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Original Jot5 Thread

Started by 3lric, October 24, 2011, 04:53:34 am

3lric

October 24, 2011, 04:53:34 am Last Edit: March 29, 2013, 02:15:37 am by Elric


Release Date: On or before Friday 03/29/13

- 164 event slots used.
- 18 Battles.
- Intense boss battles.
- Many different battle conditions in boss battles.
- 56 Completely new scenes (this doesn't even count some of the scenes that lead to other scenes).
- Over 80 Custom sprites (many of which were custom made for Jot5).
- 14 completely new EVTCHR sheets spanning over 35 palettes.
- 2 Returning (but modified) EVTCHR Sheets.
- Over 40 ASM's (Several custom made for Jot5).
- Deleted Scenes (Unlocked in the Bravestory at a specific point in Ch1).
- Backstory Events (Unlocked in the Bravestory at a specific point in Ch1).
- Marks to replace Rumors (Unlocked in the Pub at a specific point in Ch1).
- Letters to Ramza from many vanilla characters post FFT. (Accessed via Bravestory).
- Ramza's Journal (Accessed via Bravestory).
- New title screen and intro.
- Edited Worldmap.
- 4 Edited Maps.
- 2 Vanilla maps that were never used in Vanilla.
- Several battles on maps that couldn't previously be battled in.
- New Backgrounds for ALL Shops.
- Removal of opening videos of FFT.
- And certainly much more... Hungry Yet?? STAY TUNED!



















Elric                       Leader          Events          Story
RavenOfRazgriz                       Leader          Tons of shit          Story
Xifanie                       Slave          ASM          Event Quality Control
Twinees                       Spriter          EVTCHR          Graphic Quality Control
Lijj                       Spriter          Go to Guy          Re-Paletter
MiKeMiTchi                       Spriter          EVTCHR          Shops / Worldmap / Misc Graphics
Kagebunji                       Spriter          EVTCHR         
CONMAN                       Spriter          EVTCHR         
Taichii                       Graphics
Pride                       ASM          Worldmap / Bravestory          Attack.out Organization
Choto                       ASM          ASM Fixing / Ripping Apart          Lots of Misc ASM Stuff
Pokeytax                       ASM          Console Hotfixes
formerdeathcorps                       ASM         
Durbs                       Writer          Story         
Joseph Strife                       Character Bios          Q & A
Dokurider                       Beta Tester
Toshiko                       Beta Tester          Eventual Map Editor         


Ability Requirement Hack.
Status and Skill Proc Hack.
Low Br/High Fa Don't Dismiss Units.
"The Five" Cannot Be Dismissed.
"The Five" cause Game Over if they become Crystals.
Weapon Guard Innate All FIXED.
Random Unit Gear is Story Progression, More Selective.
Crystals include Special Job Abilities.
Undead Rot/Reanimate without Skipping Turns.
Mime can Equip Gear and Secondary Skillsets.

Numerous Formula Edits.
Sell Price is 1/4th Buy Price.
Monster Talk Removed.
Money Rewards are Level x20 Per Unit KOed.
Short Charge affects Charge Skillset.
%HP Formula use Min(999,MaxHP).
"Equip" Ability Edits.
Weapon Formula Rewrite Hack.
Undead Units take 25% Damage from Phoenix Down.
Many Pre-Raw Stat Edits.
Gained JP = 10. (15 with JP Boost.)
Starting Inventory Rewrite Hack.
Brave Up = +10 Brave.
Faith Up = +10 Faith.
Permanent Br/Fa Alteration Removed.
Supports Under Non-Charge become Sturdy, Adeptness.
Teleport Fail Rate is 25% per Tile beyond Move range.
Inherent RSM Limitations.
Knockback on "Throw Stone" formula is 100%.
Poison and Regen also Damage or Heal MP.
Support Under Equip Change becomes Bandit's Eye.
Abandon is Evasion x 1.5.
Speed Save is CT +25.
Mighty Sword Hits Monsters / Naked Units.
Two Hands becomes Damage x 1.5.
Guns are Affected by Blind, Weather Penalties.
Arrow Guard becomes Projectile Guard.
Haste, Slow become x1.25 and x.75 SPD.
Empty Reaction becomes Keen Senses.

Opening Video Removed.
Status Name Display Updates.
No Math Skill Slowdown.
Cursor Starts on Continue instead of New Game.
JP Scroll Glitch Fix.
  • Modding version: PSX

Dome

I hereby declare this patch as my favourite lolpatch ever! You are a boss!

"Be wise today so you don't cry tomorrow"

3lric

  • Modding version: PSX

Dome

October 24, 2011, 05:07:45 am #3 Last Edit: October 24, 2011, 05:08:30 am by Dome
Quote from: Elric42 on October 24, 2011, 05:06:52 am
lol i hope that is a good thing?

Damn right if it is!
If you need any kind of help, just tell me!

"Be wise today so you don't cry tomorrow"

3lric

Thank you Dome! :mrgreen: I will most likely take you up on that sometime. The more support the better
  • Modding version: PSX

Kagebunji

Oh man, you mean my comments on last vid went to hell? Sad...

Well, I will talk to you on chat next time I see you instead.

Quote from: Dome on October 24, 2011, 05:07:45 am
If you need any kind of help, just tell me!

