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Community Patch effort

Started by karsten, October 25, 2007, 11:42:55 am

Xifanie

October 29, 2007, 11:31:21 pm #60 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Fileden allows hotlinking.

The server Argg0 uses isn't bad either.

Always found it more troublesome to send it via e-mail.  :?
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

VincentCraven

October 29, 2007, 11:51:46 pm #61 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Fileden? *googles it*

Oh okay, I'll just post a link to it here then.
I changed jobs and that has made all the difference.

Asmo X

October 30, 2007, 01:34:05 am #62 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Oh right. For some reason I was thinking Fly does on the horizontal plane what Ignore Height does on the Vertical. Ignore Height lets you jump vertically to any height but doesn't affect lateral jumping, whereas Fly will clear any obstacle laterally but wont let you stop on any vertical height. Shame it doesn't work that way.

Yeah get rid of Fly if that's the case. Keeping redundancy to a minimum is the best idea.

By the way, how do those movement skills like Move-Hp Up work? Can you substitute something else for HP gain at the end of your movement or is that pretty much set in stone? I don't want to erase that move or even change it, of course, I just want to know what avenues are open in the way of creating skills like that.

Oh yeah, damn. I really need to get my copy of FFT back from my friend. I'd like to have a go at this.

Prinygod

October 30, 2007, 08:35:11 am #63 Last Edit: December 31, 1969, 07:00:00 pm by Prinygod
with fly you can stop on any surface, no matter how hight it is, as long as you can stand on it normally. BTW if you merge squire+knight you will deny all special characters to the knight skill set; right?
Check out www.mamehub.info an online emulator that combines MAME and MESS

My youtube channel http://www.youtube.com/user/Prinygod?feature=mhee

karsten

October 30, 2007, 10:40:04 am #64 Last Edit: December 31, 1969, 07:00:00 pm by karsten
Quote from: "Prinygod"with fly you can stop on any surface, no matter how hight it is, as long as you can stand on it normally. BTW if you merge squire+knight you will deny all special characters to the knight skill set; right?

it would be right and i would love it because it would make generics more "special"

VincentCraven

October 30, 2007, 06:35:43 pm #65 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
If any class is getting the boot, Knight will be the first to go, fusing with Squire. We'll see though.

Move-HP up: doubt I can change it, but I'll look into it... soon.
I changed jobs and that has made all the difference.

Asmo X

October 30, 2007, 09:58:03 pm #66 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Bah. Don't fuse them. It'd be cool if generics had some leverage over the special characters but hastily deciding the Knight should be merged with the Squire as a way of doing this seems like a knee-jerk reaction. Squire is starting to really make a name for itself and Knight seems like a perfectly well-defined class on its own.

What if you moved some support skills to the generic Squire class that you didn't want specials getting their hands on? Equip axe can piss off to the Knight or something and Monster Skill has been removed already, yeah?

Re: Move Hp-Up. I was thinking of a skill that removes status effects when you move. This would still allow you to be hit by some pretty nasty things, like Stop, Sleep, Don't Move etc but I'd only want this if it could be edited over a shitty support or created from scratch. I don't want to change or get rid of Move Hp-Up.

VincentCraven

November 01, 2007, 07:47:38 am #67 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Oh. What I meant was to change another ability to be like Move-HP Up. Personally, I go for that skill about every other time.

Denying specials to some generic abilities isn't a problem. I just don't like the removal of Knight. It's skillset is decent.
I changed jobs and that has made all the difference.

VincentCraven

November 01, 2007, 05:51:56 pm #68 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Hey, what about Move-Get Jp. Should that be removed? I was thinking about putting it on Squire...
I changed jobs and that has made all the difference.

Chrona

November 01, 2007, 05:59:01 pm #69 Last Edit: December 31, 1969, 07:00:00 pm by Chrona
The MoveGet abilities should be put on something like Squire, both Exp and JP. The two were hardly ever used, and can be used as a semi decent way to get abilities and jlevels without leveling up. Besides, with most good Movement abilities removed, it couldn't hurt, right?
Silver Noble

Xifanie

November 01, 2007, 08:19:49 pm #70 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
And like 2 JP by moving ever helped if you unlocked the Calc job, ROFL!
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

VincentCraven

November 01, 2007, 08:28:08 pm #71 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Oh. Never used it and I didn't realize it was so pathetic.
I changed jobs and that has made all the difference.

Xifanie

November 01, 2007, 08:29:42 pm #72 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I really need to assembly hack it, it's even too pathetic for early game... Maybe free? or Innate on squires?
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

VincentCraven

November 01, 2007, 09:17:52 pm #73 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
>_> It's not really even worth it, since Squire skills aren't too hard to learn. I definitely need to get more into the computer programming myself. I'm a noob when it comes to this stuff.

Seriously reducing JP cost though
I changed jobs and that has made all the difference.

Zozma

March 01, 2008, 10:26:35 pm #74 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
id rather have more equipment skills like Equip longbow, harp, rod/staff, ribbon etc... no other job besides archer can use long bows. hey thats a good idea maybe ill make a special character that uses bows...
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Austin

March 01, 2008, 10:34:27 pm #75 Last Edit: December 31, 1969, 07:00:00 pm by Austin
If you're just talking about squire Vincent already changed it so they can equip everything except perfume, but I don't know why he doesn't just give them that too. If they're willing to go around wearing ribbons and bags they might as well wear perfume too.
  • Modding version: PSX

VincentCraven

March 02, 2008, 11:07:25 am #76 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
O_o  I gave them ribbons and bags?  That's not supposed to be there...
I changed jobs and that has made all the difference.

Asmo X

March 02, 2008, 12:34:13 pm #77 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Quote from: "VincentCraven"O_o  I gave them ribbons and bags?  That's not supposed to be there...

Bah! Man up! You wanted them to be good for something, this is it. Don't back down now. In fact, give em perfumes too.

VincentCraven

March 02, 2008, 12:37:44 pm #78 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
>.> Might as well, eh?
I changed jobs and that has made all the difference.

Asmo X

March 02, 2008, 12:46:41 pm #79 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Quote from: "VincentCraven">.> Might as well, eh?

What's the worst that could happen?