something involving Simon? Based from this snippet:
Quote from: Game ScriptElder of Orbonne Monaster and renowned theologian, Elder Simon is a devout member of the Church of Glabados. Although he once served as a Church inquisitor, a certain incident led to his retirement, whereupon he withdrew to the remote sanctuary of Orbonne Monastery.

Why is Simon so eager to help Alma. Honest goodness, or something else entirely? (What about an unforgivable act against her father in secret?) Yay, mysteries!

Something involving Gaffgarion?:
Quote from: Game ScriptHe once served as a division commander in the Order of the Eastern Sky in the Fifty Years' War. But at war's end, Gaffgarion was expelled from the Order as a result of the barbarism of the methods he employed to ensure victory.


Additional villains can spring forth from the Khamja and The Church, among others.

If none of these suffice, it is not hard to imagine new characters. But, as far as the main hero of the story goes, it should be one who possesses skill in both physical and magical schools, much like Ramza. (His ample PA & MA; as well as Wish, Scream, Ultima.)

And on topic of Ultima and other learn-on-hit skills, what if the main character was sort of a Blue Mage, but learns human foe skills instead? That character would be in every story battle and thus able to learn these abilities, anyway.

I hereby propose a female lead with a Blue Mage-esque skillset. (Trending with the recent upsurge of mighty heroines.) She can even get freaky with Balbanes and give seed as to why Ramza can learn-on-hit Ultima. ;) Kidding! Or is it a good idea? Speak your mind, and give your own suggestions, eh?

Edit: As it turns out, Ramza and Alma's mother was a commoner.. hmm..
Quote from: Game ScriptZalbaag: What have you ever done to inspire my trust? The mistake was my own. Until today I had looked on you as a true brother. But your mother's common blood forever stains you common. You are not fit to bear the Beoulve name!
27
FFT Arena / Re: Data collection of Season 1
July 03, 2012, 10:31:09 am
I had heard about the new patch for arena--but last I checked, I didn't see much in terms of changes. Nor did I think things were being finalized just yet. Maybe I was just looking in the wrong place.  :oops:

And perhaps I was full of it for saying popular = best. I should have just let the numbers do the talking. :)

Thank you for pointing that out, though. Now that I see the changes coming, I'm quite pleased!
28
FFT Arena / Data collection of Season 1
July 03, 2012, 12:35:29 am
Herein I gathered tallies of jobs/items/abilities used in nearly all of the teams from the MemCard Generator spreadsheet. (It is far from fully accurate-it may not include all. However, the data still stands for what its worth.)

This outlines the best, and thus, the most popular.
You could say my goal in this is to encourage the buffing of low-popularity items/jobs/skillsets so that the best aren't quite the best anymore. Easier said than done, I know--balancing is tricky business.

Collection Highlights
(In order of most to least. See if you can guess the best! Full lists & counts in spoilers below)
Top 5 primary jobs: Archer, Scholar, Ninja, Bard, Monk
Top 5 secondary skillsets: Item, White Magic, Draw Out, Ninjitsu, Punch Art
Top 5 reactions: Auto Potion, Damage Split, MA Save, Absorb MP, PA Save
Top 5 support: Magic Attack UP, Attack UP, Short Charge, Defense UP, Throw Item
Top 5 movement: Move-HP Up, Move-MP Up, Move+1, Fly, Teleport
Top weapons of each type: Platina Dagger, Hidden Knife, Rune Blade, Defender, Murasame, Battle Axe, Faith Rod, Wizard Staff, Scorpion Tail, Romanda Gun, Gastrafitis, Mythril Bow, Bloody Strings, Battle Dict, Dragon Whisker, Ivory Rod, H Bag, Persia
Top 5 shields: Genji Shield, Venetian Shield, Aegis Shield, Kaiser Plate, Escutcheon II
Top headgear of each type: Diamond Helmet, Golden Hairpin, Ribbon
Top bodygear of each type: Reflect Mail, Black Costume, Linen Robe
Top accessory of each type: Sprint Shoes, Magic Gauntlet, Angel Ring, 108 Gems, Vanish Mantle, Chantage

