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Sprite sheet with corresponding FFT Patcher 'Animation' numbers

Started by Valkirst, June 04, 2014, 07:49:14 pm

Valkirst

Is there a sprite sheet anywhere for Type 1/ Type 2 that will tell me what sprite parts are used for specific animations? I am currently working on Terra and have wondered if it was possible to have it so that when casting a spell I could change her animations to Morph

For example the boxes checked on Patcher are 8,11,13,14 which gives you a value 01 2C 00, I want to try to manipulate it so that only when casting does her sprite change to her Morphed form. If it isn't possible, then oh well!
  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst

Angel

Sadly, not possible. You'd pretty much have to change her sprite type to MON and use a monster slot that allows for additional animations. The downside, of course, being that she would not be able to wield weapons or change jobs or any such thing.
  • Modding version: PSX
* Angel should quit being a lazy bitch
<@Elric> I agree to that as well

nyanyame nyanyajuu nyanyado no nyarabide nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame
At the end of the day, are we not all trapped inside lemons?

Valkirst

  • Modding version: PSX
Completed Sprites
  • Discord username: Valkirst