Final Fantasy Hacktics

Modding => Spriting => Topic started by: theultrawolf on March 24, 2015, 02:36:28 am

Title: theultrawolf's sprites #2
Post by: theultrawolf on March 24, 2015, 02:36:28 am
The first sprite here is a kitbash of two other sprites named Saber, a character I hope to implement into my new patch. She's a dark knight who suddenly appeared out of the middle of nowhere to serve the New Lucavi's interests. Time will tell if she's a good apple or a bad one.

Sprites used:
Corsa - Lijj
Lady Frimelda - Zozma/Smash

The hair is a bit of my own twist, as well as the palette, but I'll be likely to update this sprite more along the way to give it more of a Dark Knight look.
The newest spritesheet for her is about 50% done but the portrait is still a bit of a mess. Any edits/suggestions will be appreciated, I'll continue to work on the 4 sprites that have my attention currently and update them as I go and I'll most likely be adding more headswaps/edits as time moves on.
Title: Re: Judge me
Post by: 3lric on March 24, 2015, 06:05:12 am
Okay, I'll judge you... You should leave the original creators names in there (or give them credit in this thread). From what I can tell, you used both Frimelda and Corsa and then made some minor edits. It looks good, but the people who made those deserve to get their credit... I do like how you changed up the hair a tad from Corsa, but there is no denying that these sprites are what you used.


(https://dl.dropboxusercontent.com/u/53561892/Lady_Frimelda.bmp)(http://ffhacktics.com/sprites/s/corsa.bmp)
Title: Re: Judge me
Post by: theultrawolf on March 24, 2015, 08:02:20 am
Updated
Title: Re: Judge me
Post by: 3lric on March 24, 2015, 04:09:34 pm
Thank you.

In regards to your first post, there are several things you can do to make it look different. However any of it will be a bit of work since you'd have to edit most frames. For example, you could change or remove the white trim from the bottom of the armor. You could also changeup one or both of the gauntlets a bit, though that would be a pain because of all the arm frames. Maybe even something like changing up the legs.

You could use additional sprites to achieve any of the things I listed above, as you did with Corsa and Frimelda.

I also wanted to clarify, I have no issues at all with frankensprites. Some of the better sprites we have are frankensprites and/or headswaps. Making these is a good way to learn to sprite and hone your skills. I just expect proper credits to be given where due since we've lost several great spriters on this site due to them not feeling appreciated and/or not receiving credit when/if someone else used their work.

You've done well with mashing the sprites together into something new and I really think if you continued along that path and took maybe the arms or legs from a 3rd / 4th spritesheet that you could make it look more unique and not as easy to tell what it was originally made from.
Title: Re: Judge me
Post by: Kaijyuu on May 03, 2015, 12:04:36 pm
Imitation is the greatest form of flattery. Don't be afraid to use other people's stuff, though yeah it's nice to credit them.
Title: Re: Judge me
Post by: theultrawolf on October 31, 2015, 05:09:29 am
I haven't had a lot of time to work on this sort of thing and I admit, I still have problems with shading hair properly, but tell me what you think about this.
Title: Re: Judge me
Post by: Angel on October 31, 2015, 05:37:39 am
The hair itself isn't bad. It's a bit too dark overall, needs more contrast. Other than that, I don't really have any complaints on the hair.

However... the hair doesn't suit the face. It's too big for the head for the style it is.
Title: Re: Judge me
Post by: theultrawolf on October 31, 2015, 05:52:49 am
Hmmmm. I'll see if incorporating the Monk's hair color will make it a little less of an eyesore. Also, which faces would you recommend I try to incorporate here, considering the size of the hair? I knew there was something a little...off-putting about it.
Title: Re: Judge me
Post by: theultrawolf on October 31, 2015, 08:10:13 am
Here's a small color edit for that last one, maybe this will be more pleasing on the eyes, though I'm thinking it might still be too dark of a hair color.


(edit: Somehow using a portion of Ovelia's portrait made the entire thing look worse)
Title: Re: Judge me
Post by: Jumza on October 31, 2015, 09:55:50 am
Quote from: theultrawolf on October 31, 2015, 08:10:13 am
(edit: Somehow using a portion of Ovelia's portrait made the entire thing look worse)


Yeah, I'm afraid this second one was a bit of a step backwards. I think you squished her face too much vertically, the first face concept looks better than this one :P Keep trying though! I think it looks awesome!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 09, 2015, 03:59:58 am
Elly, the Warden Knight
Here's another headswap for my new patch; I'll be posting more edits for her as time goes on.
She's a Warden Knight, which are knights of a holy order sent to catch criminals who defy the crown.

