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April 18, 2024, 08:08:14 pm

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Text Edits

Started by SentinalBlade, February 15, 2009, 05:30:04 pm

SentinalBlade

February 15, 2009, 05:30:04 pm Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
With the release of the text editor beta, i can no implement text edits.

if you would like ot suggest a better name for an ability than i already have, please, feel free to post them here before i release the texts.

DarthPaul

February 15, 2009, 06:50:51 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
You can no implement text edits?

(Yea I'm being a douche)
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

February 15, 2009, 06:59:27 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
what what whaaat? the new text editor is out?????
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SentinalBlade

February 15, 2009, 07:07:52 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
in beta, at the least zozma... Voldemort posted the link so i guess its okay if i do to...

http://sh3llz.com/~melonhead/rtload/text-beta2.zip

Zozma

February 15, 2009, 07:24:45 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
cant wait to test it out. god forbid anything else fucks up my attack.out lol...
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SentinalBlade

February 15, 2009, 07:29:07 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
haha, you mind linkin me to that attack.out editor zodiac has? cause i keep forgetting to ask him in chat.

Zozma

February 15, 2009, 07:54:49 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
sure sb, ill pm it to you when i get home tonight. theres one big problem with it tho

it defaults any objects that are on those maps.

remember the trouble i had with a table being in one of my cutscenes? well that wasnt all, also at the back gate of lesalia , the door was still set as an obstacle so ramza and alma couldn't walk thru it. and when the battle started your characters cant walk thru it either. and i did NOTHING to the section pertaining to that event at all.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SentinalBlade

February 15, 2009, 10:05:05 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
hmm.. i dont think im even using that map in SoR...there are better...smaller castle gate maps to use for events :3

i appreaciate it zozma :D

Zozma

February 15, 2009, 10:52:32 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
thats not the problem SB its not those maps specifically it seems to be anything that defaults as an obstacle.... one way or another youll run into a problem somewhere.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SentinalBlade

February 15, 2009, 10:53:40 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
hopefully by the time i get into heavy event editing, zodiac will have time to work on this :P

Zozma

February 17, 2009, 05:57:37 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
hm the beta text thing doesnt work, it just freezes and says not responding...

uhh nevermind i guess it just loaded slowly. but i only get an error message that says "object reference not set to an object" or something and it doesnt save..
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SentinalBlade

February 17, 2009, 11:56:35 am #11 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
I told you in chat, you gotta start over most likely :P

you get that error when patching an iso that has already had text edits done... my SoR ISO got loaded with the text edits i had already done....wouldnt let me save it..

Its no big deal, thanks to the quick edit feature Melonhead added.

Zozma

February 18, 2009, 12:06:32 am #12 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
quick edit, does it change all occurances?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

SentinalBlade

February 18, 2009, 12:37:34 am #13 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
yeap. if you change it there you change it in battle.bin, attack.out and world.bin and other combonations where the entry is used.

Zozma

February 18, 2009, 01:08:36 am #14 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
well it doesnt seem to work, same error after i changed all the text back to default.

dont tell me this program is going to be totally useless if i have the expanded iso patch...

Edit: Okay so I opened an unedited ISO, made the text changes and saved it into my ffhacked iso and it saves. but if i open my own it cant patch changes directly.. well i guess that works

Edit Again: lol, okay so i edit alot of shit right? and then i patch. everything looks great! the world menus arent screwed up at all etc etc... then i go into battle and open basic skill and wtf?? "Dash" is called "Gusty Wind"... which file is that one? attack.out? battle.bin? Just to be clear, i used the "quick" feature to change some job names, ability names, and spell quotes adding a few quotes where there were blanks as well.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Dormin Jake

February 19, 2009, 12:38:20 am #15 Last Edit: December 31, 1969, 07:00:00 pm by Dormin Jake
Quote from: "Zozma"Edit Again: lol, okay so i edit alot of shit right? and then i patch. everything looks great! the world menus arent screwed up at all etc etc... then i go into battle and open basic skill and wtf?? "Dash" is called "Gusty Wind"... which file is that one? attack.out? battle.bin? Just to be clear, i used the "quick" feature to change some job names, ability names, and spell quotes adding a few quotes where there were blanks as well.
Same here.  Counter Tackle = Magma Surge, Bolt = Protect 2, Move +1 = Two Hands, Cure = one of my character's names.

Damn.  Do we still need to worry about things like word length or what?

Otherwise I'm extremely happy.  I just can't really play the game with the edits as is.
  • Modding version: Other/Unknown
We are Dormin. Thou art to bring us a tasty beverage.
  • Discord username: dorminjake

SentinalBlade

February 19, 2009, 01:49:07 am #16 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
Its easy to fix. just use the old tactext editor to edit battle.bin. when your done making your text changes, save to battle.bin manually, instead of patching the iso directly. just use cdmage to import it over the messed up one and your good to go.

Melonhead has been made aware of the bug, and is working a fix. i provided him wiht my messed up battle.bin, my clean one, and a save that i have no real understanding of why he needed it ;P

rest assured itl be fixed. just keep quick editing and patching your iso with the new one and use the old one to edit your battle.bin

Dormin Jake

February 19, 2009, 01:51:23 am #17 Last Edit: December 31, 1969, 07:00:00 pm by Dormin Jake
Aha.  Thanks for the info!
  • Modding version: Other/Unknown
We are Dormin. Thou art to bring us a tasty beverage.
  • Discord username: dorminjake

Dormin Jake

February 25, 2009, 07:56:33 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by Dormin Jake
Has there been any word yet on how the fix is coming along?
  • Modding version: Other/Unknown
We are Dormin. Thou art to bring us a tasty beverage.
  • Discord username: dorminjake

SentinalBlade

February 25, 2009, 08:15:10 pm #19 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
It is, let me ask melonhead if its alright if i post the new link here

Edit: he gave it the OK

This should be it

http://sh3llz.com/~melonhead/rtload/tac ... bugfix.zip