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Messages - Stretch

21
FFT+ / Re: About DD and move finds...
June 21, 2012, 06:49:46 pm
Do it, stealing awesome items adds a good dynamic to the game.
22
Quote from: Neophyte Ronin on June 03, 2012, 07:53:49 am
A fancy new character redesign, cross-the-board or just for Generic characters, does not sound like what Tactics Plus was meant to do.  It was a balance/hard-type patch that retained the flavor of the original game.  And so far at least, it's been doing just that.


Dome decides what FFT+ is meant to do, and it seems he's interested in adding new graphical assets to the patch.

I don't mind glitching in the cutscenes, since I usually turbo through them, and the glitches are good for a laugh; just as long as there aren't graphical glitches during the battles.
23
Celdia's Complete Patch / Re: CCP - Bug Reports
October 23, 2011, 06:54:06 pm
Disrupting Gale doesn't work. Something seems to be wrong with its targetting. I get a range, but when I select a unit in that range none of the tiles turn green, and the percentage is 0 even though the unit is charging.
24
Celdia's Complete Patch / Re: CCP - Bug Reports
October 22, 2011, 04:00:52 pm
Torero's berserking ability has Meteor's incantation.
25
Celdia's Complete Patch / Re: CCP - Bug Reports
October 20, 2011, 12:45:10 pm
Healing Band and Freedom Armor are the only two things my counter attacker had in common with BizzMar's.
26
Celdia's Complete Patch / Re: CCP - Bug Reports
October 19, 2011, 09:11:45 pm
Tactitian's Take High Ground worked for me without Float, only with Transparent Haste and Don't Move.

Also, I just had Meatbone Slash activate on a unit with almost full health, and do normal weapon damage. In other words, a normal counter attack.
27
Celdia's Complete Patch / Re: CCP - Bug Reports
October 19, 2011, 01:43:30 pm
If it's any consolation it still works as an ability :P
28
Celdia's Complete Patch / Re: CCP - Bug Reports
October 19, 2011, 04:42:59 am
Two small things: when a male Lapidary is dead and facing to the upper right corner, there is a line of pixels floating behind him; it's like the last pixels on his hat loop around behind him. And the last Torero ability is just "..." with a description of "..."
29
Celdia's Complete Patch / Re: CCP - Bug Reports
October 19, 2011, 02:10:05 am
Confused Tacticians can use any of their skills without the necessary status effects. Equip poison resistance, throw a Fairy Dust, and watch them tear the game to shreds.
30
Celdia's Complete Patch / Re: CCP - Bug Reports
October 19, 2011, 12:33:42 am
Scouring through the Move-Find items in Chapter 1... I found a Bubble Shell in the Wiegraf fight in the far corner. It's a MASSIVE bit of equipment, better than anything you can get for a long time. I found some other good items on other maps, like a Jade Hairpin or a Blazing Armor, but nothing really gamebreaking. Bubble Shell is just a bit too good to be found in Chapter 1.

EDIT: I found a Diamond Circlet too, at the Thieve's Hideout I think. Also a bit much for so early in the game.

In Dorter in Ch 2, I found a Shuriken! Named "..." . I'm looking forward to seeing if I can equip it as a hat or something... but no, the only use is selling it for 25 bucks.
31
Celdia's Complete Patch / Re: CCP - Bug Reports
October 18, 2011, 09:30:27 pm
I'd love to use actual saves, but do I actually need a memory card or is there a way to make a virtual memory card and save it to the hard drive? Even if I still had a ps1 memory card, there's no way I can plug it into my computer.

EDIT: Nevermind, it was actually pretty simple to do! I just needed a reason to not use savestates.
32
Celdia's Complete Patch / Re: CCP - Bug Reports
October 18, 2011, 04:29:42 pm
That's good to know. Maybe you should slow down with your updating, and only release a new version once there are major changes... Starting over from scratch just to play a new patch is tedious.
33
Celdia's Complete Patch / Re: CCP - Bug Reports
October 18, 2011, 03:52:58 pm
Maybe with the emulator I use, the savestates carry over more information?
34
Celdia's Complete Patch / Re: CCP - Bug Reports
October 18, 2011, 03:16:09 pm
Using the newest patch, but with an old save. Lightning Bolt and Ice Storm still aren't working right.

EDIT: Also, at the Volcano, I have a unit with the Magnifier move to the top of the spire for the item there... and nothing happened? I tried out the other item panels, and nothing happened. Is the item broken? Did you move the items around?
35
Celdia's Complete Patch / Re: CCP - Discussion Topic
October 18, 2011, 03:14:13 pm
I think Training Vests should have Gained JP Up, and Laborers Clothes should have EXP up. The small HP upgrades and more JP are most important in the early game, and Laborers Clothes can be skipped without too much penalty.
36
Celdia's Complete Patch / Re: CCP - Discussion Topic
October 17, 2011, 03:12:43 pm
But what does it stand for, I've been wondering. Enemy Now To Die?
37
Celdia's Complete Patch / Re: CCP - Bug Reports
October 16, 2011, 11:30:22 pm
Using a Loremaster... I tried using the spell Ice Storm, and nothing happened. I have the Destruction Tome equipped, and was targeting a unit. All the spell did was drain my MP.

EDIT: I just tried it again, this time targeting myself and an enemy unit, without selecting an enemy, and it worked. No idea why it wasn't going off before. But after more testing, it definitely doesn't go off when a unit is selected, only a panel.
38
Celdia's Complete Patch / Re: CCP - Bug Reports
October 15, 2011, 03:19:52 pm
Confirming that Rafa and Malak both join at 69 brave and faith. I made the changes at ETND 131 and 132 after patching the rom. Now Malak isn't useless and Rafa isn't a coward!
39
Celdia's Complete Patch / Re: CCP - Discussion Topic
October 12, 2011, 09:59:39 pm
Check this out:


The rom was cleanly patched, but the saves were from another version; but before Agrias officially joins.
40
Celdia's Complete Patch / Re: CCP - Bug Reports
October 12, 2011, 09:56:05 pm
Waterflying cloth item description: "250% magic evasion"