Sprites used
Animist Female - Lijj/Twinees?
Holy Knight Celia - MiKeMiTchi/Jon
Title: Re: theultrawolf's sprites #2
Post by: Jumza on November 09, 2015, 02:35:13 pm
Oooh! I love it! Would you mind if I used it?
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 09, 2015, 07:43:22 pm
No, that's completely fine! Use it however you like! :) Just be forewarned, I'm probably going to edit her up some more, but she should be fine as is. I'm excited to see what you might use her for!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 11, 2015, 05:11:51 am
An update for the Elly/Warden Knight sprite. The portrait was off by about one line, here's the updated version.
Title: Re: theultrawolf's sprites #2
Post by: Adhelbert on November 12, 2015, 08:03:51 am
Good job  :D but I think u should recolor the sprite because you recolored the portait already :).
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 13, 2015, 02:05:07 am
Quote from: Mike on November 12, 2015, 08:03:51 am
Good job  :D but I think u should recolor the sprite because you recolored the portait already :).


The portrait's essentially the same though. I didn't recolor it, it just wasn't positioned correctly when I imported it into the spritesheet and so it was one whole pixel line off. So I re-imported the portrait and just moved it over one so the rest of the portrait showed :) I figured out that it was off when I was making the WLDFACE and UNIT bins, the WLDFACE was over a bit in comparison to the original portrait I made.

(edit: I'll probably recolor her eventually though. I was playing with more bronzy-golden tones instead of silver and an orange/red fabric and trim instead of the blue/gold, but the only reason I haven't yet is because I would have to heavily modify the portrait.)
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 13, 2015, 04:16:54 am
I've been messing with KANZEN.spr a bit, and this is something I've been working on. I've used bits from the Judge sprite as well. It's obviously far from done (especially the portrait) but I wanted to see if this might be a step in the right direction for a usable, edited, KANZEN sprite.
Title: Re: theultrawolf's sprites #2
Post by: Jumza on November 13, 2015, 11:47:34 am
The portrait makes him look like a giant flying bug :o I approve!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 13, 2015, 09:21:11 pm
I guess that's a way you could look at it! I was trying to certainly give it an alien look but the main thing I was going for was to make KANZEN scarier than Altima. I...guess it's working!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 14, 2015, 03:31:32 am
Here's a different rendition of that "Saber" sprite's portrait, I used a combination of Agrias and Aerith's faces to come to this one. I'm still working on the short-haired version but this might be a step towards something better.
Title: Re: theultrawolf's sprites #2
Post by: Metal on November 15, 2015, 11:55:40 am
i like the hair better long!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 15, 2015, 09:29:35 pm
She's about 20-30% done at this point.
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 17, 2015, 06:02:00 am
Here's a Japanese Li-Grim sprite that I edited and made a portrait for. Give me your opinions!

(EDIT: If you like the portrait, I made an "HD" avatar of it, PM if you're interested!)  :mrgreen:
(2nd EDIT: It's a RUKA sprite, so make sure to set that as the SHP in ShiShi  :roll: )
(3rd EDIT: Well, I did the hair while looking at the FFTA sprite, and I think I should probably redo the right side of her hair a little bit and fix up a couple things on the left but other than that please feel free to tell me what you think!)
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 17, 2015, 12:08:40 pm
Portrait is cute, if a little obvious that you swiped it from ARUTE. Not that I'm one to talk, as my original Etna used it as reference to an obvious degree. I would suggest feathering the hair out more to be less flat, though. I love watching your work, for what it's worth.
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 18, 2015, 01:27:49 am
Yeah I thought it might be :/ It's a good portrait to work with if you want a kind of angry, focused look. Plus, the Li-Grim and Altima's faces are quite alike. And yep, that's what I've been doing. I think that this one looks a tad bit better plus it's a little less recognizable. Thank you very much!  :oops: I'm continuing my spriting and the more I do it the better I get. I'm used to painting and working with larger graphical environments so getting the illusion down right with these little sprites is a hard-learned practice. But I figure it's only a matter of time until I start hitting a stride!  :mrgreen:

