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1st Azure Tactics teaser: feat. skillset and custom axe

Started by MiKeMiTchi, October 25, 2009, 10:54:20 am

MiKeMiTchi

October 25, 2009, 10:54:20 am Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Hope for  :P
Effects would be edited in time.

Sprite is not yet official. I based it from vanya's warrior sprite

Here's what I have for you so far..
I have finished the quotes, desc, and formulas for the
abilities. I hope I could post them soon. :P

any comments?
Jot5 GFX Designer :: Spriter :: Mitchi

Jumza

October 25, 2009, 10:57:15 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Jumza
Great ideas. Nice edit to vanya's sprite. and great axe that is really cool!
so do we get :more: soon? or later?
  • Modding version: PSX
Nyzer: Alma teleports out of her own possessed body.
Raijinili: Remember that you're telling a modding community that the game they love could use some fixing.

jimmyjw88

October 25, 2009, 10:58:52 am #2 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Wow....Those are very interesting Mike. Very nice. And that sprite is looking good too ^^
Well done. Really looking forward Mike ^^
And that axe, I can see its bit different from the original axe in the WEP spritesheet. I like the extra details that you add in. Nice. Though I have one question, what's the effect for Frost Nova? Hmm...
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

October 25, 2009, 11:00:56 am #3 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
later, I guess. :)
Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

October 25, 2009, 11:03:06 am #4 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Hmm...Is there such effect? Or is it Earth Slash effect but you change its colour, like what Sir Zozma did with the skills in Remix...
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

October 25, 2009, 11:11:30 am #5 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Yes, I used the original ICE 2 effect. Hahaha. :)
I'll change some colors afterwards...
Jot5 GFX Designer :: Spriter :: Mitchi

Seushiro

October 25, 2009, 11:23:23 am #6 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
The caped Lazuli looks awesome. . . and axe skills!!! that is really unique. . . I know you cannot put the descriptions of the skills here for they will be done in a project thread. . . but everything Sprite and Art wise is looking great. . .

MiKeMiTchi

October 25, 2009, 11:34:57 am #7 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
QuoteThe caped Lazuli looks awesome. . .

wow thanks. ahh yes axe skills. :)
Axes were rare in the game, so I think they need more exposure..
Jot5 GFX Designer :: Spriter :: Mitchi

Jumza

October 25, 2009, 12:30:12 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Jumza
I never really liked using axes becuase i would have a level 50 geomancer doing 19 with a normal attack. but giving them skills is a great idea
  • Modding version: PSX
Nyzer: Alma teleports out of her own possessed body.
Raijinili: Remember that you're telling a modding community that the game they love could use some fixing.

mav

October 25, 2009, 12:52:03 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by mav
Very interesting. The axe looks nice, though what angle is he hitting with? It almost looks like he's using it as a flat, blunt, object.

Your stuff is quite promising, MiKe, I can't wait to see where all this goes.

Aquablack

October 25, 2009, 01:26:28 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Aquablack
Looking good so far, the axe looks pretty cool.

I like your skill ideas, is your character an elemental warrior of some kind?

edit: ah yes, almost forgot:  :more:
  • Modding version: Other/Unknown

Bloodthirster0

October 25, 2009, 03:54:34 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Bloodthirster0
the skill names reminds me of DotA and Warcraft III skills
Need something useful to write here

MiKeMiTchi

October 25, 2009, 09:28:04 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
^ Exactly, BT :)
Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

October 26, 2009, 03:04:38 am #13 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Yeah, but very nice details ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Zozma

October 26, 2009, 06:25:43 am #14 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
u can change the formula,

just replace the weapon formula with formula 2D
and then axes will have solid damage
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

MiKeMiTchi

October 26, 2009, 08:03:37 am #15 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Quotejust replace the weapon formula with formula 2D
and then axes will have solid damage

Yes! the 2D =+100% status formula! Hmm.. thanks Sir Zozma!
Jot5 GFX Designer :: Spriter :: Mitchi

mav

October 26, 2009, 08:14:17 am #16 Last Edit: December 31, 1969, 07:00:00 pm by mav
Quote from: "MiKeMiTchi"Hmm.. I could work on that.. Actually it's just the original axe, with edits in the middle.
Actually, you may not need to--for whatever reason, the axe looks fine in the BreezeWhistle, Frost Nova, and MacroPyre skills. I guess it's the angle that made things look strange...

MiKeMiTchi

October 26, 2009, 08:30:26 am #17 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Yeah.. I think it's because the axe had 3 angles\frames to start with.
Jot5 GFX Designer :: Spriter :: Mitchi

Luminar

October 27, 2009, 12:25:48 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by Luminar
amazing, nice to see a axe user with there own skill set.