63   Archer
53   Scholar
51   Ninja
51   Bard
46   Monk
44   Thief
42   Paladin
40   Priest
39   Oracle
39   Samurai
28   Chemist
27   Mediator
25   Lancer
25   Dancer
22   Wizard
21   Squire
18   Mime
16   Time Mage
15   Summoner
11   Geomancer
126   Item
100   White Magic
83   Draw Out
48   Ninjitsu
47   Punch Art
34   Summon Magic
30   Steal
25   Chivalry
24   Time Magic
20   Snipe
20   Talk Skill
18   Basic Skill
13   Black Magic
13   Sing
12   Yin Yang Magic
10   Elemental
8   Jump
7   Dance
2   Lore
105   Auto Potion
57   Damage Split
53   MA Save
43   Absorb MP
37   PA Save
35   Dragon Spirit
33   HP Restore
30   Abandon
29   MP Restore
28   Counter Flood
24   Counter
24   Projectile Guard
19   Awareness
16   Counter Magic
14   Speed Save
11   Regenerator
11   Faith Up
10   Finger Guard
9   Critical Quick
7   Meatbone Slash
6   Sunken State
6   Distribute
0   Brave Up
0   Counter Tackle
98   Magic Attack UP
95   Attack UP
94   Short Charge
47   Defense UP
43   Throw Item
39   Unyielding
38   Equip Shield
34   Overwhelm
29   Equip Armor
24   Two Swords
20   Martial Arts
19   Equip Ranged
19   Magic Defend UP
13   Equip Polearm
12   Half of MP
11   Two Hands
5   Equip Magegear
2   Maintenance
1   Equip Light Blade
0   Equip Clothes
0   Defend
0   Equip Hvy Blade
0   Monster Talk
174   Move-HP Up
129   Move-MP Up
71   Move+1
49   Fly
31   Teleport
21   Float
12   Flee
10   Ignore Height
0   Jump +1
0   Jump +2
25   Platina Dagger
17   Main Gauche
12   Orichalcum
6   Mage Masher
4   Air Knife
2   Dual Cutters
2   Blind Knife
1   Assassin Dagger
0   Throwing Knife
   
38   Hidden Knife
18   Ninja Knife
9   Sasuke Knife
6   Koga Knife
4   Short Edge
2   Ninja Edge
2   Iga Knife
1   Spell Edge
41   Rune Blade
9   Blood Sword
3   Ancient Sword
3   Sleep Sword
2   Diamond Sword
2   Platinum Sword
1   Ice Brand
0   Coral Sword
   
6   Defender
4   Chaos Blade
2   Excalibur
1   Save the Queen
1   Ragnarok
   
12   Murasame
12   Muramasa
5   Asura Knife
5   Kikuichimonji
5   Masamune
2   Bizen Boat
2   Heaven's Cloud
2   Chirijiraden
1   Kiyomori
0   Kotetsu Knife
31   Faith Rod
19   Wizard Rod
17   Prismatic Rod
3   Flame Rod
2   Poison Rod
1   Ice Rod
1   Dragon Rod
0   Thunder Rod
   
32   Wizard Staff
17   Mace of Zeus
5   Rainbow Staff
5   Gold Staff
4   White Staff
0   Healing Staff
17   Romanda Gun
17   Blaze Gun
11   Stone Gun
9   Blast Gun
8   Mythril Gun
8   Glacier Gun
   
20   Mythril Bow
3   Ultimus Bow
0   Long Bow
0   Silver Bow
0   Ice Bow
0   Lightning Bow
0   Windslash Bow

7   Gastrafitis
6   Night Killer
3   Poison Bow
2   Cross Bow
2   Hunting Bow
0   Bow Gun
13   Dragon Whisker
6   Obelisk
5   Javelin
3   Partisan
3   Holy Lance
1   Spear
0   Mythril Spear
   
