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Silence exchanged for Addle

Started by LastingDawn, November 18, 2008, 06:32:49 pm

LastingDawn

November 18, 2008, 06:32:49 pm Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Anyone familiar with FFTA, will recall what Addle is, that it is a status effect which doesn't allow you to use any of your skills, but unlike Silence does wear off after a time. Asmo came up with a great point that silence is too hard hitting and damaging to only One sort of unit, and that is the magic user, so in our efforts to balance the playing field, Silence has been turned into Addle. Though it does appear that Lydyn had done this first in his Shuushin patch, so as well I must give him credit for this idea, would this be a problem with anyone? Also we might want to decide how long this can last, Addle is a very powerful status, and many spells and skills that Silence will need changed and altered. {Will make Golden Hairpin more useful at least, heh...)
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Archael

November 18, 2008, 06:36:35 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Archael
well

consider this

Don't Act lasts for 24 CT in vanilla

don't act disables EVERYTHING

even attack command and reaction ability

Addle is not THAT powerful when you compare it to don't act

DarthPaul

November 19, 2008, 11:45:29 am #2 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I don't think he was looking for that kind of power and possibly addle could last for much longer than Don't Act.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

dwib

November 19, 2008, 06:43:29 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by dwib
I believe it to be a grand idea, chap.

Cheetah

November 20, 2008, 03:31:40 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Anyway you could keep silence and add Addle?
Current Projects:

Archael

November 20, 2008, 08:20:19 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Quote from: "Cheetah"Anyway you could keep silence and add Addle?

I don't think so

but either way, the point was to get rid of silence so that the status would affect all jobs equally

IIRC?

LastingDawn

November 20, 2008, 08:25:37 am #6 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
That is correct, silence is simply too bias against Magic Users, and Magic Users really don't have a proper counter to it, other then carrying (the now defunct...) item as a secondary, which is a problem, to the balance of Mage vs Fighter.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

VincentCraven

November 20, 2008, 08:26:58 am #7 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
I don't know how much you have changed with skill %, but Addle should work pretty well if you just replace Silence with it and give it maybe a 32CTR period of effect.  It should still be more accurate than Don't Act, since Don't Act is superior.
I changed jobs and that has made all the difference.

LastingDawn

November 20, 2008, 04:27:35 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
In that I fully agree, Don't Act is quite superior.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

MiKeMiTchi

September 27, 2009, 06:45:55 am #9 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Reviving this oldest thread..

I think* these might help..
http://finalfantasy.wikia.com/wiki/Status_Effect
http://en.wikipedia.org/wiki/Status_effect

I think Oil should be removed, Don't act be debuffed, and probably add a positive
status effect instead. Sorry if I can't suggest something specific to add.
Jot5 GFX Designer :: Spriter :: Mitchi

thi13en

September 27, 2009, 08:32:30 am #10 Last Edit: December 31, 1969, 07:00:00 pm by thi13en
a berserk like status without AI control? possible?

MiKeMiTchi

September 27, 2009, 09:29:55 am #11 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
^ Hmm.. but that's the point of Berserk..
to not able to control the unit..
Jot5 GFX Designer :: Spriter :: Mitchi

LastingDawn

September 27, 2009, 09:46:46 am #12 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Quote from: "MiKeMiTchi"Reviving this oldest thread..

I think* these might help..
http://finalfantasy.wikia.com/wiki/Status_Effect
http://en.wikipedia.org/wiki/Status_effect

I think Oil should be removed, Don't act be debuffed, and probably add a positive
status effect instead. Sorry if I can't suggest something specific to add.


Oil is "Dark Matter" Which doesn't allow you to apply good status on that character, a very rare status.

Don't Act is a rare status as well, nothing the player has can cast it outright.

Berserk... without losing control is just Power Up, you don't lose anything from it.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

MiKeMiTchi

September 27, 2009, 09:51:05 am #13 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
QuoteOil is "Dark Matter" Which doesn't allow you to apply good status on that character, a very rare status.

Good one!

QuoteDon't Act is a rare status as well, nothing the player has can cast it outright.

I see. That makes it balanced. :)
Jot5 GFX Designer :: Spriter :: Mitchi

SilvasRuin

September 27, 2009, 07:15:18 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by SilvasRuin
Was anything done with the Wall status?  If that is still free, Astra could be used by making it so that negative statuses cannot stack onto Wall but not the other way around.  It should probably be made a short lived status, but it would be an interesting one.

LastingDawn

September 27, 2009, 07:43:02 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
I guess I can combine Astra and Wall, that leaves only one troublesome status... We'll fix Addle before long, I hope.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!