As you might already know, feel free to ask me too, Elric.
  • Modding version: Other/Unknown

Eternal

  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

Joseph Strife

Quote from: Elric42 on October 24, 2011, 04:53:34 am
I accidentally deleted my other topic while trying to browse with my phone :/

LOL Elric, anyways, here we are again, support this people. :D
Gaffgarion: It's in the contract!
Ramza: Does your contract says: "When you find a former squire, that now is a Holy knight that has kidnapped a princess, in a bridge by a waterfall fighting a brigade you are supposed to kill everybody that helps him!"
Gaffgarion: ... Sure!
Ramza: ... Let me see your contract...
Gaffgarion: ... No...


Wiz

By Elric's request, I made one high quality video of all the cutscenes jam-packed together that's in Full Screen + Has a 720p HD option. Sent it to him via megaupload and it should be up whenever he's able to get to uploading it. I guess y'all will have to wait until then :P
  • Modding version: Other/Unknown

Dome

Great!
If you guys need youtube support, tell me :-)

"Be wise today so you don't cry tomorrow"

Wiz

D'aww, what a generous offer Dome, but I got here first :D

^, Elric doesn't have his time limit removed so I had to upload this to my YT Channel.

Final Fantasy Tactics - "Journey of the 5" Beginning Cutscenes

^, Watch in 720p HD and in Full Screen.
  • Modding version: Other/Unknown

3lric

Thanks again Wiz  :D i went ahead and added it to the main post as well  :cool:
  • Modding version: PSX

Durbs

October 24, 2011, 04:34:20 pm #12 Last Edit: October 24, 2011, 04:38:45 pm by Durbs
Quote from: Wiz on October 24, 2011, 04:09:37 pm
D'aww, what a generous offer Dome, but I got here first :D

^, Elric doesn't have his time limit removed so I had to upload this to my YT Channel.

Final Fantasy Tactics - "Journey of the 5" Beginning Cutscenes

^, Watch in 720p HD and in Full Screen.


Wiz! You missed 'Welcome to Ivalice'! :?
  • Modding version: PSX

Wiz

Well, blame Elric for not including that! I recorded everything as you saw from start to finish :P
  • Modding version: Other/Unknown

3lric

Its not his fault Durbs lol, I didn't include that in the ppf simply because im not yet completely pleased with that one yet. And i still have it linked to the fight which is messed up so the next release of that cutscene will actually show the fight that goes along with it, (once some awesome person shows me how to accomplish this without there being a formation screen) so that i can show atleast the custom job titles and what not which will hopefully encourage some kind soul to help decide which abilities and abilities names the custom units should have.
  • Modding version: PSX

Dome

By YT support I mean rating his video/give him views xD

"Be wise today so you don't cry tomorrow"

3lric

That would be great Dome :) most of our videos don't have very many views and I think only 1 or 2 have ratings
  • Modding version: PSX

Durbs

October 24, 2011, 08:31:12 pm #17 Last Edit: October 24, 2011, 08:32:05 pm by Durbs
Quote from: Dome on October 24, 2011, 05:05:24 am
I hereby declare this patch as my favourite lolpatch ever! You are a boss!


Lolpatch? I am offended, good sir!
Seriously, though, this is becoming a lot more than just an lolpatch. I have no doubt about that.

@Wiz: Yeah, sorry. I thought it was just an oops. My bad.
  • Modding version: PSX

Wiz

October 24, 2011, 08:39:02 pm #18 Last Edit: October 24, 2011, 08:39:51 pm by Wiz
No Worries Durbs. Although personally, I would've got the game mechanics nailed down to the floor (Items/Abilities/ENTDS,etc...) first because that to me's the most important part of a game imo. Not to say that putting on what I'd like to call "make-up" (i.e. sprites + events, etc...) isn't important/appealing since it actually is. Not to go into great detail, but the story/sprites/BG of a game never change for w.e. scenario whereas the actual experience of playing through the game is changeable. Just wanted to share my reason as to why I think the latter's more important than the former, nothing else. If I had time, I would help out with this greatly, but I've got WAYY too many other obligations on my plate atm >_>
  • Modding version: Other/Unknown

3lric

October 24, 2011, 08:46:46 pm #19 Last Edit: October 26, 2011, 09:50:25 pm by Elric42
I understand why you would say that Wiz, but after reading the whole "Why your patch won't be completed" The decision to get the most time consuming and hardest stuff out of the way first seemed most logical, sure it may take longer to produce a demo, but that's what the videos are for.

I myself will work on this patch until it is complete. As I hope Durbs and Joseph Strife will as well, but in getting the events done first while they work on the story we are getting the biggest things out of the way first. Which will make it much harder to not finish. Abilities, items those aren't quite as hard to do or not IMO anyway, and the ENTD's are already done to the point I'm working on hence why my Events work  :mrgreen:, tho you might have meant the ones associated with the battles, never the less i want to be able to actually "Play" it more then anyone, and as soon as we get to that point best believe everyone will know about it ;)

Once the events for chapter 1 are done is when we will really start picking up, this is when the items and abilities that haven't already been modified will be done so that we can have a demo released, which in turn will make doing things like items and abilities for the chapters that follow much easier since a lot of the work will already be done.

I know its hard to see past the Lol'ness of it all and hey there is suppose to be some funny parts like with Dante and Snake, but the story itself as its been written is actually quite deeply involved, but i would hate to give anything away :D You'll just have to try an trust us and keeping looking forward

-Elric42

  • Modding version: PSX