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Messing with Events Instruction and booleans.

Started by Kokojo, April 09, 2009, 06:50:23 pm

Kokojo

April 09, 2009, 06:50:23 pm Last Edit: December 31, 1969, 07:00:00 pm by Kokojo
Here il post my discoveries with Event instructions...
When i got the time.


{{4D}(rAA)
AA= Unit ID

Hide the shadows.

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{7F}(rAA000B0C)
{7F}(r13000102)

AA= Unit ID
B = Seems like 1
C = Unknown.

Loads a new unit palette from within a Evntchr load. Change palette accordingly.

Proof :


This one-palette unit now has the one of a Green team unit, as well as the sitting squire.
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I keep leaving, I keep coming back. Boomerang boy.