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[Old] Back to work, once again?  (Read 6581 times)
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-Event Editor- Creator of CoP
Kokojo [Posts: 1864]
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  • [January 10, 2011, 03:50:41 PM]
[Old] Back to work, once again?
« on: January 10, 2011, 03:50:41 PM »
Hello all. Since I was working hard on S4, I was making no progress on CoP. I am now editing the game again to bring you Chapter 2 : An eye for an eye, Lysay's chapter. However, I've had some concerns by myself and from others that I will awnser here:

1: Are you even motivated?
Sure, I am. I dearly love this projet. It is just time-consuming and my life < my projet, in case you wondered.

2: Do you have the time?
Currently, yes, In the future, way less. I now have a GF (brag brag) so work is hindered quite a bit... But still, I am back and working on it. I don't have a deadline, it is a weakness as well as a strenght.

3: Will you finish this?
I hope so. At minimum chapter 2 I can assure. Future is uncertain.

4: What troubles you?
Since the leave of Voldemort, we have lost a lot of publicity and a lot of members too.
I worry that I won't finish this projet because of the lact of interest from the community, or it's decline, you know.
Those are my current fear : I won't work so hard on this for just 10 persons...
« Last Edit: February 02, 2012, 01:06:04 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
Dome [Posts: 4890]
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  • [January 10, 2011, 04:33:29 PM]
Re: Back to work, once again?
« Reply #1 on: January 10, 2011, 04:33:29 PM »
Count me in for whatever you need, boss
P.s: My YT channel, while not big as Voldemort's one, can still provide some publicity, if you need it
« Last Edit: January 10, 2011, 04:34:09 PM by Dome »
"Be wise today so you don't cry tomorrow"
mav [Posts: 2610]
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  • [January 10, 2011, 08:26:28 PM]
Re: Back to work, once again?
« Reply #2 on: January 10, 2011, 08:26:28 PM »
If your sprites need portraits, I'm here for ya too, man. Good to see you pumping some life back into this project.
dinosaur [Posts: 453]
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  • [January 10, 2011, 08:36:50 PM]
Re: Back to work, once again?
« Reply #3 on: January 10, 2011, 08:36:50 PM »
I will be your tester!! Celdia can attest that I am a pretty good tester! Been working closely with her with her patch.

<3
May I kill him?
Pride [Posts: 819]
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  • [January 11, 2011, 12:21:00 AM]
Re: Back to work, once again?
« Reply #4 on: January 11, 2011, 12:21:00 AM »
I very happy to see you continue work on this. I'm pretty spread out across projects but I'll offer help where I can

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    Kagebunji [Posts: 4307]
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    • [January 11, 2011, 07:16:07 PM]
    Re: Back to work, once again?
    « Reply #5 on: January 11, 2011, 07:16:07 PM »
    Quote
    4: What troubles you?
    Since the leave of Voldemort, we have lost a lot of publicity and a lot of members too.
    I worry that I won't finish this projet because of the lact of interest from the community, or it's decline, you know.
    Those are my current fear : I won't work so hard on this for just 10 persons...

    Honestly, only members like Dome, me etc.(older members by any extent) gave much interest about this, rest were mostly some noobs wanting to play 1.3.

    I said it once, and will stand to it till the end: While Arch promoting DID provide us many new members, most of those members were interested in 1.3 only, not giving much fuck about world beside it.

    So yeah, you got my support, I will start doing the dress sprite during the holidays I have next week hopefully.

    Thou art I, and I art thou...
    dinosaur [Posts: 453]
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    • [January 12, 2011, 02:25:09 PM]
    Re: Back to work, once again?
    « Reply #6 on: January 12, 2011, 02:25:09 PM »

    I said it once, and will stand to it till the end: While Arch promoting DID provide us many new members, most of those members were interested in 1.3 only, not giving much fuck about world beside it.

    BOOM! It is true!!

    Koko if you get a head of your patch and make a get promotional videos you will get CoP followers :D
    ☯☯☯☯
    FFMaster [Posts: 2499]
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    • [January 12, 2011, 10:46:01 PM]
    Re: Back to work, once again?
    « Reply #7 on: January 12, 2011, 10:46:01 PM »
    I'm ready to help/test/critique whenever. Just PM me on IRC.

    ☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢
    Dome [Posts: 4890]
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    • [January 12, 2011, 10:55:01 PM]
    Re: Back to work, once again?
    « Reply #8 on: January 12, 2011, 10:55:01 PM »
    Also, congratulations for the GF thing xD

    "Be wise today so you don't cry tomorrow"
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [January 13, 2011, 03:58:24 AM]
    Re: Back to work, once again?
    « Reply #9 on: January 13, 2011, 03:58:24 AM »


    Here's the bar map, nearly finished. Il add more cups where the red circles are and Il change the colors.

    I keep leaving, I keep coming back. Boomerang boy.
    Twinees (Legendary Dragoon) [Posts: 812]
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    • [January 13, 2011, 04:32:35 AM]
    Re: Back to work, once again?
    « Reply #10 on: January 13, 2011, 04:32:35 AM »
    Nice Kokojo, i really really like this! Can't wait for more stuff ;)
    Cheetah [Posts: 3654]
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    • [January 13, 2011, 04:50:46 AM]
    Re: Back to work, once again?
    « Reply #11 on: January 13, 2011, 04:50:46 AM »
    Are you doing the cups as 3D textured map pieces? The game usually does them as evtchr sprites, and I generally think they look better that way.

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    dinosaur [Posts: 453]
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    • [January 13, 2011, 05:43:35 PM]
    Re: Back to work, once again?
    « Reply #12 on: January 13, 2011, 05:43:35 PM »
    Drunk Malak! Looks like I know who I want to party with!!!

    But he should be really on the floor, it is to hard to pass out on something that is higher than waist height ... trust me  << >>  <<
    psilo
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    • [January 25, 2011, 10:30:09 AM]
    Re: Back to work, once again?
    « Reply #13 on: January 25, 2011, 10:30:09 AM »
    Kokojo!

    Long time FFT fan, OG: 1998 yo.

    I played your patch yesterday and today. Your story is damn near genius. Love the characters. Love the premise. A few bugs, mostly just with names of classes and characters getting switched back with the old ones. But nothing too concerning.
    I was bummed out to find myself  back in Ivalice as Ramza after beating Lesalie's double. And that is something I love. So thats a compliment man. I'd love to help with script/testing/character development/whatever I can. Please keep up the awesome work.
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [February 08, 2011, 02:46:05 AM]
    Re: Back to work, once again?
    « Reply #14 on: February 08, 2011, 02:46:05 AM »
    Hey thanks a lot psilo, this really helps. Il get to you if I need any help.

    :D

    I keep leaving, I keep coming back. Boomerang boy.
    -Event Editor- Creator of CoP
    Kokojo [Posts: 1864]
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    • [February 23, 2011, 01:02:35 AM]
    Re: Back to work, once again?
    « Reply #15 on: February 23, 2011, 01:02:35 AM »

    I keep leaving, I keep coming back. Boomerang boy.
    Cheetah [Posts: 3654]
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    • [February 23, 2011, 02:23:06 AM]
    Re: Back to work, once again?
    « Reply #16 on: February 23, 2011, 02:23:06 AM »
    Other than the fact that english continues to not be your first language, this is looking quite good. There were a lot of unnecessary camera movements during the dialog during the second half, but no biggy. Why didn't the theif's ever have portraits? I loved the seated head turns, very nice.

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    Twinees (Legendary Dragoon) [Posts: 812]
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    • [February 23, 2011, 02:29:01 AM]
    Re: Back to work, once again?
    « Reply #17 on: February 23, 2011, 02:29:01 AM »
    Have you thought about removing the smile off of Lysay's portrait? She seems happy and not in an evil grin type of way.
    Your preview is great Koko.
    EpicSolidSnake [Posts: 54]
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    • [February 25, 2011, 03:18:05 AM]
    Re: Back to work, once again?
    « Reply #18 on: February 25, 2011, 03:18:05 AM »
    To think this 6 minute event took mouths to do...youch.

    It was fun and interesting to watch. :)

    But for the sake of seeing this projet completed someday...try to keep the scenes simple, so it won't take mouths to make ONE Scene...(At this rate it will take over a year to complete the cutscenes alone...and by then, the chance that you give up on the projet is huge.

    Don't get me worng, this was a great scene you made.
    Just...don't try TOO hard on em...i don't want you to give up your patch.

    R.I.P : SolidSnakeDog
    May I kill him?
    Pride [Posts: 819]
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    • [February 25, 2011, 04:02:38 AM]
    Re: Back to work, once again?
    « Reply #19 on: February 25, 2011, 04:02:38 AM »
    It didn't take him nearly that long to do that scene.
    « Last Edit: February 25, 2011, 04:15:41 AM by Pride »
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