(Edit: I just don't think the FFTA hair is going to work with the FFT style of portrait. I attached my reference)
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 25, 2015, 05:52:03 am
Here's a concept of what I'm working on right now.
Thoughts?
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 25, 2015, 06:33:27 am
That is certainly a thing if I ever saw one!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 25, 2015, 08:41:43 am
Is it a good or a bad thing though? ._.
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 25, 2015, 06:30:58 pm
It is a thing worth working on!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 25, 2015, 09:43:47 pm
The intended look was Elena from Hoshigami, even though I hate that game immensely
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 25, 2015, 10:11:29 pm
I still wonder why I haven't physically destroyed that game, or at least sold it off to some poor bastard. But seriously, keep working on it. I have faith in you!
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 25, 2015, 10:28:36 pm
I think that this is a jaded, misguided attempt to like this game. I feel completely sorry for having purchased it...
And I will, but I don't know what sprites I'm gonna use for the portrait...
But thank you! ^.^
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 27, 2015, 02:17:15 am
Okay so to be honest that little thingy was originally just a thingy I was doing to make a girl Algus (for my patch) but I eventually turned it into that other chick. And while I decided to continue working on girl Algus (Alga maybe?) I also decided to start seriously working on Elena and I got really frustrated (not the spriting but because of the stupid game) and it might be awhile before I work on this more but here she is:
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 27, 2015, 05:58:38 am
Female Algus would really be Balmafula with a bitchier face. Maybe an anime OH HO HO HO portrait. Yeah...
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 27, 2015, 07:52:00 am
Why Balmafula? ._. I was getting more of a Miluda-ish vibe myself personally.
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 27, 2015, 04:09:37 pm
Miluda only has a custom portrait, not a sprite. Algus is too much of an aristocrat to look like such a commoner, clearly should stand out like the ostentatious Balmafula.
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 28, 2015, 02:31:51 am
That's true. But they have a similar expression is what I mean. And I suppose, but do we know Balmafula was a noble? I know she worked for the Church as Delita's assassin but we really don't know much else about her.
Title: Re: theultrawolf's sprites #2
Post by: Angel on November 28, 2015, 10:07:06 am
Oh no, she certainly wasn't noble. She's practically a mercenary who just happens to be devoted to her employer, the church. But, she does stand out.
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on November 29, 2015, 02:27:06 am
I'll look at her sprite then, at least the head frames and then I can give him a bust and a more feminine figure and boom, female Algus o.o
Also I don't know if Balmy was too loyal to the Church since she betrayed their orders and followed Delita instead.
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on December 01, 2015, 05:33:53 am
Here's the portrait.
I'm not quite sure if it looks good or not.
Title: Re: theultrawolf's sprites #2
Post by: Adhelbert on December 02, 2015, 12:37:16 am
i like what you doing here  :cool:, i'm not spriter at all but i can tell you should rework on the left part of the hair, and one more thing, why when it comes to the neck you always make it too long  :mrgreen:, other than this i think it looks pretty good :D
Title: Re: theultrawolf's sprites #2
Post by: Valkirst on December 02, 2015, 10:22:28 am
Yeah, I would say the bangs and the top messy hair spike stage right, need work. There is also some pillow shading going on up there and the neck is a long like Mike put it, I didn't notice it at first but it kind of looks like a pez dispenser. 
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on December 03, 2015, 01:42:15 am
I gotta admit, the style of FFT's portraits is hard to master.
What do you think about this?
Title: Re: theultrawolf's sprites #2
Post by: Kagebunji on December 03, 2015, 04:10:30 am
It looks very good! FFT style portraits are hard, but you did really well, You could change the clothes a little bit perhaps, cause they remind of Ramza, but other than that it's a nice quality portrait :)
Title: Re: theultrawolf's sprites #2
Post by: Koruten on December 06, 2015, 10:52:38 am
These sprites of yours are fantastic. If you don't mind, I'd love to use Elly. I'd even use her based on the description you gave. Fits the setting of my patch. :P
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on December 09, 2015, 03:20:38 am
I'm glad you like them! And of course! Do with her what you wish :)

Title: Re: theultrawolf's sprites #2
Post by: azavier on December 19, 2015, 11:32:17 pm
did u finish the sprite that shared the same face as aeris? i would really like to use it i love it
Title: Re: theultrawolf's sprites #2
Post by: theultrawolf on December 20, 2015, 09:34:19 am
I'm still working on her! I've been busy lately but I'll post another update here pretty soon ^.^
Title: Re: theultrawolf's sprites #2
Post by: azavier on December 24, 2015, 05:55:38 pm
please im dying for her =]