33   Ivory Rod
10   Octagon Rod
3   Whale Whisker
1   Iron Fan
0   Gokuu Rod
8   Battle Axe
4   Giant Axe
3   Slasher
   
15   Scorpion Tail
5   Spiked Futon
4   Aspergillum
0   Sadist's Whip
   
16   H Bag
14   FS Bag
10   P Bag
3   C Bag
   
6   Battle Dict
2   Monster Dict
1   Papyrus Plate
1   Madlemgen

8   Bloody Strings
5   Fairy Harp
0   Lamia Harp
   
5   Persia
3   Ryozan Silk
1   Cashmere
35   Genji Shield
35   Venetian Shield
19   Aegis Shield
19   Kaiser Plate
11   Escutcheon II
8   Ice Shield
8   Flame Shield
5   Mythril Shield
4   Platina Shield
3   Gold Shield
3   Diamond Shield
3   Crystal Shield
26   Diamond Helmet
25   Barbuta
22   Crystal Helmet
18   Circlet
16   Cross Helmet
13   Gold Helmet
7   Grand Helmet
3   Mythril Helmet
3   Platina Helmet
0   Genji Helmet

30   Reflect Mail
28   Carabini Mail
13   Diamond Armor
12   Gold Armor
10   Platina Armor
6   Genji Armor
0   Crystal Armor
0   Maximilian
141   Golden Hairpin
80   Black Hood
68   Thief Hat
67   Green Beret
48   Holy Miter
46   Twist Headband
27   Flash Hat

98   Black Costume
74   Power Sleeve
55   Wizard Outfit
47   Brigandine
36   Earth Clothes
31   Rubber Costume
29   Santa Outfit
18   Secret Clothes
31   Ribbon
10   Cachusha
3   Barette

37   Linen Robe
37   Robe of Lords
16   Wizard Robe
14   Silk Robe
13   Chameleon Robe
13   White Robe
11   Black Robe
10   Light Robe
39   Sprint Shoes
36   Red Shoes
35   Battle Boots
24   Germinas Boots
11   Iron Boots
10   Rubber Shoes
8   Feather Boots
   
47   Magic Gauntlet
39   Bracer
4   Power Wrist
1   Genji Gauntlet
   
43   Angel Ring
38   Magic Ring
33   Reflect Ring
13   Cursed Ring
4   Defense Ring
   
24   108 Gems
18   N-Kai Armlet
8   Diamond Armlet
0   Jade Armlet
0   Defense Armlet
   
17   Vanish Mantle
11   Dracula Mantle
9   Elf Mantle
8   Small Mantle
6   Feather Mantle
2   Wizard Mantle
1   Leather Mantle
   
69   Chantage
47   Setiemson
46   Cherche
6   Salty Rage

Suffice to say, it is sad when so many items are neglected. Next step: suggestions for improvement? How about it, Arena-masters? :)
29
New Project Ideas / Re: Community Mod
July 02, 2012, 07:46:01 pm
On the topic of story, specifically set after The War of the Lions, anything we come up with can be lost to history, as it were. Much like how the church covered up Orran/Olan's works.

In contrast, many things that happened before the War of the Lions were (obviously) mentioned in various rumors/etc in the original game. I think it would be easy to work from those--while staying true to the original.

I shall mention again the Khamja, along with The Sable Swords, among other groups active before/during the wars. And, there's lots of other things to draw from. The Game script from GameFAQs can prove useful for re-familiarizing oneself.
30
New Project Ideas / Re: Community Mod
June 26, 2012, 02:27:52 am
I was honestly toying with the idea of making a mod, myself. However, it is a huge undertaking--not to mention time investment. My idea was to continue the story after The War of the Lions--but around ~20 years later. I have a skeleton of the story ready if shown interest.

