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April 23, 2024, 07:38:23 pm

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Battlefield Weapon Sprite Replacement

Started by Sartre, December 28, 2017, 08:15:59 pm

Sartre

Okay so I'm trying to craft a gif as a joke, but it needs to be authentic and I don't want to photoshop it.

Basically I want to replace the Draw Out sprite for Muramasa to be the Clothing sprite instead. Should I replace the katana sprite in WEP1/WEP2.spr or ITEM.BIN? I don't care if it replaces all the other katanas or not, this is just for a quick gag.

I also want to edit the spell quote for Muramasa's Draw Out, but I think I have that taken care of. I don't usually play the PSX version, so does anybody know if there are certain conditions that prevent quotes from being read, so I could avoid them? I just ran through a bunch of battles and not a peep. I can't believe I'm grinding for spell quotes. :P Thanks a ton.
  • Modding version: PSX & WotL

Sartre

Okay, just found out that WEP1 contains the in-battle sprites. Imported a new .bmp into Shishi but it spat out a .SPR that was about half the size of the one in my ISO. Slapped it in and the game doesn't run (surprise). Wonder what I'm doing wrong.
  • Modding version: PSX & WotL

Nyzer

It seems to me as though you're just making this task as difficult as possible. If your end goal is a .gif, I don't know why you wouldn't just edit the frames.
  • Modding version: Other/Unknown

Sartre

  • Modding version: PSX & WotL