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Topics - Xodarap777

1
PSX FFT Hacking / How can I merge FFT KO with FFTC?
January 06, 2018, 07:39:22 pm
FFT LFT has an available premade merged patch for LFT+Complete (complete is the one that ports over the script translations from WotL).

I wanted to do the same for FFT KO, but I realized after trying to patch one and then the other, than in both instances, it didn't work.

How can I merge these patches myself?
2
Help! / Which Near-Vanilla Rebalance to Use?
January 06, 2018, 02:25:32 pm
Hey all, I've read and read on threads about this, so I'm not just skipping my own forum-reader's duties, here...  (BTW, hello, long-time lurker, first-time poster!)

I'm hoping to find a mod that rebalances classes and improves AI and enemy abilities.  I don't need a harsh difficulty spike, and I hate nerfs.  I tried one of the difficulty-increasing mods years back (1.3 maybe?), and I hated it.  It wasn't a "fun" increase, and the difficulty felt "artificial."  Ideally, I would love *any* level of added difficulty if it was based in AI and rebalanced abilities.  I wouldn't mind, e.g., a nerf on Orlandu, but I would rather see archers and white mages improved to meet other classes, than to see those other classes nerfed.  I like being powerful, but having my power properly checked by an also-powerful AI and battles that are stacked against me - but fairly so.

Particularly, I worry about early-game battles being difficult, before I have the opportunity to really pursue my own tactical and strategic development.  But I would love for the deep dungeon and bosses to seriously challenge my *tactical* abilities!

So, for those who have played and experienced them, which mod am I looking for?  I'm pretty stuck between LFT and KO, right now, but I might be missing some other options, like the newer Git Gud.  In particular, it looks like KO may do a better job in buffing AI, while LFT does a better job in buffing player classes.  I really do want the player abilities *rebalanced*, but KO looks like it might be a bit too heavy-handed for my taste.  Maybe that's just from reading their hard-to-parse changelogs.

Any thoughts?