As for the jobs I was envisioning, I was inspired by the Khamja, whose members include the likes of Rapha & Marach, Illua & Ewen among others. (From FFWiki: "The clan is considered incredibly powerful and dangerous, having access to spells, weapons, and Job classes that other clans cannot obtain.")

My submission:
Job name: Harbinger
Job purpose: Support/Harassment
Job description: Heralds of astrology who warp the dimensions of time and space. Uses Astrology to manipulate fate and sway the course of battle.
Genders: Both
Skillset Name: Astrology
Skillset Description: Harbinger job command. This augur toys with the laws of the universe.
Ability Types: (General 'Time Magic' spells, but re-purposed and re-envisioned, with more emphasis on "space" or placement.)
Here is a small sample of possible abilities: (Speed/MP values withheld for the sake of avoiding complexity.)

Astral Flux - ~100 JP - Hastens the passage of time of those in line with the stars. (Add: Haste. Effects all nearby units in range of 1.)
Phase Grip - ~250 JP - Halts the passage of time with the pulse of a star, severing the target from time's flow. (Add: Stop. Effects only one unit within a range of 3.
Dimensional Rift - ~450 JP - Tears holes in the fabric of time. Reduces the HP of units in a large area by 33%. (Range of 2, AoE Effect range of 2 (always effects caster), vertical range of 3)
Time Reversal - ~550 JP - Rewind the stars, balancing time and even reversing death itself. (Cancels all: Dead, Haste, Slow. Centered on caster, radius of 1.)
Celestial Stasis - ~650 JP - Halt the course of enemies' guardian stars, rendering them, and yourself, completely unable to act. (Inflicts any: Stop, Don't Act, Don't Move. Centered on caster, radius of 3 or 4, infinite vertical tolerance.)
Parallel Balance - Hidden ability/Auto-Learned/0 JP - Warps time and space to inflict damage commensurate with the damage the user has endured. (Requires Critical status on caster. Range of 5. Effect of 1.)
Temporal Boon - Hidden ability/Auto-Learned/0 JP - Voids your existence while gifting a second chance to another. (Cancel: Stop, Sleep, Petrify; Adds: Quick, Haste. Requires Critical or Doom status on caster & kills caster after casting. Range of ~5 (or infinite range?))
SUPPORT
Alacrity (Short Charge) - Halves CT of Spells and Abilities

Additional Info: (Inspired by the "Nightshade" class of FFTA.) As such, and with a job name such as 'Harbinger', I would style them as sword/katana-bearing dimensional warriors that can equip robes for added flavor.)

As for its abilities, I was trying to go for inter-skill conflict. (Abilities should conflict with one another.) However... use 'Dimensional Rift' three times, and then use 'Parallel Balance' to great effect?

On the grand scale, I figure each job's skillset will have a couple of auto-learned/invisible abilities that are only useable when Critical/Doomed respectively. (Doom wouldn't be inflictable by the player.)

31
Spriting / Re: theultrawolf's sprites
February 15, 2012, 11:22:43 pm
Hah. Well, thanks. See, I still lurk around, here and there. Been busy with other stuff to not make anymore contributions.
32
Spriting / Re: theultrawolf's sprites
February 15, 2012, 11:02:04 pm
... Albeit the version I contributed had red hair, and may not be "true" to the unhooded version of Meliadoul that many seem to envision. Perhaps I did wrong in making her a red head?
33
What if the wiki was... well, more of a wiki?


We could create pages about sprites, with that sprite's default portrait, sprite sheet, palette(s), and skill sets--as well as basic biographical data like date of birth, zodiac sign, Brave Story entry, help text of any sort that originates from that character, Bravery/Faith quotes, etc.
- For palettes, we could create sub-pages that detail that sprite's palette data, and be able to click on one of the colors displayed to see what other sprites also use, say: "Ramza Chapter 1's lightest shade of blue."

- For custom sprites that were "frankensteined" from other sprites, perhaps we could include links to their respective original sources?

