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Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)

Started by MiKeMiTchi, August 07, 2009, 05:50:42 am

LastingDawn

August 09, 2009, 08:29:32 pm #40 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Certainly, 5 other palettes, using that sprite and portrait would be more then optimal, you seem to have a great artistic sense, so I feel it best to leave this with yourself and MikeMitchi.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

mav

August 09, 2009, 09:46:41 pm #41 Last Edit: December 31, 1969, 07:00:00 pm by mav
You're putting faith in me, LD? Well, thankfully I can do palette changes with some insane speed--so if you need the actual sprite to be recolored quickly, I can hop to that too.

Anyhow, please, please be extremely critical of the color choices. I kinda picked 'em randomly.

Note: all of 'em are 16 colors. Apparently my earlier submission was...20.

Archael

August 09, 2009, 09:52:50 pm #42 Last Edit: December 31, 1969, 07:00:00 pm by Archael
#1, #3, and #5 are keepers

can we see some more?

they all look good, I'm just being really picky btw

Crimson red cloak maybe?

mav

August 09, 2009, 10:02:22 pm #43 Last Edit: December 31, 1969, 07:00:00 pm by mav
Alright, I added two more, kept the others there for visuals' sake.

Thanks for the speedy reply, Arch.

Cheetah

August 09, 2009, 10:19:45 pm #44 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Looking good, though that last green one needs some work. Don't forget that you can change skin tone and hair color as well to a certain extent. Depends on how the colors are balanced out.
Current Projects:

mav

August 09, 2009, 10:30:53 pm #45 Last Edit: December 31, 1969, 07:00:00 pm by mav
Yeah, the green one came out too...bright. Anyhow, I replaced that with a darker green (which I also don't like) and also added a couple more, for your viewing pleasure. I kinda ran outta ideas quick, so if you guys have any, feel free to let me know.

As far as skin (and, by extension, hair) goes, I'll probably replace that manually. As it'll take a more dedicated eye than what I'm doing now.

Prepare yourself for a proverbial rainbow.

LastingDawn

August 09, 2009, 10:42:49 pm #46 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Haha! Oh, I simply adore 1, 2, 3, 7, 9,! That is some very fine palette work, the rest are good, but it's difficult to choose with quality all around!
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Archael

August 09, 2009, 10:44:44 pm #47 Last Edit: December 31, 1969, 07:00:00 pm by Archael
tough decisions

pick a balanced 5 palettes, and you'll be ok

they all look good

I like that yellow one alot

MiKeMiTchi

August 09, 2009, 10:53:18 pm #48 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Yes.. tough!!


My picks: #1, 2, 4, 5 and 8.
Jot5 GFX Designer :: Spriter :: Mitchi

Archael

August 09, 2009, 11:03:22 pm #49 Last Edit: December 31, 1969, 07:00:00 pm by Archael
I'd go with 1, 4, 5, 9 and 12

best looking and very different from eachother

mav

August 09, 2009, 11:14:27 pm #50 Last Edit: December 31, 1969, 07:00:00 pm by mav
Can we use a total of five palettes or six? I've never been completely sure...I mean, Vanilla used 5 for humans and 3 for monsters, but aren't there 6 "slots" total anyway?

Oh and thanks for your input on the color choices, everyone. Whoever makes the final call has a tough job.

LastingDawn

August 09, 2009, 11:17:58 pm #51 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
There are eight actually, but without a currently slightly unstable hack, the rest can't be normally accessed. So there's only five in normal gameplay.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

mav

August 09, 2009, 11:44:33 pm #52 Last Edit: December 31, 1969, 07:00:00 pm by mav
Ah, good to know.

So what have we decided folks? If we can pick the five that will definitely be in-game, an if the sprite is ready, and I believe it is, I'll get my hand on editing those too; complete sprites with matching portraits should be nice.

LastingDawn

August 09, 2009, 11:55:02 pm #53 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, a highly difficult decision! Well, what better way then to settle this then with a poll!
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

MiKeMiTchi

August 10, 2009, 02:07:06 am #54 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
EDIT: Updated First Post.

Oh nifty! There's a poll already.
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

August 17, 2009, 01:20:52 pm #55 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


I found this image, and LD said it will fit for Traveller.



And here is Female Arbalist, I'm currently working on it.
  • Modding version: Other/Unknown

Kagebunji

August 17, 2009, 04:11:40 pm #56 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji


This is how the sprite looks like
  • Modding version: Other/Unknown

SilvasRuin

August 17, 2009, 06:03:43 pm #57 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
The colors are... glaring compared to other FFT sprites.  You might want to borrow some colors from other vanilla sprites for the colors, as I've seen advised so often.

MiKeMiTchi

August 17, 2009, 06:10:00 pm #58 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
^ I like the traveller.
If I work on it, I'll change the concept though. :)

Sir LD:
Should I continue working on the gambler sprite type1?
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

August 17, 2009, 06:14:11 pm #59 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
^Just delete his ears, hat and cloack are a things that make him rare, LD said so.
  • Modding version: Other/Unknown