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April 23, 2024, 02:12:41 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Recent posts

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91
Spriting / Re: welln's Sprites
Last post by Krice - March 26, 2024, 03:12:58 pm
For the Y'shtola sprite in game i noticed her face distorts when she is casting. Is that a me and my game thing or the bmp?
92
Help! / repeat action
Last post by zinkBR1986 - March 26, 2024, 09:24:29 am
I would like to know if it is possible to repeat an action, an attack, simply by adding a "loop" in a formula?

Initially, it would be applied to Break item, so that it breaks all items with a single attack.

I saw that there is already something here, but it seems unfinished to me:

https://ffhacktics.com/smf/index.php?topic=12056.0#msg224119
93
Help! / Re: Help coding new stealing/b...
Last post by zinkBR1986 - March 26, 2024, 08:49:49 am

Could you please publish this completed formula?
94
Help! / Re: Sprite Editing Issues
Last post by Krice - March 26, 2024, 01:27:25 am
Thank you very much. I was able to use Sushi to get my sprites in game! I really appreciate the fast reply. Thank you.
95
Tutorials and Learning / Re: Tutorial Requests
Last post by Nyzer - March 26, 2024, 01:07:24 am
There's already a hack that exists that caps max levels according to story progress.
96
Tutorials and Learning / Re: Tutorial Requests
Last post by Ramza_purist - March 25, 2024, 08:57:50 pm
Hi there. Modding noob here. Very interested in what I think would be a simple mod. At least I hope so.

Basically I want to make a mod/hack that caps character growth based on their level. So EXP and JP wouldn't be able to go up once the character hits a certain level. The max level should correlate to where the player is in the story. So if the next story-line battle has enemies with a max level of 3, then the character becomes capped at level 4 and can't gain JP either. I want to mod the PSX version as I hear it's more supported and easier to deal with.
97
Help! / Re: Sprite Editing Issues
Last post by Nyzer - March 25, 2024, 07:02:55 pm
Whatever guides you're using are the wrong ones. Use this one instead: https://ffhacktics.com/smf/index.php?topic=6702.0
98
Help! / Sprite Editing Issues
Last post by Krice - March 25, 2024, 06:26:07 pm
Hey yall i am very new to changing FFT but it is my favorite game, ever. I always do my run with 2 normal units that I always name my favorite names and take them through the whole run. I thought it would be really fun to change their appearance with custom sprites so they have the look i imagined in my mind as i do my playthrough. However as i followed a few guides on editing sprites i hit a wall. I am unable to import my UNIT.BIN, WLDFACE.BIN, and WLDFACE4.BIN into the CDmage files. When i right click the import isn't an option and i followed all the other steps to the T to ensure I should be set to go. Its the last step and I'm worried I might be unable to edit the game. I am using a modded version of the game which is The Lion War mod. Please let me know if this has happened to anyone else. Thank you.
FFHackticks.png
99
Completed Mods / Re: FFT The Lion War ReMixed
Last post by lilmacaco - March 25, 2024, 12:45:21 am
I was looking through the resource files but didn't find any information about jobs/job levels. I am just trying to figure out if I have to master jobs to unlock other jobs or not. I could be blind too but loving the mod so far!
100
Help! / Re: Use of spreadsheets?
Last post by Jumza - March 24, 2024, 09:50:37 pm
They will generally say what they do, and most generate an XML file that you can apply to the game with the FFTOrgASM program.
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