- For skill sets, each ability could have its own sub-page? And within that page would be its formula, and that formula could have its own category that links to other abilities/weapons that also use that formula. Also, there could be detailed effect observations of that ability which state how it applies to single targets vs. groups vs. all allies/foes. (I seem to remember a forum article that had Youtube videos of such things but could not readily find it)

("tl;dr" Basically any data that would be useful to a user if he or she were to implement this sprite into their patch would be documented and easily accessible.
Of course there any many many more things that could be put on the wiki, the limit is in the user base. So, how about it?
34
Help! / Re: Where can I get Balthier's sprite?
May 12, 2011, 08:40:49 pm
By all means, variety can be good.
35
The Lounge / Re: Zodiac Stones after end-game?
May 11, 2011, 12:06:09 pm
:) I'm sure he liked it. Agrias watched.

Anyhoo, good, because I was liking the idea of Ramza handing them off to his friends.
36
The Lounge / Zodiac Stones after end-game?
May 11, 2011, 09:44:13 am
What happens to the Zodiac stones after the events of end-game FFT?
I've read several entries on FFT's story, but there are no details of if.

Due to this, no one knows. So then, I want some opinions from others as to what might happen to them.

I've had several ideas, myself.
- Ramza gives the stones to his friends (party members, whether special or generic) to keep safe
(Obviously this would vary from player to player, depending what company he kept. Although there are still key-characters from the story that could fulfill these tasks, such as Orran or Valmafra)
- Ramza (and/or his friends) scatter them throughout the continent, or even world
- They are destroyed?


Reason is: I may be dabbling a little into story content set after the completion of FFT's story.
37
Spriting / Re: Our own Malcolm Reynolds (sprite)
May 06, 2011, 02:48:43 pm
Orlando-fied. (His hair followed the Orlando-conga line, too)
Yay or nay?
38
Spriting / Re: Our own Malcolm Reynolds (sprite)
May 06, 2011, 02:15:25 pm
Hmm. Maybe my Windows display config isn't so messed up, afterall? Still in Ubuntu, I opened up Orlando's sprite just to compare a tint of blue, and its bright as all gosa.
Are sprites supposed to be on the bright side? Have I been seeing things wrong this entire time?

Anyhoo, after some more tweaks to the colours, I got it down to 16 colours.
39
Spriting / Re: Our own Malcolm Reynolds (sprite)
May 06, 2011, 12:11:59 pm
Cheetah: That is so cute... Now, I want to name my pet (once acquired) in that vein.

I actually thought the portrait was shiny, but eh, I could see it being better. Namely the hair and jacket, as Cheetah mentioned.
Yeh. I'm still well aware of the misplacements within the sprite. I didn't have time to fix those last night, but here in a few I'll be back on the case.

Might you suggest some reds to use for his under-shirt?
I will fill out the coat tails so they're not split.

Kagebunji: The coat is the male Orator's. The gloves are male Ninja. The boots are male Archer. (Those boots are so useful and shiny as I used them in my Meliadoul edit, too.) The head I stole from a custom sprite, Vicks, then modified.
As for the portrait, I frankensteined bits of Delita's face and stole "Kent [Fire Emblem]" hair from the custom sprite section.


Wow, after rebooting into Ubuntu for updates and opening it... My Windows display config is messed up! No wonder you said the red was way off--its practically magenta! And otherwise things are too bright? I've attached a zoomed in forward diagonal that I've doctored a bit since then.
I'm down to 18 colours. Now its just palette crunching time. Then I can go back and rectify the messy sprite sheet and reapply the 16 true colours.
40
Spriting / Re: Our own Malcolm Reynolds (sprite)
May 05, 2011, 10:26:26 pm
Unfortunately for the sprite--I am currently at an estimated 18 colours. I suppose I could cut out one of the reds. Or all but one if I have the coat cover up enough of it?

edit: updated sprite-sheet before I go to bed
Here's a close up of the portrait (which I've tinkered with since the initial post)